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Ratatouille (Xbox 360, PlayStation 3)
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Games > Games by series > Ratatouille series
Ratatouille |
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Also known as: Remy no Oishii Restaurant (JP) This game has hidden development-related text. |
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
Ratatouille for PS3 and Xbox 360 is the seventh-generation rendition of a video game based on the Disney/Pixar movie.
Development Text
Rats.ini can be found in the root of the PS3 version and contains some development text.
## Programmers - Rats.ini is no longer shared. If you change me, make sure you change the other consoles as well. ## This file will be going away soon by being absorbed into the GoodEditor. PATH=. BOOT = /Rats/Rats/Menu/MNUS #BOOT = SOAK SuperSoaker = 0 AudioMasher = 0 MenuMasher = 0 # Sony demo levels #SoakLevels = /Rats/Rats/Menu/MNUS /Rats/Rats/Levels/Level_MG1E/MG1E /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_KD2R/KD2R /Rats/Rats/Levels/Level_KD1A/KD1A /Rats/Rats/Levels/Level_KD1C/KD1C /Rats/Rats/Levels/Level_KD1E/KD1E /Rats/Rats/Levels/Level_KD1D/KD1D /Rats/Rats/Levels/Level_KD1H/KD1H /Rats/Rats/Levels/Level_KD1B/KD1B # All minigames #SoakLevels = /Rats/Rats/Levels/Level_MG1A/MG1A /Rats/Rats/Levels/Level_MG1E/MG1E /Rats/Rats/Levels/Level_MG1F/MG1F /Rats/Rats/Levels/Level_MG1G/MG1G /Rats/Rats/Levels/Level_MG1H/MG1H /Rats/Rats/Levels/Level_MG1I/MG1I /Rats/Rats/Levels/Level_MG1J/MG1J /Rats/Rats/Levels/Level_MG2B/MG2B /Rats/Rats/Levels/Level_MG2C/MG2C /Rats/Rats/Levels/Level_MG2D/MG2D /Rats/Rats/Levels/Level_MG2F/MG2F /Rats/Rats/Levels/Level_MG3F/MG3F /Rats/Rats/Levels/Level_ML1A/ML1A /Rats/Rats/Levels/Level_ML1B/ML1B /Rats/Rats/Levels/Level_ML1C/ML1C # All levels #SoakLevels = /Rats/Rats/Menu/MNUS /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_MK1X/MK1X /Rats/Rats/Levels/Level_CT1X/CT1X /Rats/Rats/Levels/Level_KN1X/KN1X /Rats/Rats/Levels/Level_MB1X/MB1X /Rats/Rats/Levels/Level_KD1X/KD1X /Rats/Rats/Levels/Level_KD2R/KD2R /Rats/Rats/Levels/Level_KN2R/KN2R /Rats/Rats/Levels/Level_MK2R/MK2R /Rats/Rats/Levels/Level_CT2R/CT2R /Rats/Rats/Levels/Level_MB2R/MB2R /Rats/Rats/Levels/Level_KD1A/KD1A /Rats/Rats/Levels/Level_KD1B/KD1B /Rats/Rats/Levels/Level_KD1C/KD1C /Rats/Rats/Levels/Level_KD1D/KD1D /Rats/Rats/Levels/Level_KD1E/KD1E /Rats/Rats/Levels/Level_KD1H/KD1H /Rats/Rats/Levels/Level_MK1A/MK1A /Rats/Rats/Levels/Level_MK1B/MK1B /Rats/Rats/Levels/Level_MK1C/MK1C /Rats/Rats/Levels/Level_MK1D/MK1D /Rats/Rats/Levels/Level_MK1E/MK1E /Rats/Rats/Levels/Level_MK1H/MK1H /Rats/Rats/Levels/Level_CT1A/CT1A /Rats/Rats/Levels/Level_CT1B/CT1B /Rats/Rats/Levels/Level_CT1C/CT1C /Rats/Rats/Levels/Level_CT1D/CT1D /Rats/Rats/Levels/Level_CT1E/CT1E /Rats/Rats/Levels/Level_CT1H/CT1H /Rats/Rats/Levels/Level_KN1A/KN1A /Rats/Rats/Levels/Level_KN1B/KN1B /Rats/Rats/Levels/Level_KN1C/KN1C /Rats/Rats/Levels/Level_KN1D/KN1D /Rats/Rats/Levels/Level_KN1E/KN1E /Rats/Rats/Levels/Level_KN1H/KN1H /Rats/Rats/Levels/Level_MG1A/MG1A /Rats/Rats/Levels/Level_MG1E/MG1E /Rats/Rats/Levels/Level_MG1F/MG1F /Rats/Rats/Levels/Level_MG1G/MG1G /Rats/Rats/Levels/Level_MG1H/MG1H /Rats/Rats/Levels/Level_MG1I/MG1I /Rats/Rats/Levels/Level_MG1J/MG1J /Rats/Rats/Levels/Level_MG2B/MG2B /Rats/Rats/Levels/Level_MG2C/MG2C /Rats/Rats/Levels/Level_MG2D/MG2D /Rats/Rats/Levels/Level_MG2F/MG2F /Rats/Rats/Levels/Level_MG3F/MG3F /Rats/Rats/Levels/Level_ML1A/ML1A /Rats/Rats/Levels/Level_ML1B/ML1B /Rats/Rats/Levels/Level_ML1C/ML1C # Level progression plus minigames SoakLevels = /Rats/Rats/Menu/MNUS /Rats/Rats/Levels/Level_MB1X/MB1X /Rats/Rats/Levels/Level_MB2R/MB2R /Rats/Rats/Levels/Level_CT1X/CT1X /Rats/Rats/Levels/Level_KN1D/KN1D /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_CT1A/CT1A /Rats/Rats/Levels/Level_CT1X/CT1X /Rats/Rats/Levels/Level_CT1B/CT1B /Rats/Rats/Levels/Level_CT1X/CT1X /Rats/Rats/Levels/Level_CT1C/CT1C /Rats/Rats/Levels/Level_CT1X/CT1X /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_CT1H/CT1H /Rats/Rats/Levels/Level_CT2R/CT2R /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_KD1X/KD1X /Rats/Rats/Levels/Level_KD1A/KD1A /Rats/Rats/Levels/Level_KD1X/KD1X /Rats/Rats/Levels/Level_KD1B/KD1B /Rats/Rats/Levels/Level_KD1X/KD1X /Rats/Rats/Levels/Level_KD1C/KD1C /Rats/Rats/Levels/Level_KD1X/KD1X /Rats/Rats/Levels/Level_CT1D/CT1D /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_KD1H/KD1H /Rats/Rats/Levels/Level_KD2R/KD2R /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_MK1X/MK1X /Rats/Rats/Levels/Level_MK1A/MK1A /Rats/Rats/Levels/Level_MK1X/MK1X /Rats/Rats/Levels/Level_MK1B/MK1B /Rats/Rats/Levels/Level_MK1X/MK1X /Rats/Rats/Levels/Level_MK1C/MK1C /Rats/Rats/Levels/Level_MK1X/MK1X /Rats/Rats/Levels/Level_KD1D/KD1D /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_MK1H/MK1H /Rats/Rats/Levels/Level_MK2R/MK2R /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_KN1X/KN1X /Rats/Rats/Levels/Level_KN1A/KN1A /Rats/Rats/Levels/Level_KN1X/KN1X /Rats/Rats/Levels/Level_KN1B/KN1B /Rats/Rats/Levels/Level_KN1X/KN1X /Rats/Rats/Levels/Level_KN1C/KN1C /Rats/Rats/Levels/Level_KN1X/KN1X /Rats/Rats/Levels/Level_MK1D/MK1D /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_KN1H/KN1H /Rats/Rats/Levels/Level_KN2R/KN2R /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_CT1E/CT1E /Rats/Rats/Levels/Level_KD1E/KD1E /Rats/Rats/Levels/Level_MK1E/MK1E /Rats/Rats/Levels/Level_KN1E/KN1E /Rats/Rats/Levels/Level_MG1A/MG1A /Rats/Rats/Levels/Level_MG1E/MG1E /Rats/Rats/Levels/Level_MG1F/MG1F /Rats/Rats/Levels/Level_MG1G/MG1G /Rats/Rats/Levels/Level_MG1H/MG1H /Rats/Rats/Levels/Level_MG1I/MG1I /Rats/Rats/Levels/Level_MG1J/MG1J /Rats/Rats/Levels/Level_MG2B/MG2B /Rats/Rats/Levels/Level_MG2C/MG2C /Rats/Rats/Levels/Level_MG2D/MG2D /Rats/Rats/Levels/Level_MG2F/MG2F /Rats/Rats/Levels/Level_MG3F/MG3F /Rats/Rats/Levels/Level_ML1A/ML1A /Rats/Rats/Levels/Level_ML1B/ML1B /Rats/Rats/Levels/Level_ML1C/ML1C # List of cutscenes to dump to Bink movies. DumpCutsceneList = TL95 1 DumpCutscene = 0 ForceCutscene = 0 NoCutscenes = 0 SkippableCutScenes = 0 ShowMenuOnBoot = 1 ScrFxLetterBoxSize = 50 ScrFxLetterBoxAlpha = 255 VideoSystemAutoDetect = 0 VideoSystem = PAL DefaultRegion = EN_UK LanguageSetting = EN_UK LanguageSetting = SV_SE LanguageSetting = DA_DK LanguageSetting = NO_NO LanguageSetting = IT_IT LanguageSetting = GR_GR DemoType = 0 NoMovies = 0 EnableHelperAI = 1 EnableDebugControls = 0 EnableFriendlyFly = 0 AllowMasterCheats = 0 SkippableAssert = 1 SkipAsserts = 0 EnableRealTimeUpdate = 1 EnableHUD = 1 SkipAnimViewer = 1 NoDamage = 0 NoSoundFX = 0 NoMusic = 0 vertexPoolSizeInMB = 0 UseFileCache = 1 [Scene Dependencies] SceneDependency = /rats/rats/levels/level_zz2x/ZZ2X, ZZ2A SceneDependency = /rats/rats/levels/level_zz2x/ZZ2X, ZZ2B SceneDependency = /rats/rats/levels/level_SW1X/SW1X, SW1P SceneDependency = /rats/rats/levels/level_SW1X/SW1X, SW1A SceneDependency = /rats/rats/levels/level_SW1X/SW1X, SW1B SceneDependency = /rats/rats/levels/level_SW1X/SW1X, SW1C SceneDependency = /rats/rats/levels/level_SW1X/SW1X, SW1D SceneDependency = /rats/rats/levels/level_CT1X/CT1X, CT1A SceneDependency = /rats/rats/levels/level_CT1X/CT1X, CT1B SceneDependency = /rats/rats/levels/level_CT1X/CT1X, CT1C SceneDependency = /rats/rats/levels/level_CT1X/CT1X, CT1D SceneDependency = /rats/rats/levels/level_CT1X/CT1X, CT1E SceneDependency = /rats/rats/levels/level_CT1X/CT1X, CT1H SceneDependency = /rats/rats/levels/level_MK1X/MK1X, MK1A SceneDependency = /rats/rats/levels/level_MK1X/MK1X, MK1B SceneDependency = /rats/rats/levels/level_MK1X/MK1X, MK1C SceneDependency = /rats/rats/levels/level_MK1X/MK1X, MK1D SceneDependency = /rats/rats/levels/level_MK1X/MK1X, MK1E SceneDependency = /rats/rats/levels/level_MK1X/MK1X, MK1H SceneDependency = /rats/rats/levels/level_KD1X/KD1X, KD1P SceneDependency = /rats/rats/levels/level_KD1X/KD1X, KD1A SceneDependency = /rats/rats/levels/level_KD1X/KD1X, KD1B SceneDependency = /rats/rats/levels/level_KD1X/KD1X, KD1C SceneDependency = /rats/rats/levels/level_KD1X/KD1X, KD1D SceneDependency = /rats/rats/levels/level_KD1X/KD1X, KD1E SceneDependency = /rats/rats/levels/level_KD1X/KD1X, KD1H SceneDependency = /rats/rats/levels/level_KN1X/KN1X, KN1P SceneDependency = /rats/rats/levels/level_KN1X/KN1X, KN1A SceneDependency = /rats/rats/levels/level_KN1X/KN1X, KN1B SceneDependency = /rats/rats/levels/level_KN1X/KN1X, KN1C SceneDependency = /rats/rats/levels/level_KN1X/KN1X, KN1D SceneDependency = /rats/rats/levels/level_KN1X/KN1X, KN1E SceneDependency = /rats/rats/levels/level_KN1X/KN1X, KN1H SceneDependency = /rats/rats/levels/level_KD1X/KD1X, ZZP2 SceneDependency = /rats/rats/levels/level_ZVAX/ZVAX, ZVAN [Debug Portals] DebugPortalTo = /rats/rats/levels/level_zz2x/ZZ2X DebugPortalTo = /rats/rats/levels/level_zz2a/ZZ2A DebugPortalTo = /rats/rats/levels/level_zz2b/ZZ2B DebugPortalTo = /rats/rats/levels/level_SW1X/SW1X DebugPortalTo = /rats/rats/levels/level_SW1A/SW1A DebugPortalTo = /rats/rats/levels/level_SW1B/SW1B DebugPortalTo = /rats/rats/levels/level_SW1C/SW1C DebugPortalTo = /rats/rats/levels/level_SW1D/SW1D DebugPortalTo = /rats/rats/levels/level_SW1E/SW1E DebugPortalTo = /rats/rats/levels/level_CT1X/CT1X DebugPortalTo = /rats/rats/levels/level_CT1A/CT1A DebugPortalTo = /rats/rats/levels/level_CT1B/CT1B DebugPortalTo = /rats/rats/levels/level_CT1C/CT1C DebugPortalTo = /rats/rats/levels/level_CT1D/CT1D DebugPortalTo = /rats/rats/levels/level_CT1E/CT1E DebugPortalTo = /rats/rats/levels/level_CT1H/CT1H DebugPortalTo = /rats/rats/levels/level_MK1X/MK1X DebugPortalTo = /rats/rats/levels/level_MK1A/MK1A DebugPortalTo = /rats/rats/levels/level_MK1B/MK1B DebugPortalTo = /rats/rats/levels/level_MK1C/MK1C DebugPortalTo = /rats/rats/levels/level_MK1D/MK1D DebugPortalTo = /rats/rats/levels/level_MK1E/MK1E DebugPortalTo = /rats/rats/levels/level_MK1H/MK1H DebugPortalTo = /rats/rats/levels/level_KD1X/KD1X DebugPortalTo = /rats/rats/levels/level_KD1A/KD1A DebugPortalTo = /rats/rats/levels/level_KD1B/KD1B DebugPortalTo = /rats/rats/levels/level_KD1C/KD1C DebugPortalTo = /rats/rats/levels/level_KD1D/KD1D DebugPortalTo = /rats/rats/levels/level_KD1E/KD1E DebugPortalTo = /rats/rats/levels/level_KD1H/KD1H DebugPortalTo = /rats/rats/levels/level_KD2R/KD2R DebugPortalTo = /rats/rats/levels/level_KN1X/KN1X DebugPortalTo = /rats/rats/levels/level_KN1A/KN1A DebugPortalTo = /rats/rats/levels/level_KN1B/KN1B DebugPortalTo = /rats/rats/levels/level_KN1C/KN1C DebugPortalTo = /rats/rats/levels/level_KN1D/KN1D DebugPortalTo = /rats/rats/levels/level_KN1E/KN1E DebugPortalTo = /rats/rats/levels/level_KN1H/KN1H DebugPortalTo = /rats/rats/levels/level_KN2R/KN2R [ScenePlayerMapping] # All scenes use this player file unless specified below ScenePlayerMappingDefault = PLYR # test levels ScenePlayerMapping = ZZGX PLYM PLYM PLYM PLYM ScenePlayerMapping = ZZMY PLYM PLYM PLYM PLYM #Minigame Levels ScenePlayerMapping = MG1A PLYM PLYM PLYM PLYM ScenePlayerMapping = MG2A PLYM PLYM PLYM PLYM ScenePlayerMapping = MG3A PLYM PLYM PLYM PLYM ScenePlayerMapping = MG1C PLYM PLYM PLYM PLYM ScenePlayerMapping = MG2C PLYM PLYM PLYM PLYM ScenePlayerMapping = MG3C PLYM PLYM PLYM PLYM ScenePlayerMapping = MG1D PLYM PLYM PLYM PLYM ScenePlayerMapping = MG2D PLYM PLYM PLYM PLYM ScenePlayerMapping = MG3D PLYM PLYM PLYM PLYM ScenePlayerMapping = MG1E PLYM PLYM PLYM PLYM ScenePlayerMapping = MG2E PLYM PLYM PLYM PLYM ScenePlayerMapping = MG3E PLYM PLYM PLYM PLYM ScenePlayerMapping = MG1J PLYM PLYM PLYM PLYM ScenePlayerMapping = MG2J PLYM PLYM PLYM PLYM ScenePlayerMapping = MG3J PLYM PLYM PLYM PLYM ScenePlayerMapping = MG1I PLYM PLYM PLYM PLYM ScenePlayerMapping = MG2I PLYM PLYM PLYM PLYM ScenePlayerMapping = MG3I PLYM PLYM PLYM PLYM ScenePlayerMapping = MG2B PLYM PLYM ScenePlayerMapping = MG2X PLYM PLYM #Chase levels ScenePlayerMapping = CT2R PLYC ScenePlayerMapping = KD2R PLYC ScenePlayerMapping = KN2R PLYC ScenePlayerMapping = MB2R PLYC ScenePlayerMapping = MB3R PLYC ScenePlayerMapping = MK2R PLYC [ColonyItems] # Scene, Toll requirement, Total ColonyItem = MBXX, 20, 25 