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Quake III Arena (Windows, Mac OS Classic)/Unused Shaders

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This is a sub-page of Quake III Arena (Windows, Mac OS Classic).

base_button.shader

textures/base_light/btactmach0
{
	q3map_surfacelight 1000
	light 1
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/base_light/btactmach0.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/base_light/btactmach0.blend.tga
		rgbGen wave sin 0.5 0.5 0 .2
		blendFunc GL_ONE GL_ONE
	}
}

gfx.shader

//===================================================

gfx/2d/menuinfo
{
	nopicmip
	{
		map gfx/2d/menuinfo.tga
	}
}

gfx/2d/menuinfo2
{
	nopicmip
	{
		map gfx/2d/menuinfo2.tga
	}
}

gfx/2d/quit
{
	nopicmip
	nomipmaps
	{
		map gfx/2d/quit.tga
	}
}

gfx/2d/cursor
{
    nopicmip
	nomipmaps
    {
        map gfx/2d/cursor.tga
    }
}

Q3TEST prototype leftovers.

// this is an example of a crossfaded animation cycle
textures/animationTest
{
	qer_editorimage	textures/liquids/bloodwater1.tga
	{
		animMap 0.5 textures/liquids/bloodwater1.tga textures/liquids/pool.tga textures/liquids/slime7.tga
	}	
	{
		animMap 0.5 textures/liquids/pool.tga textures/liquids/slime7.tga textures/liquids/bloodwater1.tga
		blendFunc	GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen	wave sawtooth 0 1 0 0.5
	}	
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
}

A test shader that fades in between multiple textures, some that do not exist. Only slime7.tga exists.

gfx/2d/crosshairk
{
	nopicmip
	{
		map gfx/2d/crosshairk.tga       
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen identity
	}
}

There is no 'k' crosshair texture.

gfx/2d/assault1d
{
	nopicmip
	{
		map gfx/2d/assault1d.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
}
gfx/2d/armor1h
{
	nopicmip
	{
		map gfx/2d/armor1h.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
}
gfx/2d/health
{
	nopicmip
	{
		map gfx/2d/health.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
}
gfx/2d/blank
{
	nopicmip
	{
		map gfx/2d/blank.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
}

Very early icons for the assault rifle, armor, and player's health. No files exist in the final or the prototypes. Three of these icons can be seen in some prerelease images.

lightningExplosion
{
	cull disable
	{
		animmap 5 models/weaphits/ring02_1.tga  models/weaphits/ring02_3.tga  models/weaphits/ring02_3.tga gfx/colors/black.tga
		rgbGen wave inversesawtooth 0 1 0 5
		blendfunc add
	}
	{
		animmap 5 models/weaphits/ring02_2.tga  models/weaphits/ring02_3.tga  gfx/colors/black.tga gfx/colors/black.tga
		rgbGen wave sawtooth 0 1 0 5
		blendfunc add
	}
}

Unused in the final as the effect was replaced with a spinning crackle model. This shader is used in the prototypes. The texture used does not blend properly as it has been replaced by a smoke effect for the railgun impact.

Completely

It's quite possible that the textures have since been sorted to the other base_wall/gothic_wall/etc directories instead.

base.shader

textures/base/q1met_redpad
{
	q3map_surfacelight 1500
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/base/q1met_redpad.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/base/q1met_redpad.blend.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.5 0.5 0 .2
	}
}

textures/base/bluegoal
{
	{
		map textures/base/bluegoal.tga
		tcGen environment
		blendfunc GL_ONE GL_ONE
		tcMod turb 0 0.25 0 0.05
	}
}
textures/base/redgoal
{
	{
		map textures/base/redgoal.tga
		tcGen environment
		blendfunc GL_ONE GL_ONE
		tcMod turb 0 0.25 0 0.05
	}
}


textures/base/comp_panel
{
	surfaceparm trans
	light 1
	q3map_surfacelight 500

	{
		map textures/base/comp_panel.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}

	{
		map textures/base/comp_panel.blend.tga
		blendFunc GL_ONE GL_ONE
	}
}

textures/base/ceil1_8
{
	light 1	
	q3map_surfacelight 500
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/base/ceil1_8.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
}

textures/base/ceil1_3
{
	light 1	
	q3map_surfacelight 5000
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/base/ceil1_3.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
}

textures/base/ceil1_4
{
	light 1	
	q3map_surfacelight 5000
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/base/ceil1_4.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
}
textures/base/border11light
{
	q3map_surfacelight 1000	
	light 1
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/base/border11light.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/base/border11light.blend.tga
		rgbGen wave sin 0.5 0.5 0 .2
		blendfunc GL_ONE GL_ONE
	}
}
textures/base/electricwall	
{
	light 1	
	q3map_surfacelight 400

