Rayman Jungle Run
|Rayman Jungle Run|
There are lots of unused levels in this game.
Rayman Jungle Run is the first game in Ubisoft's mobile Rayman Run series. It features assets from the console game Rayman Origins, though it adds a new endless-running mechanic and shorter levels. It was followed by Rayman Fiesta Run in 2013, which used the same engine and art direction.
| Developer Leftovers|
Red Lums appear in Origins after collecting a King Lum (see below); they appear for a limited time and are worth 2 Lums each, but this mechanic is not present in Jungle Run. These were updated and still unused for Fiesta Run.
Rayman's sprite sheet includes his screaming animation from the opening of Origins, his "gain ability" animation from the same game, and his pose for holding a Skull Tooth. Basically, this is his "Hit 2" graphic map.
Jungle Run contains a few animations only seen in the console versions due to the endless running nature of the game. Some can be seen by pressing the restart button, which stops Rayman for a split second before the screen fades out.
Debug font left over in PNG format.
Put them here.
The game underwent several updates since its original release on iOS, the first notable version being 1.1.1, which added a new world to the game, "Potpourri". Version 1.2.0 added 2 more worlds to the game, "Giant Plant" and "Pirate Ship". Due to the added content, the menu system changed from 4 boxes arranged in 4 squares on a single screen to a scrolling view. These updates are not available on Android and the original menu system remains intact. In addition, the purchasable characters were added in an unknown update.
A portion of files are mentioned for editor in the game executable. Unfortunately, they all were stripped from the game...
Internal Project Name
The filesystem and game executable's namespace suggests the game is internally named pasta, which could stand for Pastagames, probably being the key developer of the game.
Enable these if possible.
The game executable mentions many debugging functions, including debug text drawing, debug shape drawing, character debugging and debug paint.
The Rayman series
|PlayStation||Rayman (Prototypes) • Rayman Rush|
|Windows||Rayman 2 (Prototype) • Rayman Origins • Rayman Legends|
|Mac OS X||Rayman Mini|
|PlayStation 2||Rayman 2: Revolution • Rayman Arena|
|GameCube||Rayman 3 (Demo)|
|Game Boy Color||Rayman|
|Game Boy Advance||Hoodlum's Revenge|
|Nintendo DS||Rayman DS|
|Nintendo 3DS||Rayman Origins|
|iOS||Rayman Jungle Run • Rayman Fiesta Run • Rayman Adventures • Rayman Mini|
|PlayStation 3, Xbox 360||Rayman 3 HD|
|Windows||Rayman Raving Rabbids • Rabbids Coding|
|Wii U||Rabbids Land|
|Nintendo Switch||Mario + Rabbids Kingdom Battle|
|Android, iOS||Rabbids Coding|