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Proto talk:Command & Conquer: Generals/Multiplayer Sneak Peek/Sound Files

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This is the talk page for Proto:Command & Conquer: Generals/Multiplayer Sneak Peek/Sound Files.
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About Sgt.McHale edits

  • We don't know the real reason why (and even "if") voice actors were changed, and "they sound less stereotypical" might be not true. Personally for me, new voice actors do it more like in professional way, that also might be a reason for changing. And again, we even don't know if they are different of the same voice actors. Professional voice actors can change their voices significally. So - "different voice acting" instead of "different voice actor".
  • The same thing is with Black Lotus - she sounds really different in MP Test and final version, who even knows if it's the same voice actress? It might be true and might be not. All this stuff is pure speculation... until there will be real proofs, and in this case it is neseccary to place them into the article.
  • Simply mentioning "the entire soundtrack is here"... It can be told about literally anything else. It is better to do some research and reveal all differences between MP Test and final version. I'll do this later anyway.
  • The installer of this build is literally called "GeneralsMPTest". And the full name is not "Sneak Peak", but "Multiplayer Sneak Peak". I'll keep MP Test in spreadsheets for shortness, but it's okay to revert it to, uh, "Multiplayer Sneak Peak".
  • And this massive shuffling, what was this for? There's no strict rules about it, but it's preferable to keep sound files in "most used -> least used" order, so - "Select"->"Move"->"Attack"->abilities->unused. No need to rearrange these files in order like they are placed internally.
  • Bold+Italic quote is better for reading. Again, there's no strict rules.

The preceding unsigned comment was added by Fission Power (talk • contribs)