	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/organics/wire02a_f.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/organics/wire02a_f.blend.tga
		blendFunc GL_ONE GL_ONE
	}
	{
		map textures/base/electric.blend.tga
		tcMod scroll 1 1 10 20
		rgbGen wave sin 1 2 0 1
		blendfunc GL_ONE GL_ONE
	}
}

No textures exist.

eerie.shader

textures/eerie/floor3_3dark
{
	surfaceparm	metalsteps
}


textures/eerie/xblocks11be
{
	qer_editorimage textures/eerie/blocks11b.tga
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/blocks11b.tga
		rgbGen identity
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/eerie/electricgrade3.tga
		rgbGen wave sin .25 .25 0.25 .25
		tcMod turb .2 .2 .1 1
		tcMod scale .25 .25
		tcMod scroll -.5 -1.2
		blendfunc GL_DST_COLOR GL_ONE
	}
}

textures/eerie/blackness
{
	surfaceparm nolightmap
	surfaceparm noimpact
	{
		map gfx/colors/black.tga
	}
}
textures/eerie/surface6jumppad
{
	{
		rgbGen identity
		map $lightmap
	}
	{
		rgbGen identity
		map textures/eerie/surface6.tga
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/eerie/surface6jumppad.blend.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.5 0.5 0 .2
//		blendFunc GL_ONE GL_ONE
//		rgbGen wave sin 0.75 0.25 0 .2
//		tcMod stretch sin 0.80 0.20 0 1
	}
}
textures/eerie/xgoopjumpypad
{
	q3map_surfacelight 100
	q3map_lightimage textures/eerie/surface6jumppad.blend.tga
	{
		rgbGen identity
		map $lightmap
	}
	{
		rgbGen identity
		map textures/eerie/xgoopq1metal.tga
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		clampmap textures/eerie/surface6jumppad.blend.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.75 0.25 0 .2
//		tcMod stretch sin 0.80 0.20 0 1
	}
}
textures/eerie/xgoopy_pentagram
{
//	qer_editorimage textures/eerie/xgoopy_pentagram.tga
	q3map_surfacelight 250
//	q3map_lightimage textures/eerie/pentagramfloor.red.blend.tga
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/xgoopq1metal.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		clampmap textures/eerie/pentagramfloor.red.blend.tga
		blendFunc GL_ONE GL_ONE
//		rgbGen wave sin 0.5 0.5 0.3 .5
		tcMod rotate -60
//		blendFunc GL_ONE GL_ONE
//		rgbGen wave sin 0.5 0.5 0 .5
//		rgbGen wave sin 0.75 0.25 0 .2
//		tcMod stretch sin 0.80 0.20 0 1

	}
}

textures/eerie/gkcspine
{
	deformVertexes wave 100 sin 2 3 0 0.4
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/gkcspine.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
}

textures/eerie/lavafogshader
{
	surfaceparm	trans
	surfaceparm	nonsolid
	surfaceparm	fog
	surfaceparm	nolightmap
	fogonly
}

textures/eerie/lavahell
{
	qer_editorimage textures/eerie/lavahell.tga
	qer_nocarve
	surfaceparm noimpact
	surfaceparm lava
	surfaceparm nonsolid
	surfaceparm nolightmap
	q3map_surfacelight 500
	tesssize 256
	cull disable
	deformVertexes wave 100 sin 5 5 .5 0.02
	fogparms 0.8519142 0.309723 0.0 128 128

	{
		map textures/eerie/lavahell.tga
		tcMod turb .25 0.4 0 0.09
	}
}
textures/eerie/lavahell2
{
	qer_editorimage textures/eerie/lavahell.tga
	qer_nocarve
	surfaceparm noimpact
	surfaceparm lava
	surfaceparm nolightmap
	q3map_surfacelight 3000
	tesssize 256
	cull disable
	deformVertexes wave 100 sin 5 5 .5 0.02
	fogparms 0.8519142 0.309723 0.0 128 128

