If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Quake (Game Boy Advance)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen


Developer: Bobbee Tec
Platform: Game Boy Advance

DebugIcon.png This game has debugging material.

This game was stuffed away in a cardboard box and found 30 years later in a garage
This game was never completed and/or given a public release.
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released.

Hiddenpalace.org logo.png  This prototype is documented on Hidden Palace.

Forestofillusion.com logo.png  This was documented on Forest of Illusion.

An unreleased port of Quake for the Game Boy Advance, compiled sometime in 2003.

Debug Features

When pressing R while the game is booting up or when it's fully booted up and the player is dead, the player warps to the next level, DM3-ish. Alternatively, when pressing Left while you are dead or the game is booting up, it takes you to the third level, Slopy.


Game ID

The Game's ID is used in another game, Batman: Vengeance.