Ragnarok Online/Skills
This is a sub-page of Ragnarok Online.
Ragnarok Online has a myriad of non-usable abilities sitting still in the client files. With a little client modification it is possible for an Admin to recall and even cast these spells, though a big chunk of them are voided or incomplete in some ways. From the looks of it, they were cut very late into development.
Contents
2-2 Alchemist
"AM_BIOTECHNOLOGY" (Skill IDː 239)
Nameː Biotechnology
SkillName = "생명공학 연구".
MaxLv = 10
SP = 0, Attack Range = {1}
Passive.
Increases the chance of successful Homunculus creation and its Max HP.
"AM_CREATECREATURE" (Skill IDː 240)
Name = Creature Creation
SkillName = "피조물 창조"
MaxLv = 5
Sp = { 30, 30, 30, 30, 30 }, Attack Range = {1}
Passive.
Creates an Embryo. Skill level affects success chance.
"AM_CULTIVATION" (Skill IDː 241)
Nameː Cultivation
SkillName = "컬터베이션"
MaxLv = 5
Sp = { 40, 40, 40, 40, 40 }, Attack Range = {1}
Passive.
Creates a Homunculus. Skill level affects success chance. Cannot be used if the caster already has a Homunculus present.
"AM_FLAMECONTROL" (Skill IDː 242)
Nameː Flame Control
SkillName = "프레임 컨트롤"
MaxLv = 5
Sp = 0, Attack Range = {1}
Passive.
Increases the success rate of Cultivation and Fire resistance of the user.
"AM_DRILLMASTER" (Skill IDː 245)
Nameː Drillmaster
SkillName = "드릴마스터"
MaxLv = 10
Sp = 0, Attack Range = {1}
Passive.
Raises the Attack Power of the player's Homunculus.
Nameː Heal Homunculus
SkillNameː "힐 호문클루스"
MaxLv = 10
Sp = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }, Attack Range = {9}
Supportive.
Enables the Alchemist to Heal their Homunculus. Skill power is that of an Acolyte's Heal.
"AM_TWILIGHT4"(SkillIDː576)
Nameː Twilight Pharmacy 4
SkillNameː "트와이라이트 파머시"
MaxLv = 1
Sp = { 200 }
Unknown. Through the spirit of Soul Linker, Twilight Pharmacy 1, 2 and 3 allows Alchemists to mass produce certain items that otherwise is a constant button clicks of using Pharmacy with a stacked inventory of ingredients needed to create potions. Twilight Pharmacy 4 probably would had served a similar function had it been implemented.
2-1 Assassin
- Poison Zone likely turned into Venom Dust as the two icons are nearly identical. The image so far is the only remnant of this skill ever existing.
2-1T Assassin Cross
Hallucination Walk (Skill ID 377)
Create mirror images while enabling the player to Cloak freely without walls. Hallucinations have twice your Max HP and last for the set duration or until their HP is gone. When all the images disappear, the player will be uncloaked. The player can be detected via Detection skills as well.
2-2T Creator
Nameː Alchemy
SkillName = "알케미"
MaxLv = 0
Sp = {}, Attack Range = {}
Active.
Allows the player to craft Medicine Bowls, Empty Bottles, Empty Test Tubes, etc.
"CR_SYNTHESISPOTION" (Skill ID 393)
- Nameː Potion Synthesis
SkillName = "포션 시놉시스"
MaxLv = 0
Sp = {}, Attack Range = {}
Active.
Combine many different potions to create new potions. You can create potions that weigh less but have the same effectiveness or create heavier potions that heal for far more. For potions that summon creatures to attack, they might have a better attack rate, or have a new skill to use.
- Geneticist's Special Pharmacy was likely an inspiration from Potion Synthesis.
2-1T Lord Knight
"LK_FURY" (Unimplemented version. Skill ID 360)
Unknown.
A duplicate skill of the same name. The usable ID is 359. The only difference between the two is that "Fury" does not have a second duration timer.
2-2 Rogue
"RG_FLAGGRAFFITI" (Skill ID 221)
Nameː Piece
SkillName = "플래그 그래피티"
MaxLv = 5
Sp = { 10, 10, 10, 10, 10 }, Ground Range = {1}
Active.
Paint graffiti on a Guild Flag to replace the guild emblem with an image of your making. This skill`s level affects the amount of graffiti that the Rogue can paint.
Nameː Remover
SkillName = "클리너"
MaxLv = 1
Sp = { 5 }, Ground Range = {1}
Active.