	{
		map textures/eerie/lavahell.tga
		tcMod turb .25 0.2 1 0.02
		tcMod scroll 0.1 0.1
	}
}
textures/eerie/lavahell_goddamnbright
{
	qer_editorimage textures/eerie/lavahell.tga
	qer_nocarve
	surfaceparm noimpact
	surfaceparm lava
	surfaceparm nolightmap
	q3map_surfacelight 7000
	tesssize 256
	cull disable
	deformVertexes wave 100 sin 5 5 .5 0.02
	fogparms 0.8519142 0.309723 0.0 128 128

	{
		map textures/eerie/lavahell.tga
		tcMod turb .25 0.2 1 0.02
		tcMod scroll 0.1 0.1
	}
}


textures/eerie/uberiron
{
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/uberiron.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/firewall_light.tga
		blendfunc gl_dst_color gl_zero
		tcMod scroll 5 15
		tcMod scale 0.25 0.25
		tcMod turb .2 .2 .1 1
	}
}

textures/eerie/iron01_e_flicker
{
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/iron01_e_flicker.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/firewalla.tga
		blendfunc gl_dst_color gl_zero
		tcMod scale 0.25 0.25
		tcMod turb .2 .2 .1 1
		tcMod scroll -15 -5
	}
	{
		map textures/eerie/firewallb.tga
		blendFunc GL_dst_color gl_src_alpha
		tcMod scale 0.1 0.1
		tcMod turb .2 .1 .1 1
		tcMod scroll -10 0
	}
}
textures/eerie/q1metal7_98d_flicker
{
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/q1metal7_98d.tga
		rgbGen identity
		blendfunc gl_dst_color gl_zero
	}
	{
		map textures/eerie/firewalla.tga
		blendfunc gl_dst_color gl_zero
		tcMod scroll -15 -5
		tcMod scale 0.25 0.25
		tcMod turb .2 .2 .1 1
	}
}

textures/eerie/iron01_d_flicker
{
	tesssize 32
	surfaceparm nolightmap
	{
		map textures/eerie/iron01_d_flicker.tga
	}
	{
		map textures/eerie/firewalla.tga
		blendfunc gl_dst_color gl_zero
		tcMod scroll 5 15
		tcMod scale 0.25 0.25
		tcMod turb .2 .2 .1 1
	}
	{
		map textures/eerie/firewallb.tga
		blendFunc GL_dst_color gl_src_alpha
		tcMod scale .1 .1 0 10
		tcMod turb .2 .1 .1 1
		tcMod scroll 0 10
	}
}
textures/eerie/iron01_g_flicker
{
	tesssize 32
	surfaceparm nolightmap
	{
		map textures/eerie/iron01_g_flicker.tga
	}
	{
		map textures/eerie/firewalla.tga
		blendfunc gl_dst_color gl_zero
		tcMod scale 0.25 0.25
		tcMod turb .2 .2 .1 1
		tcMod scroll 5 15
	}
	{
		map textures/eerie/firewallb.tga
		blendFunc GL_dst_color gl_src_alpha
		tcMod scale 0.1 0.1
		tcMod turb .2 .1 .1 1
		tcMod scroll 0 10
	}
}


textures/eerie/firewall
{
	surfaceparm nonsolid
	surfaceparm nolightmap
	q3map_surfacelight 6000
	tesssize 64
	{
		map textures/eerie/firewalla.tga
		blendfunc gl_one gl_zero
		tcMod scale 0.25 0.25
		tcMod turb .2 .2 .1 1
		tcMod scroll 5 15
	}
	{
		map textures/eerie/firewallb.tga
		blendFunc GL_dst_color gl_src_alpha
		tcMod scale .1 .1
		tcMod turb .2 .1 .1 1
		tcMod scroll 0 10
	}
	{
		map textures/eerie/firewall.tga
		blendFunc GL_dst_color gl_one
		tcMod turb .1 .1 .5 .5
		tcMod scroll 10 40
	}
}

textures/eerie/xq1metalbig_nojumppad
{
	surfaceparm nodamage
	{
		map $lightmap
		rgbGen identity
	}
	{
		rgbGen identity
		map textures/eerie/xq1metalbig_nojumppad.tga
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/eerie/xq1metalbig_nojumppad.blend.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.5 0.5 0 .2
	}
}

textures/eerie/metal3_3
{
	surfaceparm metalsteps
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/metal3_3.tga
		rgbGen identity
		blendfunc GL_DST_COLOR GL_ZERO
	}