ColonyItem = CTXX, 70, 100 ColonyItem = KDXX, 70, 100 ColonyItem = MKXX, 70, 100 ColonyItem = KNXX, 70, 100 ColonyItem = SWXX, 70, 100 [SceneBonus] # the right-hand-side is LEVLENAME,EXPERIENCE_BONUS,PARR_BONUS Scene001 = TL01, 1666, 2666 Scene002 = TL02, 1666, 2666 Scene003 = TL03, 1666, 2666 Scene004 = TL04, 1666, 2666 Scene005 = TL05, 1666, 2666 Scene006 = TL06, 1666, 2666 Scene007 = TL07, 1666, 2666 Scene008 = TL08, 1666, 2666 Scene009 = TL09, 1666, 2666 Scene010 = TL10, 1666, 2666 Scene011 = TL11, 1666, 2666 Scene012 = TL12, 1666, 2666 Scene013 = TL13, 1666, 2666 Scene014 = TL14, 1666, 2666 Scene015 = TL15, 1666, 2666 Scene016 = TL16, 1666, 2666 Scene017 = TL17, 1666, 2666 Scene018 = TL18, 1666, 2666 Scene019 = TL19, 1666, 2666 Scene020 = TL20, 1666, 2666 Scene021 = TL21, 1666, 2666 Scene022 = TL22, 1666, 2666 Scene023 = TL23, 1666, 2666 Scene024 = TL24, 1666, 2666 Scene025 = TL25, 1666, 2666 Scene026 = TL26, 1666, 2666 Scene027 = TL27, 1666, 2666 Scene028 = TL28, 1666, 2666 Scene029 = TL29, 1666, 2666 Scene030 = TL30, 1666, 2666 Scene031 = TL31, 1666, 2666 Scene032 = TL32, 1666, 2666 Scene033 = TL33, 1666, 2666 Scene034 = TL34, 1666, 2666 Scene035 = TL35, 1666, 2666 Scene036 = TL36, 1666, 2666 Scene037 = TL37, 1666, 2666 Scene038 = TL38, 1666, 2666 Scene039 = TL39, 1666, 2666 Scene040 = TL40, 1666, 2666 Scene041 = TL41, 1666, 2666 Scene042 = TL42, 1666, 2666 Scene043 = TL43, 1666, 2666 Scene044 = TL44, 1666, 2666 Scene045 = TL45, 1666, 2666 Scene046 = TL46, 1666, 2666 Scene047 = TL47, 1666, 2666 Scene048 = TL48, 1666, 2666 Scene049 = TL49, 1666, 2666 Scene050 = TL50, 1666, 2666 Scene051 = TL51, 1666, 2666 Scene052 = TL52, 1666, 2666 Scene053 = TL53, 1666, 2666 Scene054 = TL54, 1666, 2666 Scene055 = TL55, 1666, 2666 Scene056 = TL56, 1666, 2666 Scene057 = TL57, 1666, 2666 Scene058 = TL58, 1666, 2666 Scene059 = TL59, 1666, 2666 Scene060 = TL60, 1666, 2666 Scene061 = TL61, 1666, 2666 Scene062 = TL62, 1666, 2666 Scene063 = TL63, 1666, 2666 Scene064 = TL64, 1666, 2666 Scene065 = TL65, 1666, 2666 Scene066 = TL66, 1666, 2666 Scene067 = TL67, 1666, 2666 Scene068 = TL68, 1666, 2666 Scene069 = TL69, 1666, 2666 Scene070 = TL70, 1666, 2666 Scene071 = TL71, 1666, 2666 Scene072 = TL72, 1666, 2666 Scene073 = TL73, 1666, 2666 Scene074 = TL74, 1666, 2666 Scene075 = TL75, 1666, 2666 Scene076 = TL76, 1666, 2666 Scene077 = TL77, 1666, 2666 Scene078 = TL78, 1666, 2666 Scene079 = TL79, 1666, 2666 Scene080 = TL80, 1666, 2666 Scene081 = TL81, 1666, 2666 Scene082 = TL82, 1666, 2666 Scene083 = TL83, 1666, 2666 Scene084 = TL84, 1666, 2666 Scene085 = TL85, 1666, 2666 Scene086 = TL86, 1666, 2666 Scene087 = TL87, 1666, 2666 Scene088 = TL88, 1666, 2666 Scene089 = TL89, 1666, 2666 Scene090 = TL90, 1666, 2666 Scene091 = TL91, 1666, 2666 Scene092 = TL92, 1666, 2666 Scene093 = TL93, 1666, 2666 Scene094 = TL94, 1666, 2666 Scene095 = TL95, 1666, 2666 Scene096 = TL96, 1666, 2666 Scene097 = TL97, 1666, 2666 Scene098 = TL98, 1666, 2666 Scene099 = TL99, 1666, 2666 Scene100 = PG01, 1000, 1000 #unused, but must be