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Proto:Unreal Tournament (PC, 1999)/Version 222/Deathmatch Levels/DM-Codex

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This is a sub-page of Proto:Unreal Tournament (PC, 1999)/Version 222/Deathmatch Levels.

Lighting

The lighting in v222 is slightly darker and less colorful than it is in the final game.

Prototype Final
Unrealtournament222codexlighting.png Unrealtournamentfinalcodexlighting.png
Prototype Final
Unrealtournament222codexlighting2.png Unrealtournamentfinalcodexlighting2.png

BioRifle Room

The BioRifle room and the hallway leading to it on the first floor are missing in v222.

Prototype Final
Unrealtournament222codexbiorifle1.png Unrealtournamentfinalcodexbiorifle1.png
Prototype Final
Unrealtournament222codexbiorifle2.png Unrealtournamentfinalcodexbiorifle2.png
Prototype Final
Unrealtournament222codexbiorifle3.png Unrealtournamentfinalcodexbiorifle3.png

Sniper Rifle Room

The room containing the Sniper Rifle, ammo for it, and a hidden Invisibility are absent as well.

Prototype Final
Unrealtournament222codexsniper2.png Unrealtournamentfinalcodexsniper2.png
Prototype Final
Unrealtournament222codexsniper1.png Unrealtournamentfinalcodexsniper1.png

Bottom to Middle Elevator

The elevator that connects the bottom floor with the middle floor does not appear in this version of DM-Codex. The path that leads to it on the bottom floor quickly leads to a dead-end.

Prototype Final
Unrealtournament222codexelebottom.png Unrealtournamentfinalcodexelebottom.png
Prototype Final
Unrealtournament222codexeletop.png Unrealtournamentfinalcodexeletop.png

CilffyB Secret Room

Probably the biggest loss of all, the secret room containing CliffyB’s face is absent.

Prototype Final
Unrealtournament222codexcliffyb.png Unrealtournamentfinalcodexcliffyb.png

Shield Props

Once again, the sword and shield props in the final version of this level are not in its v222 version.

Prototype Final
Unrealtournament222codexshield1.png Unrealtournamentfinalcodexshield1.png
Prototype Final
Unrealtournament222codexshield2.png Unrealtournamentfinalcodexshield2.png
Prototype Final
Unrealtournament222codexshield3.png Unrealtournamentfinalcodexshield3.png
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Unrealtournament222codexshield4.png Unrealtournamentfinalcodexshield4.png

Sky

The clouds in the sky scroll much faster than they do in the final game.

Coronas

Light sources have no coronas in v222.

Prototype Final
Unrealtournament222codexcoronas.png Unrealtournamentfinalcodexcoronas.png

Shock Rifle

In v222, the Shock Rifle and ammo are in the dead-end hallway, not the hallway that leads to the bottom to middle floor elevator.

Prototype Final
Unrealtournament222codexshock.png Unrealtournamentfinalcodexelebottom.png

Top Medkits

There are no Medkits in the same room with the Rocket Launcher and Rocket ammo in v222.

Prototype Final
Unrealtournament222codexmedkits.png Unrealtournamentfinalcodexmedkits.png

White Pillar

The white pillar to the left of the Ripper ammo can be walked through in v222. This is fixed in the final game.

Prototype Final
Unrealtournament222codexpillar.png Unrealtournamentfinalcodexpillar.png