}

textures/eerie/teslacoil
{
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/cabletest2.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/electricgrade3.tga

		rgbGen wave sin .25 .25 0.25 .25

		tcMod turb .2 .2 .1 1
		tcMod scale .25 .25
		tcMod scroll -.5 -1.2

		blendfunc GL_ONE GL_ONE
	}
	{
		map textures/eerie/electricslime.tga
		tcMod turb .2 .2 .1 1
		tcMod scale .25 .25
		tcMod scroll .5 1.5
		blendfunc GL_DST_COLOR GL_ONE

	}
}
textures/eerie/tesla_cable
{
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/tesla_cable.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/electricslime.tga
		tcMod turb .2 .2 1 .1
		tcMod scroll 0 15
		tcMod scale .1 .1
		blendfunc GL_DST_COLOR GL_ONE
	
//		map textures/eerie/electricslime.tga
//		tcMod turb 1 1 1 .01
//		tcMod scroll 1 5
//		tcMod scale .5 .5
//		blendfunc GL_ONE GL_ONE
	}
}
textures/eerie/jesus
{
	{
		rgbGen identity
		map $lightmap
	}
	{
		map textures/eerie/jesus.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/jesus_mask3.blend.tga
		blendfunc GL_ONE GL_ONE
	}
}
textures/eerie/xq1metalbig_jumppad
{
	surfaceparm nodamage
	q3map_surfacelight 250
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/q1metal7_98d_256x256.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		clampmap textures/eerie/surface6jumppad.blend.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.75 0.25 0 .2
//		tcMod stretch sin 0.80 0.20 0 1
//		map textures/eerie/jumppad.tga
//		blendFunc GL_ONE GL_ONE
//		rgbGen wave sin 0.5 0.5 0 .2
	}
}
textures/eerie/blocks15b_jumppad
{
	q3map_surfacelight 250
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/blocks15b_jumppad.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/jumppad.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.5 0.5 0 .2
	}
}
textures/eerie/blocks11b_jumppad
{
	surfaceparm nodamage
	q3map_surfacelight 250
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/castle/blocks11b.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		clampmap textures/eerie/jumppad.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.75 0.25 0 .2
//		tcMod stretch sin 0.80 0.20 0 1
	}
}
textures/eerie/blocks11b_jumppad_smaller
{
	surfaceparm nodamage
	q3map_surfacelight 250
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/blocks11b_jumppad_smaller.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/jumppad_smaller.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.5 0.5 0 .2
	}
}


textures/eerie/pentagramfloor
{
//	q3map_surfacelight 250
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/pentagramfloor.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/pentagramfloor.red.blend.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.5 0.5 0 .5
	}
}
textures/eerie/pentagramfloor_rotating
{
	qer_editorimage textures/eerie/pentagramfloor.tga
//	q3map_surfacelight 250
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/xhugefloor2.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		clampmap textures/eerie/pentagramfloor.red.blend.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.75 0.25 0 0.5
		tcMod rotate -60
	}
}


textures/eerie/q1metal7_98d_pent_256
{
	q3map_surfacelight 250
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/q1metal7_98d_pent_256.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/pentagramfloor_256x256.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.5 0.5 0 .5
	}
}


textures/eerie/border11light
{
	q3map_surfacelight 1000	
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/border11light.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/border11light.blend.tga
		blendfunc GL_ONE GL_ONE
	}
}
textures/eerie/borderlight_500
{
	q3map_surfacelight 500
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/border11light.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/border11light.blend.tga
		blendfunc GL_ONE GL_ONE
	}
}

textures/eerie/darkness
{
	surfaceparm	trans
	surfaceparm	nonsolid
	surfaceparm	fog
	surfaceparm	nolightmap
	surfaceparm 	nodrop
	cull back
	fogonly
	fogparms 0 0 0 128 128
}
textures/eerie/redgoal
{
	q3map_surfacelight 200

	{
		map textures/eerie/redgoal.tga
		tcGen environment
		blendfunc GL_ONE GL_ONE
		tcMod turb 0 0.25 0 0.05
	}
}
textures/eerie/bluegoal
{
	q3map_surfacelight 200
	{
		map textures/eerie/bluegoal.tga
		tcGen environment
		blendfunc GL_ONE GL_ONE
		tcMod turb 0 0.25 0 0.05
	}
}
textures/eerie/powerupshit
{
	surfaceparm nolightmap
	surfaceparm nonsolid
	cull twosided
	{
		map textures/eerie/powerupshit.tga
		tcGen environment
		blendfunc GL_ONE GL_ONE
		tcMod turb 0 0.25 0 0.5
	}
}
textures/eerie/xian_rune11
{
	q3map_surfacelight 1000
	light 1
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/xian_rune11.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/xian_rune11.blend.tga
		blendfunc GL_ONE GL_ONE
	}
}

