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Proto:Yume Nikki/Version 0.04/Main Maps

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This is a sub-page of Proto:Yume Nikki/Version 0.04.

Many of the maps surrounding Madotsuki's room and the Nexus experienced some degree of change, with some having completely different layouts.

Comparison of Map Names

With the exception of the two debug maps, each of the map names are identical to their counterparts in v0.06.

v0.04 (Japanese) v0.04 (Translated) v0.06 (Japanese) v0.06 (Translated) v0.10 (Japanese) v0.10 (Translated) Notes
テストマップ2 Test Map 2 テストマップ1 Test Map 1 テストマップ1 Test Map 1 Main Debug Map. Since this map's name was originally Test Map 2, it's likely that there were other debug maps that were removed.
階段 Stairs テストマップ2 Test Map 2 N/A N/A Stairs Debug Map. This map is not under the other debug map in v0.04, and is left loose in RPG Maker.
ゲームスタート Game Start ゲームスタート Game Start ゲームスタート Game Start
現実「部屋 Real "Room 現実「部屋 Real "Room 現実の部屋 Real Room Madotsuki's room in the real world. The quotation mark in v0.04's name may be a typo.
ベランダA Veranda A ベランダA Veranda A ベランダ Veranda Madotsuki's balcony in the real world.
ベランダB Veranda B ベランダB Veranda B N/A N/A In 0.04, you are randomly sent to this map instead of Veranda A to show the other parallax background for Madotsuki's balcony.
夢「部屋 Dream "Room 夢「部屋 Dream "Room 夢の部屋 Dream Room Madotsuki's room in the dream world. The quotation mark in v0.04's name may be a typo.
夢ベランダA Dream Veranda A 夢ベランダA Dream Veranda A 夢ベランダA Dream Veranda A Madotsuki's balcony in the dream world. Unlike the map in the real world, this map is still split in two in v0.10.
夢ベランダB Dream Veranda B 夢ベランダB Dream Veranda B 夢ベランダB Dream Veranda B
扉部屋 Door Room 扉部屋 Door Room 扉部屋 Door Room The Nexus
1かえる 1Frog 1かえる 1Frog ■01かえる ■01Frog Forest World
2帽子マフ 2HatMuff 2帽子マフ 2HatMuff ■02帽子マフ ■02HatMuff Block World
3かさ 3Umbrella 3かさ 3Umbrella ■03かさ ■03Umbrella Puddle World
4包丁(BG未) 4Kitchen Knife (No BG yet) 4包丁(BG未) 4Kitchen Knife (No BG yet) ■04包丁 ■04Kitchen Knife Dark World. This Map was set to have a parallax background in v0.04 & v0.06, but none were specified. v0.10 did not have the checkbox for this checked. "No BG yet" may refer to the lack of tile art on the ground of this world in v0.04.
5雪女 5Yuki Onna 5雪女 5Yuki Onna ■05雪女 ■05Yuki Onna Snow World
かまくら1 Igloo1 かまくら1 Igloo1 かまくら1 Igloo1
かまくら2 Igloo2 かまくら2 Igloo2 かまくら2 Igloo2
かまくら3 Igloo3 かまくら3 Igloo3 かまくら3 Igloo3
かまくら4 Igloo4 かまくら4 Igloo4 かまくら4 Igloo4
かまくら5 Igloo5 かまくら5 Igloo5 かまくら5 Igloo5
かまくら6 Igloo6 かまくら6 Igloo6 かまくら6 Igloo6
6髪型(BG未) 6Hair style (No BG yet) 6髪型(BG未) 6Hair style (No BG yet) ■06髪型 ■06Hair Style Mural World. Unlike Dark World this map did not have the parallax background checkbox checked in v0.04 or v0.06.
7自転車(BG未 7Bicycle (No BG yet 7自転車(BG未 7Bicycle (No BG yet ■07自転車 ■07Bicycle Graffiti World. Uses same parallax background as 0.10. "No BG yet" is likely referring to the more simplistic tile art in v0.04 & v0.06.
8目玉腕 8Medamaude 8目玉腕 8Medamaude ■08目玉腕 ■08Medamaude Eyeball World
9小人/太る 9Midget/Fat 9小人/太る 9Midget/Fat ■09小人 ■09Midget Candle World. While the Fatten effect is not in this map in v0.04 & v0.06, a gate that takes you to Hell can be accessed, where you can find the funhouse mirror to obtain the effect.
10猫耳 10Cat Ears 10猫耳 10Cat Ears ■10猫耳 ■10Cat Ears Shield-Folk World
11ネオン(BG未) 11Neon (No BG yet) 11ネオン(BG未) 11Neon (No BG yet) ■11ネオン ■11Neon Neon World
12電燈(BG未) 12Lamp (No BG yet) 12電燈(BG未) 12Lamp (No BG yet) ■12電燈 ■12Lamp Lamp World in v0.04 & v0.06, Number World in v0.10. v0.04's map is an early version of Lamp World, and Number World did not exist yet.
エンディング Ending エンディング Ending エンディング Ending

