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Proto talk:Sonic the Hedgehog 2 (Genesis)

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Sonic the Hedgehog 2 (Beta 3)

Is this ROM real? I've been testing and in fact has a lot of interesting things, for example, naming Sky Chase Zone, Wing Fortress Zone and Death Egg Zone, Casino Night Zone is a bit more complete than the Simon Wai prototype. Wood Zone is with another song.

If this rom is true, could you create an article for this ROM? https://forums.sonicretro.org/?showtopic=34701 http://irategamer.yolasite.com/irategamers-archive.php

--Porcino (talk) 15:52, 11 April 2017 (EDT)

I remember hearing about a Beta 3 and I'm pretty sure it's fake. --JmTsHaW (talk) 16:01, 11 April 2017 (EDT)
Pretty sure it's fake too. It seems like it's a hack of the Simon Wai prototype, to be honest, which isn't surprising given that tools to hack into the game are pretty common. By this point in development, they likely wouldn't have Wood Zone in the game aside from some leftovers. --From: divingkataetheweirdo (talk) 16:09, 11 April 2017 (EDT)

Beta 5-8

So for a while I've been confused on what would be the best way to handle these with how close the Beta 4-8 builds are to each other. They're pretty much just a look into the order of changes made between Beta 4 and the final game - to just list differences from the final for each one feels like it would just be mostly copying the previous build's page and taking out the bugs that were fixed/prototype elements that were changed to final ones. --JmTsHaW (talk) 19:18, 30 May 2017 (EDT)

Ripping August 21st level maps

Does anyone know how to rip level maps from the August 21st build? I'm trying to rip the level maps so I can update the Simon Wai comparison pages. --HalfHalf (talk) 05:59, 7 October 2022 (UTC)