textures/eerie/xian_rune21
{
	q3map_surfacelight 1000
	light 1
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/xian_rune21.tga
		//map textures/eerie/xian_rune21.specular.tga
		rgbGen identity
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/eerie/xian_rune21.blend.tga
		blendfunc GL_ONE GL_ONE
	}
}
textures/eerie/lightcone
{
	{
		map textures/eerie/lightcone.tga
		tcGen environment
		blendfunc GL_ONE GL_ONE
	}
}

textures/eerie/q1metal7_97b_mirror
{
	surfaceparm nolightmap
	portal
	{
		map textures/eerie/q1metal7_97b_mirror.tga
		blendfunc GL_ONE GL_SRC_ALPHA
		depthWrite
	}
}
textures/eerie/cross_1000
{
	q3map_surfacelight 1000
	light 1
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/cross_1000.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/cross_1000.blend.tga
		blendfunc GL_ONE GL_ONE
	}
}
textures/eerie/cross_2500
{
	q3map_surfacelight 2500
	light 1
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/cross_2500.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/cross_2500.blend.tga
		blendfunc GL_ONE GL_ONE
	}
}

textures/eerie/light1
{
	q3map_surfacelight 2000
	q3map_lightimage textures/eerie/light1.blend.tga
	light 1
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/light1.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{	
		map textures/eerie/light1.blend.tga
		blendfunc GL_ONE GL_ONE
	}
}

textures/eerie/light1_5000
{
	qer_editorimage textures/eerie/light1.tga
	q3map_lightimage textures/eerie/light1.blend.tga
	q3map_surfacelight 5000
	light 1
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/light1.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{	
		map textures/eerie/light1.blend.tga
		blendfunc GL_ONE GL_ONE
	}
}

textures/eerie/light2
{
	q3map_surfacelight 4000
	light 1
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/light2.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/light2.blend.tga
		blendfunc GL_ONE GL_ONE
	}
}

textures/eerie/light3_8
{
	q3map_surfacelight 4000
	light 1
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/light3_8.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/eerie/light3_8.blend.tga
		blendfunc GL_ONE GL_ONE
	}
}
textures/eerie/xian_light3_7
{
	q3map_surfacelight 5000
	light 1
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/eerie/xian_light3_7.tga
		rgbGen identity
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/eerie/xian_light3_7.blend.tga
		blendfunc GL_ONE GL_ONE
	}
}

No textures exist.

hell.shader

textures/hell/ironcrosslt1_5000
{
	qer_editorimage textures/hell/ironcrosslt1.tga
	q3map_lightimage textures/hell/ironcrosslt1.blend.tga
	q3map_surfacelight 5000
	light 1
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/hell/ironcrosslt1.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/hell/ironcrosslt1.blend.tga
		blendfunc GL_ONE GL_ONE
	}
}
textures/hell/skin7_teeth2
{
	deformVertexes wave 100 sin 2 3 0 0.4
	{
		map $lightmapt
		rgbGen identity
	}
	{
		map textures/hell/skin7_teeth2.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
}
textures/hell/hellredclouds
{
	surfaceparm noimpact
	surfaceparm nolightmap
	q3map_surfacelight 280

	cloudparms 512 full
	lightning

	{
		map env/redclouds.tga
		tcMod scroll 0.02 0
		tcMod scale 2 2
	}


	{
		map textures/dont_use/lightningsky8_kc.tga
		blendfunc GL_ONE GL_ONE
		tcMod scale 10 10
		tcMod scroll .2 .2
	}

	
	{
		map env/redcloudsa.tga
		blendFunc GL_ONE GL_ONE
		tcMod scale 3 3
		tcMod scroll 0.02 0.01
	}


}
textures/hell/hellbutt01
{
	{	
		map $lightmap
		rgbGen identity
	}
	{
		map textures/hell/hellbutt01.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/hell/hellbutt01.blend.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.5 0.5 0 0.2
	}
}
textures/hell/xfiretest1
{
	qer_editorimage textures/hell/firetestb.tga
	//surfaceparm trans
	surfaceparm noimpact
	//surfaceparm nonsolid
	surfaceparm nolightmap
	q3map_surfacelight 1000
	tesssize 64
	
	
	{
	map textures/hell/firetestb.tga
	blendfunc gl_one gl_zero
	tcMod turb .2 .2 .1 1
	tcMod scale .25 .25
	tcMod scroll .5 1.5
	}

