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Puzzle Bobble 2X
Puzzle Bobble 2X |
---|
Developer:
Taito
|
A holiday themed version of Puzzle Bobble 2 with MORE* and HARDER levels.
*Only in the X mode.
Contents
Character Select
Much like Puzzle Bobble 2, you can select the playable character in both Puzzle and VS CPU modes when holding specific button combinations at the map screen. You can even select the characters left over from Bust a Move Again, since the ROM is always the same for every region!
The button combinations are different between 2 and 2X, but in the latter the list of available characters is much more complete.
VS CPU Stage | Character | Code |
---|---|---|
Practice 1 | Gaago | 1P + A + Down |
Practice 2 | Kajaku | 1P + A + Left + Down |
Normal 1 | Monsta | 1P + Up |
Normal 2 | Packy | 1P + Up + Right |
Normal 3 | Woolen | 1P + Right |
Normal 4 | Picard | 1P + Right + Down |
Normal 5 | Garaniyo | 1P + Down |
Normal 6 | Chun-Chun | 1P + Left + Down |
Normal 7 | Kligan | Nothing |
Normal 8 | Maita | 1P + Up + Left |
Normal 9 | Dorabo | 1P + A + Up |
Normal 10 | Chokkinta | 1P + A + Up + Right |
Normal 11 | Mecha Bubblen | Nothing |
Normal 12 | Drunk | 1P + A + Right + Down |
These characters are unused in this game. Two of them are used, however, in Bust-a-Move Again.
Character | Code | Notes | |
---|---|---|---|
Bust-a-Move Again Player | Hands | 1P + A + Left | This character uses a cannon. |
Bust-a-Move Again CPU | Computer | 1P + A + Up + Left | This character uses a cannon. Sound effects are different compared to Bust-a-Move Again. |
Unused | Sketch Bubblun | 1P + A | It uses Bub/Bob's sound effects and palette depending on player. Character ID invalid in Puzzle Bobble 2. |
Unused Character
Even with the Character Select button combinations, there is one unused character that is unavailable through normal means:
A pink rabbit with a striking similarity to Sonic.
To do: Image. |
Put the following code in MAME's pbobble2x.xml cheat file and activate it to play as this character.
<cheat desc="Play as Pink Rabbit (1P)"> <script state="run"> <action>:maincpu.ppb@41ECCA=FF</action> <action>:maincpu.ppb@41ECCB=FC</action> </script> </cheat>
Notably, he actually appears in Puzzle Bobble 2's title screen and in the VS CPU Hard Ending, but in that game there is no valid character ID for the character.
Error Handler
Much like the other Puzzle Bobble games on the Taito F3, this screen appears whenever the game crashes.
Unused Region Settings
Since the game was never released outside Japan, these region settings are unused.
Bust-a-Move Again Mode
When the game region is set to US, the game behaves like Bust-a-Move Again, a leftover from Puzzle Bobble 2.
Other than the missing US-specific music, this mode clearly wasn't updated as:
- The title screen hasn't been updated.
- There are some palette errors, like with the pointer machinery.
- Puzzle Bobble characters can still be seen in some screens.
- After the Merry Christmas/Happy New Year demo ends the game crashes.
- Test Mode settings are slightly broken. Play Price can't be selected: the cursor goes over an invisible option instead.
World Setting
In this mode the game plays normally, except it has English text.
Developer Text
A list of internal sound names can be found fragmented on various ROM chips.
RIM CLAP CAB*S TIMB KICK SNARE*1 SNARE*2 CLOSE OPEN CRUSH RIDE TOM*MID WHITE NOISE CASTANET QUIK BONGO AGOGO SYNTH BD SYNTH SD TB*TYPE-A TB*TYPE-B KICK SNARE CHUN*HI CHUN*LOW TOM*MID FINKPLOYD SCRACH STEEL SQUARE BANG OBOE ORGAN SOLO 08 HI*BRASS FEED*BACK ANKLUN ROUND*BASS MOOG ENGLISH HORN SCRACH STEEL HUMAN HARP PIZZ2 WOODY SAW SQUARE PULSE RHORDS*B SQ1 CLARINET SYNTH BELL MARIMBA OBOE FULL*ST BANG DOSUN HYPER DOSUN SAYO 1 SAYO 2 SNAKE 1 SNAKE 2 DORA 1 DORA 2 ICE MAITA 1 MAITA 2 BLUE LASER DARIUS COOL DRK 1 DRK 2 GAGO QI QI PAO BUN CHA DOKAAN POPPIN SYNTH HORN SYNTH BELL 2 HAMOND*A4 TAITO*ROGO1 TAITO*ROGO4 CHORD PIANO 1980 BRASS VOYAGER LEAD 01 BRASS LOWSEC SY STR 12-E-GUIT REAL FLUTE P5-LEAD MONO*LEAD 100M*BRASS-1 FK*GUIT-1 BELL PF READY GO KOKEE OUT DON BAB*OCHI TIME SNAKE*01 POKO MAWARU KAITEN DANCE*RESO QUAKE DENKI*1 WB*01 RUNNING JUMP ASHI HASAMI KANI BAB BOX*OPEN BIYOYON SUGOROKU MONSTA POINT*1 POINT*2 RIGHT*UP EYE SESSHOKU COIN SHOOT BOUND AWA*HAKI CHAKUCHI RAM*CHAN BALL*UP KIERU OCHIRU FURUE KYU ASHI*OTO MARIO*JUMP MARIO*BREAK KINOKO*OCHI MONSTA*SHOUT NEZUMI*STOP DR WARN COM 1 COM 2 COM 3 STAR BOW HAKKEI JANRU BOWAWA 2 HODAI*IDO S EXPLO URURU 2 GAGO 1 GAGO 2 YAN 1 YAN 2 BONYOON 2 HODAI*STOP BUB 1 BUB 2 BUB 3 BUB 4 VOICE*4 VOICE*5 VOICE*6 VOICE*7 BONYOON S BANG KUBI JAKIIN CHUN 1 CHUN 2 SPARK MABUSI NEKO 1 NFKO 2 CHOKI 1 YAN 1 CHOKI 2 YAN 2 URURU 1
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused characters
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Games > Games by release date > Games released in 1995
Games > Games by series > Bubble Bobble series