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Q*bert (Windows, Mac OS Classic)
Q*bert |
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Developer: Artech Studios This game has hidden development-related text. |
@!#?!
Contents
Unused Graphics
MENUS folder
In the Windows release only, the folder MENUS contains early textures from the game's PlayStation release. Curiously, the used textures are located in a subfolder within this one (MENUS\Texture).
Main Menu
NUMBERS1A.TIM / NUMBERS1B.TIM / NUMBERS1C.TIM
RANK1.TIM / RANK2.TIM / RANK3.TIM
Adventure Mode Icons
(D[world]M[level][A/B/C].TIM)
World 1 | World 2 | World 3 | World 4 |
---|---|---|---|
Other
While this is not an early graphic per se, it is a leftover from the PlayStation version.
Unknown
LOVE2.TIM / MAGIC1.TIM / MECH1.TIM
Other Unused Graphics
MENUS\Texture
Coily1.png
An unused level icon, in a similar style to those found within the MENUS folder. May have been meant for a level involving Coily.
loading2.TIM
The loading screen from the PlayStation version.
MCGUI.TIM
The sprites for the save/load menu in the PlayStation version. This same file can be found in the Emulator\textures directory, which was retained in the Mac OS Classic release.
LBUTTON.TIM / DBUTTON.TIM / UBUTTON.TIM / RBUTTON.TIM
XBUTTON.TIM / OBUTTON.TIM / 3BUTTON.TIM / 4BUTTON.TIM
L2BUTTON.TIM / L1BUTTON.TIM / R1BUTTON.TIM / R2BUTTON.TIM
The PlayStation buttons, which go unused here.
Emulator\textures
This folder contains several more leftovers from the PlayStation release, all of them relating to the HUD. These can also be found in the Mac OS Classic release.
SCROLL.TIM / SCROLL02.TIM / SCROLL03.TIM
Other
In the original Windows release, qmenu.prg, which is the program file for the game's main menu, contains a crude drawing of Q*bert which is listed as an icon. However, it is never meant to be displayed.
Batch Script
A batch script can be found in the Windows version in MENUS\Texture, labeled as t.bat. It seems to have been used to copy files.
copy BLUE.TIM tt copy CEDFONT3.TIM tt copy CLASSIC.TIM tt copy CLASSTXT.TIM tt copy D1M1A.TIM tt copy D1M1B.TIM tt copy D1M1C.TIM tt copy D1M2A.TIM tt copy D1M2B.TIM tt copy D1M3A.TIM tt copy D1M3B.TIM tt copy D1M4A.TIM tt copy D1M4B.TIM tt copy D1M5A.TIM tt copy D1M5B.TIM tt copy D1M6A.TIM tt copy D1M6B.TIM tt copy D2M1A.TIM tt copy D2M1B.TIM tt copy D2M1C.TIM tt copy D2M2a.TIM tt copy D2M2B.TIM tt copy D2M3A.TIM tt copy D2M3B.TIM tt copy D2M4A.TIM tt copy D2M4B.TIM tt copy D2M5a.TIM tt copy D2M5b.TIM tt copy D2M6A.TIM tt copy D2M6B.TIM tt copy D3M1A.TIM tt copy D3M1B.TIM tt copy D3M1C.TIM tt copy D3M2A.TIM tt copy D3M2B.TIM tt copy D3M3A.TIM tt copy D3M3B.TIM tt copy D3M4A.TIM tt copy D3M4B.TIM tt copy D3M5A.TIM tt copy D3M5B.TIM tt copy D3M6A.TIM tt copy D3M6B.TIM tt copy D4M1A.TIM tt copy D4M1B.TIM tt copy D4M1C.TIM tt copy D4M2A.TIM tt copy D4M2B.TIM tt copy D4M3A.TIM tt copy D4M3B.TIM tt copy D4M4A.TIM tt copy D4M4B.TIM tt copy D4M5A.TIM tt copy D4M5B.TIM tt copy D4M6A.TIM tt copy D4M6B.TIM tt copy HD2HD.TIM tt copy HD2HDTXT.TIM tt copy HISCR1.TIM tt copy OPTINTXT.TIM tt copy OPTION3.TIM tt copy QB4B.TIM tt copy QB4BEYES.TIM tt copy RANK1.TIM tt copy RANK2.TIM tt copy RANK3.TIM tt copy SCORETXT.TIM tt copy TEXT.TIM tt copy UPDATE.TIM tt copy UPDATTXT.TIM tt copy HTHM1.TIM tt copy HTHM2.TIM tt copy HTHM3.TIM tt copy HTHM4.TIM tt copy HTHM5.TIM tt copy HTHM6.TIM tt copy 3button.tim tt copy 4button.tim tt copy dbutton.tim tt copy l1button.tim tt copy l2button.tim tt copy lbutton.tim tt copy obutton.tim tt copy r1button.tim tt copy r2button.tim tt copy rbutton.tim tt copy ubutton.tim tt copy xbutton.tim tt copy numbera.tim tt copy numberb.tim tt copy numberc.tim tt copy memtxt.tim tt copy music.tim tt copy musictxt.tim tt copy sfx.tim tt copy sfxtxt.tim tt copy memory.tim tt copy cont.tim tt copy contxt.tim tt copy kingcoil.tim tt copy save.tim tt copy savetxt.tim tt copy load.tim tt copy loadtxt.tim tt
Unused Music
test.mid, which can be found in the root of the Windows release, is an unused MIDI file, and the only MIDI file in the data. The title listed in its metadata is "Swing".
The Q*bert series
| |
---|---|
Arcade | Faster, Harder, More Challenging Q*bert |
NES | Q*bert |
SNES | Q*bert 3 |
DOS | Q*bert |
Game Boy (Color) | Q*bert (Prototype) |
PlayStation | Q*bert (Prototype) |
Windows, Mac OS Classic | Q*bert |
Dreamcast | Q*bert |
- Pages missing developer references
- Games developed by Artech Studios
- Pages missing publisher references
- Games published by Hasbro Interactive
- Games published by MacSoft
- Windows games
- Mac OS Classic games
- Pages missing date references
- Games released in 1999
- Games released in November
- Games with hidden development-related text
- Games with unused graphics
- Games with unused music
- Q*bert series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by developer > Games developed by Artech Studios
Games > Games by platform > Mac OS Classic games
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Atari, SA > Games published by Atari Interactive > Games published by Hasbro Interactive
Games > Games by publisher > Games published by MacSoft
Games > Games by release date > Games released in 1999
Games > Games by release date > Games released in November
Games > Games by series > Q*bert series