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Proto talk:Crash Bandicoot: Warped/August 14th, 1998 build

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This is the talk page for Proto:Crash Bandicoot: Warped/August 14th, 1998 build.
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Hog Ride Void Crash Oddity

I tried to get the game to crash by going backwards in Hog Ride, but I got this instead:

Maybe it's because I was using ePSXe for Android on Nvidia Shield TV, but I thought it was interesting to point out nonetheless. Ds22 (talk) 12:20, 29 October 2019 (EDT)

I got that once as well, on my first try, with ePSXe 1.9.0 for Windows. --PSXDRIVERPLAYER OUT. (talk) 12:25, 29 October 2019 (EDT)

Debug Features

That GET ALL seems to set certain can we say flags - as having certain Crystals when activated become non-obtained and certain 25 become obtained (24 being actual levels out of the first 25, the final isn't any of the other levels). Reckon it's the same with them Relics. Also going to High Time's death route seems to give you them Speed Shoes for some reason. --PSXDRIVERPLAYER OUT. (talk) 13:16, 30 October 2019 (EDT)

Hmm... maybe I will try that. This goes to my talk pageペーパークリップ?!Email me please I beg you... (aka PaperClip) 19:12, 31 October 2019 (EDT)

"SVR" Initials

The current article for the prototype says that, in the secret warp room, the initials "SVR" in the time trials stand for "Silver relic." However, I think that it's more likely that the initials stand for "server" given the Terminator-esque design of the secret warp room, but neither of these names are confirmed (for now atleast). Maybe it would help if someone else weighed in? PHlL EGGTREE (talk) 00:02, 18 August 2023 (UTC)