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Proto:Yume Nikki/Version 0.09/FC World

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This is a sub-page of Proto:Yume Nikki/Version 0.09.

While FC World is more or less in a complete state (well, as "complete" as v0.10 is), several differences are still present.

Comparison of Map Names

v0.06 (Japanese) v0.06 (Translated) v0.09 (Japanese) v0.09 (Translated) v0.10 (Japanese) v0.10 (Translated) Notes
FC入り口1 FC Entrance 1 FC入り口1 FC Entrance 1 FC入り口A FC Entrance A Static Maze
FC入り口2 FC Entrance 2 FC入り口2 FC Entrance 2 FC入り口B FC Entrance B
FC家 FC House FC家 FC House FC家 FC House
FC家の中 FC House Inside FC家の中 FC House Inside FC家の中 FC House Inside
FC地下1 FC Basement 1 FC地下1 FC Basement 1 FC地下001 FC Basement 001
FC地下2 FC Basement 2 FC地下2 FC Basement 2 FC地下002 FC Basement 002
FC地下3 FC Basement 3 FC地下3 FC Basement 3 FC地下003 FC Basement 003
FC地下4 FC Basement 4 FC地下4 FC Basement 4 FC地下004 FC Basement 004
FC地下5 FC Basement 5 FC地下5 FC Basement 5 FC地下005 FC Basement 005
FC地下6 FC Basement 6 FC地下6 FC Basement 6 FC地下006 FC Basement 006
FC地下7 FC Basement 7 FC地下7 FC Basement 7 FC地下007 FC Basement 007
FC地下8 FC Basement 8 FC地下8 FC Basement 8 FC地下008 FC Basement 008
FC地下9 FC Basement 9 FC地下9 FC Basement 9 FC地下009 FC Basement 009
FC地下10 FC Basement 10 FC地下10 FC Basement 10 FC地下010 FC Basement 010
FC地下11 FC Basement 11 FC地下11 FC Basement 11 FC地下011 FC Basement 011
FC地下12 FC Basement 12 FC地下12 FC Basement 12 FC地下012 FC Basement 012
FC地下13 FC Basement 13 FC地下13 FC Basement 13 FC地下013 FC Basement 013
FC地下14 FC Basement 14 FC地下14 FC Basement 14 FC地下014 FC Basement 014
FC地下15 FC Basement 15 FC地下15 FC Basement 15 FC地下015 FC Basement 015
FC地下16 FC Basement 16 FC地下16 FC Basement 16 FC地下016 FC Basement 016
FC地下17 FC Basement 17 FC地下17 FC Basement 17 FC地下017 FC Basement 017
FC地下18 FC Basement 18 FC地下18 FC Basement 18 FC地下018 FC Basement 018 Goblin Room.
FC地下19 FC Basement 19 FC地下19 FC Basement 19 FC地下019 FC Basement 019 FC Demon / Oni Room
FC地下20 FC Basement 20 FC地下20 FC Basement 20 FC地下020 FC Basement 020
FC地下21 FC Basement 21 FC地下21 FC Basement 21 FC地下021 FC Basement 021
FC地下22 FC Basement 22 FC地下22 FC Basement 22 FC地下022 FC Basement 022
FC全体 FC Whole FC全体 FC Whole FC全体 FC Whole FC Overworld.
FC洞窟口 FC Cave Entrance FC洞窟口 FC Cave Entrance FC小マップ001 FC Small Map 001
N/A N/A FC洞窟口2 FC Cave Entrace 2 FC小マップ002 FC Small Map 002 FC Pyramids
FC石口 FC Stone Entrance FC石口 FC Stone Entrance FC村001 FC Village 001 FC Village
N/A N/A FCD01 FCD01 FCダンジョン001 FC Dungeon 001 FC Dungeon
N/A N/A FCD02 FCD02 FCダンジョン002 FC Dungeon 002
N/A N/A FCD02? FCD02? FCダンジョン002? FC Dungeon 002? FC Dungeon Glitch Room
N/A N/A FCD03 FCD03 FCダンジョン003 FC Dungeon 003 Path to the White Desert
N/A N/A FC村001 FC Village 001 FC村002 FC Village 002 FC Ruins
N/A N/A FC村地下 FC Village Basement FC村地下 FC Village Basement Squish-Squish location
N/A N/A FC村002 FC Village 002 FC小マップ003 FC Small Map (Unused) FC World Peninsula
N/A N/A FC村003 FC Village 003 FC村003 FC Village 003 Pirori location

Map Differences

FC Basement

The Goblin Room now has the same music as in v0.10.

v0.04 Goblin Boss v0.06 Goblin Boss v0.09/v0.10 Goblin Boss

FC Overworld

  • The layout is now the same as in v0.10.
  • The unused portion of the map, FC World C, actually has one event programmed into it at the top of the middle island leading to the unused FC Peninsula.
    • This area would have been accessible through the unused NASU Link event.
v0.06 v0.09/v0.10
Yn006 fcOverworld.PNG Yn010 fcOverworld.PNG

FC Village

  • Some construction has been done, adding and re-arranging stone blocks.
  • The stairs leading to FC Dungeon have been added.
  • Water has been added.
v0.06 v0.09 v0.10
Yn006 FCstoneEntrance.PNG Yn009 FCstoneEntrance.PNG Yn010 FCvillage001.PNG

FC Dungeon

  • The size of the map was enlarged from 130x130 to 150x150 tiles in v0.10. This has no effect on the existing rooms, and was probably done for possible future expansion that never came to be.
  • The Glitch Room remains unlit, like the rest of the FC Dungeon. The difference would persist in the unpatched v0.10, but the Yumesyuusei patch changed this to make the room lit up regardless of whether you have the Lamp effect equipped.
v0.09 v0.10
Yn009 FCDungeon.PNG Yn010 FCDungeon.PNG

FC Ruins

  • The Aztec walls have a different appearance. Several more appear in v0.09.
  • A Lizardman is trapped between some of the stone walls.
  • Less stone walls are present in both maps, making the layout slightly different.
  • The basement floor dims when entered, requiring the Lamp effect to light up.
  • A Lizardman was added to the basement floor in v0.10.
  • The Squish-Squish effect is now obtained here.
v0.09 v0.10
Yn009 FCVillage1.png Yn010 FCVillage2.png
Yn009 FCVillageBasement.png Yn010 FCVillageBasement.png

FC Pyramids

  • Many stone walls cover the map.
  • Two less pyramids are present.
  • The entrance is on the left side of the map instead of the middle.
v0.09 v0.10
Yn009 FCCaveEntrance2.PNG Yn010 FCSmallMap2.PNG

Pirori Location

  • Two of the rock walls were moved over to make room for the face-like structures in v0.10.
  • A lone pebble can be found in the water on the right side of the map.
v0.09 v0.10
Yn009 FCVillage3.PNG Yn010 FCVillage3.PNG

Identical to v0.10

Static Maze

The Static Maze is now the same as in v0.10.

v0.04/0.06 v0.09/v0.10
Yn006 staticMaze.PNG Yn010 staticMaze.PNG