Cleans graffiti from the targeted Guild Flag. Each cast consumes 1 Wet Duster.
- Piece and Remover is obtainable in-game. They are a part of the Rogue's skill tree and can even be used. However, they do nothing other than using up the player's SP. Wet Duster is non-existent. Giant Paint Brush is simply called Paint Brush. Does nothing.
2-2T Stalker
"ST_STEALBACKPACK" (Skill ID 391)
Nameː Steal Lunch Money
SkillName = "배낭 털기"
MaxLv = 5
Sp = { 30, 30, 30, 30, 30 }, Cell Range = {1}
Active
Unknown.
To do: Needs confirmation if Steal Backpack/Steal Lunch Money is an event skill. |
2-1 Hunter
This skill exists within the skilltree of a Priest. It seems like Hunter was considered to gain the usage of this ability.
2-2 Bard/Dancer/ 2-2T Minstrel/Gypsy
Nameː Ragnarok
SkillName = "라그나로크"
MaxLv = 0
Sp = {}, AttackRange = {}
Offensive(Ground Magic)
Range of the skill was 7x7 cells from the caster, lasting for 60 seconds and cast one of the spells once every 2 seconds. 31 spells were cast in those 60 seconds. There's no mention of Ragnarok other than a name. All code and references is obliterated from the modern client.
Activated Skills:
Lord of Vermilion, Storm Gust, Meteor Storm, Heaven's Drive,
Fire Wall, Magnus Exorcismus, Safety Wall, Pneuma,
Sanctuary, Poison Dust, Grand Cross, Land Protector
It would continue casting even if one or both Ensembles are dead.
Death Knight
"DE_PASSIVE"(SkillIDː 580)
SkillName = "Death 패시브"
MaxLv = 1
Sp = { 0 }, Attack Range = {1}
"DE_PATTACK"(SkillIDː 581)
SkillName = "Death 어택 패시브"
MaxLv = 10
Sp = {0}, Attack Range = {1}
"DE_PSPEED"(SkillIDː 582)
SkillName = "Death 스피드 패시브"
MaxLv = 10
Sp = {0}, Attack Range = {1}
"DE_PDEFENSE"(SkillIDː 583)
SkillName = "Death 디펜스 패시브"
MaxLv = 10,
Sp = {0}, Attack Range = {1}
"DE_PCRITICAL"(SkillIDː 584)
SkillName = "Death 크리티칼 패시브",
MaxLv = 10,
Sp = {0}, Attack Range = {1}
"DE_PHP"(SkillIDː 585)
SkillName = "Death 회복 패시브"
MaxLv = 10
Sp = {0}, Attack Range = {1}
"DE_PSP"(SkillIDː 586)
SkillName = "Death 마력 패시브"
MaxLv = 10
Sp = {0}, Attack Range = {1}
"DE_RESET"(SkillIDː 587)
SkillName = "Death 옵티마이즈"
MaxLv = 1
Sp = {280}, Attack Range = {1}
"DE_RANKING"(SkillIDː 588)
SkillName = "Death 랭킹 패시브"
MaxLv = 1
Sp = {0}, Attack Range = {1}
"DE_PTRIPLE"(SkillIDː 589)
SkillName = "Death 트리플 패시브"
MaxLv = 1,
Sp = {0}
"DE_ENERGY"(SkillIDː 590)
SkillName = "데스 에너지"
MaxLv = 5
Sp = {1}, Attack Range = {1}
"DE_NIGHTMARE"(SkillIDː 591)
SkillName = "데스 나이트메어"
MaxLv = 1
Sp = {20}, Attack Range = {4}
"DE_SLASH"(SkillIDː 592)
SkillName = "데스 슬래쉬"
MaxLv = 5,
Sp = { 10, 8, 6, 4, 2 }
"DE_COIL"(SkillIDː 593)
SkillName = "데스 코일"
MaxLv = 7
Sp = { 8, 10, 12, 14, 16, 18, 20 }, Attack Range = { 7, 7, 7, 7, 7, 7, 7 }
"DE_WAVE"(SkillIDː 594)
SkillName = "데스 웨이브"
MaxLv = 7
Sp = { 55, 50, 45, 40, 35, 30, 25 }, Attack Range = {1}
"DE_REBIRTH"(SkillIDː 595)