Map Differences

Madotsuki's Room

Stop riding in the chair?
  • The parallax background for Madotsuki's balcony in the real world is determined by sending you to one of two maps. This was changed to a single map that randomly determines the background by v0.10.
  • NASU did not exist yet, so there is no game console next to the TV.
  • In both the real world and dream world, the TV cannot be turned on. There are no events scripted in it.
  • If you roll around in Madotsuki's desk chair in the dream world and try to put it back, the game will ask if you want to stop riding it.
    • This message notably uses three lines of text, which would fit into the 3-line message window that is unused in v0.06 and v0.10.

The Nexus

  • The background is a bit more bluish.
  • Since there are only 20 effects in v0.04, the effect eggs in the center are arranged a bit differently.
v0.04 v0.06 onward
Yn004 Nexus.png Yn Nexus.png
Yn004-NexusEffects.png Yn-NexusEffects.png

Forest World

  • v0.04 has a purple gate leading to Hell.
  • By v0.09, some trees were cleared out, and the gate was changed to take you to Face Carpet Plaza instead.
v0.04/v0.06 v0.09/v0.10
Yn006 forestworld.png Yn010 forestworld.png

Block World

The Severed Head effect's presence on this map is bizarre, considering how the map that contains it in v0.10 is accessible in v0.04.
  • The Mafurako NPC is not present. She is found on the Checkered Tile Path instead.
  • The Severed Head effect can be found on the lower end of the map.
  • There is a purple gate on the higher plane that leads to an event that was removed sometime after v0.06. Mafurako will teleport you to it from the aforementioned Checkered Tile Path. The color of this gate was altered to black & white, along with the destination to White Desert A by v0.09.
  • A purple gate can be found on the ground plane that takes you to the Neon Tile Path.
  • v0.04 has less block structures than v0.10.
v0.04/v0.06 v0.09/v0.10
Yn006 blockworld.png Yn010 blockWorld.PNG
  • The removed event has Madotsuki walk to the right to enter a bed. This triggers switch 138 to have an unavoidable Toriningen chase after you. Getting caught by it places you in the black void of Footprint Path B, where the Goppa creatures reside. Eyeball World's music is used on this map in v0.04.
    • In RPG Maker, this map is under Eyeball World's folder, and is set to use the same music as its parent map, explaining the music choice in this version.

Yn006 removedEvent.png

Puddle World

  • Two gates instead of one: The pink gate leads to Footprint Path A, and the purple gate leads to Dense Woods A like in v0.10.
  • Two Nenrikido NPCs are on the map in v0.04, but they only play their sound effect, and do not teleport Madotsuki to another map.
  • The unused torii gate found in the tileset of v0.10 is not present.
  • The map is larger in v0.10.
v0.04/v0.06 v0.09/0.10
Yn006 puddleworld.png Yn010 puddleworld.png

Dark World

  • There is no tile art on the ground in v0.04.
  • Two gates instead of one: The purple gate leads to Face Carpet Plaza, while the pink gate leads to the Wilderness like in v0.10.
  • The Sprit Headband effect is found here in v0.04. In v0.10, the Fleebie NPC that gives the effect is found in Ghost World, a map that did not exist in v0.04.
  • The Pissipissini NPCs are not present in v0.04.
v0.04/v0.06 v0.09/v0.10
Yn006 darkworld.png Yn010 darkworld.png