	{
	map textures/hell/firetest.tga
	blendFunc GL_DST_COLOR GL_SRC_ALPHA
	tcMod turb .2 .1 .1 1
	tcMod scale .1 .1
	tcMod scroll 0 1.0
	}
	
	{
	map textures/hell/firetest2.tga
	blendFunc GL_DST_COLOR GL_ONE
	tcMod turb .1 .1 .5 .5
	tcMod scroll 1 5.0
	}

//	END
}
textures/hell/xfiretest2
{
	qer_editorimage textures/hell/firetestb.tga
	//surfaceparm trans
	surfaceparm noimpact
	//surfaceparm nonsolid
	surfaceparm nolightmap
	q3map_surfacelight 1000
	tesssize 64
	{
	map textures/hell/firetest2.tga
	blendfunc gl_one gl_zero
	tcMod turb .2 .2 .1 1
	tcMod scale .25 .25
	tcMod scroll .5 1.5
	}

	{
	map textures/hell/firetest.tga

//	blendFunc GL_DST_COLOR GL_ONE
	blendFunc GL_DST_COLOR GL_SRC_ALPHA
	tcMod turb .2 .1 .1 1
	tcMod scale .1 .1
	tcMod scroll 0 1.0
	}
	
	{

	map textures/hell/firetestb.tga
	blendFunc GL_DST_COLOR GL_ONE
//	blendFunc GL_DST_COLOR GL_SRC_ALPHA
	tcMod turb .1 .1 .5 .5
	tcMod scroll 1 5.0
	}

//	END
}


textures/hell/metal2_2
{
	cull twosided
	surfaceparm trans
	{
		map textures/hell/metal2_2.tga
		rgbGen identity
		alphaFunc GE128
		//blendFunc GL_ONE GL_ZERO
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		depthWrite
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
}
textures/hell/ironcrosslt1
{
	q3map_surfacelight 7000
	//light 1

	{
		map $lightmap
		rgbGen identity
	}

	{
		map textures/hell/ironcrosslt1.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	
}
textures/hell/killblock_b
{
	q3map_surfacelight 50
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/hell/killblock_b.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/hell/killblock_b.blend.tga
		blendFunc GL_ONE GL_ONE
	}
}

textures/hell/killblock_c
{
	q3map_surfacelight 50
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/hell/killblock_c.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/hell/killblock_c.blend.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.5 0.1 0 0.2
	}
}
textures/hell/bluepad
{
	q3map_surfacelight 2000
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/hell/bluepad.tga
		blendFunc GL_DST_COLOR GL_ZERO		
		rgbGen identity
	}
	{
		map textures/hell/bluepad.blend.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.5 0.5 0 .2
	}
}

textures/hell/light1dark
{
	q3map_surfacelight 6000
	//light 1
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/hell/light1dark.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/hell/light1dark.tga
		blendFunc GL_ONE GL_ONE
//		rgbGen wave sin 0.5 0.1 0 .2
	}
}
textures/hell/light1red
{
	q3map_surfacelight 5000
	light 1
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/hell/light1red.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/hell/light1red.blend.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.5 0.1 0 .2
	}
}
textures/hell/light1blue
{
	q3map_surfacelight 3250
	light 1
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/hell/light1blue.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/hell/light1blue.blend.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.5 0.1 0 .2
	}
}
textures/hell/lava2z	
{
	surfaceparm nonsolid	
	surfaceparm lava	
	surfaceparm nolightmap	
	q3map_surfacelight 150
}

textures/hell/darkness
{
	surfaceparm	trans
	surfaceparm	nonsolid
	surfaceparm	fog
	surfaceparm	nolightmap
	cull back
	fogonly
	fogparms 0 0 0 400 256
}

No textures exist.

shrine.shader

textures/shrine/stained15d
{
	surfaceparm trans
	{
		map textures/shrine/stained15d.blend.tga

		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
}
textures/shrine/ceil1_6
{
	q3map_surfacelight 5000
}
textures/shrine/reflt3_9
{
	q3map_surfacelight 6000
}
textures/shrine/core1_1
{
	q3map_surfacelight 1000
}
textures/shrine/reflt3_10
{
	q3map_surfacelight 6000
}
textures/shrine/reflt3_5
{
	q3map_surfacelight 3000
}
textures/shrine/rlight1_2
{
	q3map_surfacelight 150
}

No textures exist.