SkillName = "데스 리버스 에너지"
MaxLv = 3
Sp = {0}
"DE_AURA"(SkillIDː 596)
SkillName = "데스 오오라"
MaxLv = 7
Sp = { 80, 75, 70, 65, 60, 55, 50 }, Attack Range = {1}
"DE_FREEZER"(SkillIDː 597)
SkillName = "데스 프리져"
MaxLv = 7
Sp = {20}, Attack Range = {7}
"DE_CHANGEATTACK"(SkillIDː 598)
SkillName = "데스 체인지 어택"
MaxLv = 7
Sp = { 80, 70, 60, 50, 40, 30, 20 }, Attack Range = {1}
"DE_PUNISH"(SkillIDː 599)
SkillName = "데스 퍼니쉬"
MaxLv = 10
Sp = {0}, Attack Range = {1}
"DE_POISON"(SkillIDː 600)
SkillName = "데스 포이즌 슬래쉬"
MaxLv = 7
Sp = { 14, 12, 10, 8, 6, 4, 2 }, Attack Range = {1}
"DE_INSTANT"(SkillIDː 601)
SkillName = "데스 인스턴트 배리어"
MaxLv = 7
Sp = { 50, 100, 150, 200, 250, 300, 350 }, Attack Range = {1}
bSeperateLv = true
"DE_WARNING"(SkillIDː 602)
SkillName = "데스 워닝"
MaxLv = 7
Sp = {50}, Attack Range = {7}
"DE_RANKEDKNIFE"(SkillIDː 603)
SkillName = "데스 나이프"
MaxLv = 7
Sp = {20}, Attack Range = {7}
"DE_RANKEDGRADIUS"(SkillIDː 604)
SkillName = "데스 그라디우스"
MaxLv = 7
Sp = {20}, Attack Range = {1}
"DE_GAUGE"(SkillIDː 605)
SkillName = "마이티 게이지"
MaxLv = 1
Sp = { 0 }
"DE_GTIME"(SkillIDː 606)
SkillName = "마이티 타임 차지"
MaxLv = 5
Attack Range = {1}
"DE_GPAIN"(SkillIDː 607)
SkillName = "마이티 페인 차지"
MaxLv = 5
Sp = { 0 }, Attack Range = {1}
"DE_GSKILL"(SkillIDː 608)
SkillName = "마이티 스킬 차지"
MaxLv = 10
Sp = {0}, Attack Range = {1}
"DE_GKILL"(SkillIDː 609)
SkillName = "마이티 킬 차지"
MaxLv = 5
Sp = {0}, Attack Range = {1}
"DE_ACCEL"(SkillIDː 610)
SkillName = "데드 액셀"
MaxLv = 5
Sp = { 50, 40, 30, 20, 10 }, Attack Range = {1}
"DE_BLOCKDOUBLE"(SkillIDː 611)
SkillName = "데드 더블 블러킹"
MaxLv = 3
Sp = { 40, 30, 20 }, Attack Range = {1}
"DE_BLOCKMELEE"(SkillIDː 612)
SkillName = "데드 니어 블러킹"
MaxLv = 3
Sp = { 40, 30, 20 }, Attack Range = {1}
"DE_BLOCKFAR"(SkillIDː 613)
SkillName = "데드 디스턴스 블러킹"
MaxLv = 3
Sp = { 100, 75, 50 }, Attack Range = {1}
"DE_FRONTATTACK"(SkillIDː 614)
SkillName = "데드 러쉬 어택"
MaxLv = 10
Sp = {20}
"DE_DANGERATTACK"(SkillIDː 615)
SkillName = "데드져러스 어택"
MaxLv = 10
Sp = {30}
"DE_TWINATTACK"(SkillIDː 616)
SkillName = "데드 트윈 어택"
MaxLv = 10
Sp = {20}
"DE_WINDATTACK"(SkillIDː 617)
SkillName = "데드 스톰 어택"
MaxLv = 10
Sp = { 20, 20, 20, 20, 20, 50, 50, 50, 50, 50 }, Attack Range = {1}
"DE_WATERATTACK"(SkillIDː 618)
SkillName = "데드 워터 어택"
MaxLv = 10
Sp = {40}
"DE_BERSERKAIZER"(SkillIDː 578)
SkillName = "버서카이저"
MaxLv = 1
SP = {10}
Dark Collector
"DA_ENERGY"
SkillName = "다크 에너지"
MaxLv = 5
Sp = {10}
"DA_CLOUD"
SkillName = "다크 클라우드"
MaxLv = 10
Sp = {40}
"DA_FIRSTSLOT"
SkillName = "다크 퍼스트판타지"
MaxLv = 5
Sp = { 100, 90, 80, 70, 60 }, Attack Range = {9}
"DA_HEADDEF"
SkillName = "다크 헤드디펜스"
MaxLv = 4
Sp = {60}, Attack Range = {9}
"DA_SPACE"
SkillName = "다크 트와이라이트"
MaxLv = 5
Sp = { 120, 100, 80, 60, 40 }, Attack Range = {9}
DA_SPACE have an Effect listed (Effect Numberː 667). It can be called in-game though it does nothing. It's internally listed but not used.