here. (scene numbers must be contiguous) Scene101 = PG01, 1666, 2666 Scene102 = PG02, 1666, 2666 Scene103 = PG03, 1666, 2666 Scene104 = PG04, 1666, 2666 Scene105 = PG05, 1666, 2666 Scene106 = PG06, 1666, 2666 Scene107 = PG07, 1666, 2666 Scene108 = PG08, 1666, 2666 Scene109 = PG09, 1666, 2666 Scene110 = PG10, 1666, 2666 [Misc] minVSyncCnt = 1 SceneBaseName = UI TXT SCENE SceneBaseDescription = UI TXT DESCRIPTION SceneBaseImage = UI IMAGE SCENE ComboTimer = 1.5 ComboDisplayTime = 2.0 ComboFadeDir = UpDown NumCombos = 5 Combo01 = 2, 2, .40, 1.25, UI TXT COMBO STRING 01 Combo02 = 4, 3, .90, 1.50, UI TXT COMBO STRING 02 Combo03 = 6, 4, 1.00, 1.75, UI TXT COMBO STRING 03 Combo04 = 9, 5, 1.10, 2.00, UI TXT COMBO STRING 04 Combo05 = 12, 0, 1.20, 2.25 UI TXT COMBO STRING 05 G.AnalogMin = 32 G.AnalogMax = 110 G.HitPoints = 100 G.DamageInvincibility = 0.5 G.Gravity = 45 # was 30 DebugMode = NoMusic = 1 ForceMono = 0 UnlockAll = 1 ScreenDumpPath = C:\Rats\ScreenShots\ PlaybackMode = 0 PlaybackFile = PlaybackStartFrame = 0 PlaybackEndFrame = 0 PlaybackResolution = 0 option_vibration_p1 = 1 AttractModeDuringGameplay = 0 UnlimitedNukes = 1 NoPadCheck = 1 #### PS2 Profiler #### # Profiling options: # '1' # '2' # - function level profiling # '3' # - assembly level profiling for specified routines # - For each of the following ProfFunc* use the full name of the # function/method to profile. (eg, hot spots identified by profile level 2) # - NOTE: 'X' and 'Circle' buttons are reserved in profiler mode # - ALSO: Debug controller 'Start' resets profile tracking #Profile = 2 #ProfFuncTriangle = IntersectBranch #ProfFuncSquare = IntersectLeaf #ProfFuncUp = #ProfFuncDown = #ProfFuncLeft = #ProfFuncRight = // 0 = no MSAA, 2 = 2x MSAA, 4 = 4x MSAA MSAAType = 2
Version Differences
Some of the sound effects are internally lower-pitched in the PS3 version compared to the Xbox 360 version.
Xbox 360 | PlayStation 3 |
---|---|
The Ratatouille series
| |
---|---|
GameCube, Wii, PlayStation 2, Xbox, Windows | Ratatouille (Prototypes) |
Xbox 360, PlayStation 3 | Ratatouille |
Game Boy Advance | Ratatouille |
Nintendo DS | Ratatouille • Food Frenzy |
Categories:
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- Ratatouille series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > Works In Progress
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with revisional differences
Games > Games by developer > Games developed by Heavy Iron Studios
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Games > Games by publisher > Games published by THQ Nordic > Games published by THQ
Games > Games by release date > Games released in 2007
Games > Games by release date > Games released in August
Games > Games by release date > Games released in August > Games released on August 9
Games > Games by release date > Games released in June
Games > Games by release date > Games released in June > Games released on June 26
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Games > Games by series > Ratatouille series