Snow World

  • v0.04 has two gates, while v0.10 has none. The pink gate leads to Footprint Path B, and the purple gate takes you to Face Carpet Plaza.
  • A seventh igloo that would lead to the Pink Sea is not present yet at this point in development.
  • In the map named Igloo3, a lunatic Toriningen was added by v0.09.
v0.04/v0.06 v0.09/v0.10
Yn006 snowworld.png Yn010 snowworld.png
Yn006 igloo3.png Yn010 igloo3.png

Mural World

  • Two gates instead of one: The pink gate leads to the Sewers like in v0.10, and the purple gate leads to Dense Woods A.
  • The Poop Hair effect is found in this map in v0.04. In v0.10, it was moved to the storage area of the Underground World, which did not exist yet in v0.04.
  • v0.04 has less murals around the map.
v0.04/v0.06 v0.09 v0.10
Yn006 muralworld.png Yn009 muralworld.png Yn010 muralworld.png

Graffiti World

  • The tile layout on the right side is much simpler.
  • Two gates instead of just one: The pink gate goes to the Mall, like the elevator in later versions. The purple gate leads to the Neon Tile Path.
v0.04/v0.06 v0.09 v0.10
Yn006 graffitiWorld.png Yn009 graffitiWorld.png Yn010 graffitiWorld.png

Eyeball World

  • In v0.04, the purple gate leads to Mini Hell. By v0.09, this gate was changed into the Severed Blue Head NPC, which takes you to Footprint Path A, where the Henkei Shita reside.
  • Later versions added more body parts strewn about the map, including the jumping legs not present in v0.04.
v0.04/v0.06 v0.09 v0.10
Yn006 eyeballworld.png Yn009 eyeballworld.png Yn010 eyeballworld.png

Candle World

  • There is a purple gate that leads to Hell. This would be changed to a striped pyramid that takes you to Checkered Tile Path by v0.09's release.
  • A couple pairs of candles near the center of the map were mirrored horizontally in v0.10.
  • The candle directly north of the purple gate / pyramid would be shortened in v0.10.
  • The NPC that provides the Midget effect only makes a high pitched sound as it runs.
v0.04 v0.06 v0.09 v0.10
Yn004 candleworld.png Yn006 candleworld.png Yn009 candleworld.png Yn010 candleworld.png

Shield-Folk World

  • Two gates instead of one: The pink gate takes you to the Static Maze like in v0.10, and the purple gate takes you to Checkered Tile Path.
v0.04/v0.06 v0.09/v0.10
Yn006 shieldfolkworld.png Yn010 shieldfolkworld.png

Neon World

  • The layout is completely different. The map would remain in this style all the way up to v0.09.
  • Two gates instead of one: The pink gate leads to Footprint Path 1, and the purple gate brings you to the Guillotine Room.
  • Fewer types of neon creatures are present in v0.04.
v0.04 v0.06 v0.09 v0.10
Yn004 neonworld.png Yn006 neonworld.png Yn009 neonworld.png Yn010 neonworld.png

Lamp World

Number World did not exist yet, so Lamp World is accessed from the Nexus.

  • The layout is completely different, though like in v0.10, the Lamp effect is still found here.
  • Stabbing the Toriningen inside the bed room and getting caught by it will send you to the Guillotine Room.
  • The candle near the bloodstain can be stabbed to put out the flame, but does not have any other properties.
  • The pink gate leads to the Footprint Path.
  • The purple gate leads to the Checkered Tile Path.
  • The short lamp takes you to the small area in the Checkered Tile Path where Closet Madotsuki is, like in v0.10.
  • The music used is different, and is likely an early version of the Toriningen Beat. It is also used in Face Carpet Plaza.
v0.04/v0.06 v0.09 v0.10
Yn006 LampWorld.png Yn009 LampWorld.png Yn010 lampWorld.png
v0.04/v0.06 v0.09/v0.10