"DA_TRANSFORM"
SkillName = "다크 트랜스폼"
MaxLv = 5
Sp = { 180, 150, 120, 90, 60 }, Attack Range = {9}
"DA_EXPLOSION"
SkillName = "다크 익스플로젼"
MaxLv = 5
Sp = { 140, 120, 100, 80, 60 }, Attack Range = {9}
"DA_REWARD"
SkillName = "다크 리워드"
MaxLv = 1
Sp = {10}, Attack Range = {9}
"DA_CRUSH"
SkillName = "다크 크러쉬"
MaxLv = 5
Sp = { 130, 110, 90, 70, 50 }, Attack Range = {9}
"DA_ITEMREBUILD"
SkillName = "다크 아이템 리빌드"
MaxLv = 5
Sp = { 50, 40, 30, 20, 10 }, Attack Range = {9}
"DA_ILLUSION"
SkillName = "다크 일루션"
MaxLv = 5
Sp = { 120, 100, 80, 60, 40 }, Attack Range = {9}
"DA_NUETRALIZE"
SkillName = "다크 뉴트럴라이즈"
MaxLv = 5
Sp = {0}, Attack Range = {1}
"DA_RUNNER"
SkillName = "다크 러너"
MaxLv = 5
Sp = { 50, 40, 30, 20, 10 }, Attack Range = {3}
"DA_TRANSFER"
SkillName = "다크 트랜스퍼"
MaxLv = 5
Sp = { 70, 60, 50, 40, 30 }, Attack Range = {3}
"DA_WALL"
SkillName = "다크 월"
MaxLv = 5
Sp = { 10, 20, 30, 40, 50 }, Attack Range = {9}
DA_ZENY(Internal name)
"DA_REVENGE"
SkillName = "다크 리벤지"
MaxLv = 1
Sp = {0}, Attack Range = {1}
"DA_EARPLUG"
SkillName = "다크 이어플러그"
MaxLv = 5
Sp = {60}, Attack Range = {9}
"DA_CONTRACT"
SkillName = "블랙 젬스톤 콘트렉트"
MaxLv = 1
Sp = {10}, Attack Range = {9}
"DA_BLACK"
SkillName = "블랙 젬스톤 매직"
MaxLv = 5
Sp = {60}, Attack Range = {9}
"DA_DREAM"
SkillName = "블랙 드림 오브 젬스톤"
MaxLv = 5
Sp = { 600, 500, 400, 300, 200 }, Attack Range = {1}
"DA_MAGICCART"
SkillName = "콜렉터 매직카트"
MaxLv = 5
Sp = { 50, 40, 30, 20, 10 }, Attack Range = {1}
"DA_COPY"
SkillName = "콜렉터 카피"
MaxLv = 1
Sp = {10}, Attack Range = {9}
"DA_CRYSTAL"
SkillName = "콜렉터 크리스탈"
MaxLv = 1
Sp = {1}, Attack Range = {9}
"DA_EXP"
SkillName = "콜렉터 경험치"
MaxLv = 1
Sp = {10}, Attack Range = {9}
"DA_CARTSWING"
SkillName = "콜렉터 매지컬 카트 스윙"
MaxLv = 10
Sp = { 20 }, Attack Range = {1}
"DA_REBUILD"
SkillName = "콜렉터 휴먼 리빌드"
MaxLv = 1
Sp = {10}, Attack Range = {9}
"DA_JOBCHANGE"
SkillName = "콜렉터 노비스 잡체인지"
MaxLv = 10
Sp = {0}, Attack Range = {1}
"DA_EDARKNESS"
SkillName = "콜렉터 엠펠리움 다크니스"
MaxLv = 5
Sp = { 1100, 900, 700, 500, 300 }, Attack Range = {9}
Related to Emperium according to Korean SkillName(?)
