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Quest for Glory: Shadows of Darkness

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Title Screen

Quest for Glory: Shadows of Darkness

Developer: Sierra On-Line
Publisher: Sierra On-Line
Platforms: DOS, Windows
Released in US: December 1993

EnemyIcon.png This game has unused enemies.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.

NotesIcon.png This game has a notes page

To do:
Plenty more, including unused death quotes, unused items, and many more unused graphics.

Quest for Glory: Shadows of Darkness is darker than the previous three games. However, thanks to Sierra forcing the game out for the holidays, it also suffered from more bugs than the previous three combined. It was mostly patched up for the CD release, at least.


Miscellaneous tidbits that are interesting enough to point out here.

Debug Mode

QfG4-SoD-Level Prompt.png

Most of the debug material is intact, but only in the floppy version. Extract 18.scr and 18.hep [1] out of the game, then put them in the same directory as the game's executable. Upon starting the game, the player will be greeted with a prompt asking them which level they want to go. Warping to a point in the game besides the title screen will make your character a Fighter with 200 on all stats.

Then, after jumping into the game, the following (working) controls will be available:

Keys Action
Alt + A Show cast (info about all on-screen objects).
Alt + B Change amount of money.
Alt + C Learn a new spell.
Alt + E Show ego information & free memory.
Alt + G Set/Clear flag.
Alt + H Set hour of the day.
Alt + I Get item.
Alt + K Set one of the ego's skills.
Alt + M Show free memory.
Alt + R Show room info.
Alt + S Shift user alterego.
Alt + T Teleport.
Alt + U Return user control.
Alt + X Set all the ego's skills.
Alt + Left Mouse Button Instant movement/placement.
Ctrl + L QA Logger.
Ctrl + S Play sound.
Shift + / Help for the debug mode.
(Source: HWM, ScummVM wiki)

Unused Graphics

QfG4-Status Screen Sketch.png
A sketch of the status screen can be seen at Pic 145.

QfG4-View 120-QfG3 Cast.png
A picture of the Quest for Glory 3 cast can be seen at Pic 120. Sadly, they're never seen in the game itself.

(Source: Boogeyman, Hypnos)

QfG4-Player Axe Misuse.gif
The player accidentally cutting off their own arm with the Battle Axe, which would have likely been seen when trying to use an axe with low strength and/or weapon use stats.

QfG4-Katrina-no sleeves.png
Katrina without sleeves. This does match up with her dialog portrait, yet this is the only frame in View 638 that matches up with it. Her used in-game sprites have her wearing sleeves.

Menu buttons leftover from a demo version.

Tanya walking around.

(Source: Andrew J. Neis, Boogeyman, Divingkataetheweirdo)

Unused Music

Sound cue 472 contains a tune intended for the gypsy camp. Composer Aubrey Hodges said it would have been for the wolves' attack or the burning.

(Source: Andrew J. Neis)

Unused Enemies

Message file 810 mentions two enemies that don't appear in the final game - Tentitite and Nastimost. These appear to be the only mentions of them in the code.

QfG4-Crypt Wraith revealed.png QfG4-Crypt Wraith combat.png
Room 510 (Borgov Crypt) contains a cut enemy called Crypt Wraith. It can actually be revealed and fought with (by meddling with the left bottom sarcophagus) via a fan patch,[2] but the combat's background is borrowed from the similar enemy Castle Wraith.


  1. You can use "SCI Resource Viewer" (version "Unversioned") from http://sci.sierrahelp.com/Tools/SCITools.html
  2. https://github.com/AshLancer/QFG4-Enhanced

(Source: Andrew J. Neis)