"DA_EGUARDIAN"
SkillName = "콜렉터 엠펠리움 가디언"
MaxLv = 5
Sp = { 1300, 1100, 900, 700, 500 }, Attack Range = {1}
Related to Emperium Guardians according to Korean SkillName(?)
"DA_TIMEOUT"
SkillName = "콜렉터 타임아웃"
MaxLv = 3
Sp = { 500, 300, 100 }, Attack Range = {9}
"ALL_TIMEIN"
SkillName = "타임인"
MaxLv = 1
Sp = {100}, Attack Range = {1}
"DA_ZENYRANK"
SkillName = "콜렉터 랭킹"
MaxLv = 1
Sp = {10}, Attack Range = {1}
"DA_ACCESSORYMIX"
SkillName = "콜렉터 믹스"
MaxLv = 1
Sp = {10}, Attack Range = {1}
DA_RESET
"DA_DARKPOWER",
SkillName = "다크 소울파워"
MaxLv = 1
SP = {50}, , Attack Range = {9}
Gangsi
"MB_MUNAKBALL", “무낙 볼", MaxLv = 10, Sp = {20} Attack Range = 9.
"MB_SCROLL", "본건 스크롤", MaxLv = 10, Sp = 0.
"MB_B_GATHERING", "본건 게더링", MaxLv = 7, Sp = { 17, 15, 13, 11, 9, 7, 5 }, Attack Range = 1.
"MB_M_GATHERING", "무낙 게더링", MaxLv = 7, Sp = { 32, 30, 28, 26, 24, 22, 20}, Attack Range = 1.
"MB_B_EXCLUDE", "본건 익스클루드", MaxLv = 5, Sp= { 180, 160, 140, 120, 100 }, Attack Range 1.
"MB_B_DRIFT", "본건 드리프트", MaxLv = 5, Sp= { 50, 40, 30, 20, 10 }
"MB_B_WALLRUSH", "본건 월러쉬", MaxLv = 7, Sp = { 9, 10, 11, 12, 13, 14, 15 }
"MB_M_WALLRUSH", "무낙 월러쉬", MaxLv = 7, Sp = { 9, 10, 11, 12, 13, 14, 15 }
"MB_B_WALLSHIFT", "본건 월쉬프트", MaxLv = 5, Sp = { 13, 11, 9, 7, 5 }
"MB_M_WALLCRASH", "무낙 월크래쉬", MaxLv = 7, Sp = { 27, 25, 23, 21, 19, 17, 15 }
"MB_M_REINCARNATION", "무낙 리엔카네이션", MaxLv = 5, Sp = 50(regardless of Skill Level)
"MB_B_EQUIP", "본건 얼마이티", MaxLv = 1, Sp = 0
"MB_FIGHTING", "무낙 화이팅", MaxLv = 5, Sp = 0
"MB_NEUTRAL", "본건 뉴트럴", MaxLv = 5,
"MB_TAIMING_PUTI", "펫 프렌드", MaxLv = 7,
"MB_WHITEPOTION", "하얀포션 심부름", MaxLv = 1, SpAmount = 1
"MB_MENTAL", "정신적인 심부름", MaxLv = 1, Sp= { 60 }
"MB_CARDPITCHER", "카드 피쳐", MaxLv = 10, Sp= 1, Attack Range = 9
"MB_PETPITCHER", "펫 피쳐", MaxLv = 10, Sp= { 10, 9, 8, 7, 6, 5, 4, 3, 2, 1 },
"MB_BODYSTUDY", "보디 스터딩", MaxLv = 10, Sp = { 0 }
"MB_BODYALTER", "보디 얼터링", MaxLv = 1, Sp = { 0 }
"MB_PETMEMORY", "펫 메모리", MaxLv = 1, Sp = { 1 },
"MB_M_TELEPORT", "무낙 텔레포트", MaxLv = 5, Sp= { 50, 40, 30, 20, 10 } Attack Range = 9
"MB_B_GAIN", "본건 게인", MaxLv = 7, Sp = { 12, 15, 18, 21, 24, 27, 30 }
"MB_M_GAIN","무낙 게인", MaxLv = 7, Sp = 1
"MB_MISSION", "테이밍 미션", MaxLv = 1, Sp= { 10 }
Guild
Passive.
The guild master gains charisma through this skill. Guild members near the guild master gain increased HIT and FLEE rate.
Nameː Glory of Guild
SkillName = "길드의 영광"
Passive.
Permits the use of a guild emblem.
- They were previously implemented on the defunct iRO Sakray server before it was omitted in 2005 for unknown reasons.