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Rayman Origins (Windows)

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Title Screen

Rayman Origins

Developer: Ubisoft Montpellier
Publisher: Ubisoft
Platform: Windows
Released in US: March 29, 2012
Released in EU: March 30, 2012
Released in AU: March 29, 2012

AnimationsIcon.png This game has unused animations.
AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
To do:
Apparently, there's unused dialogue. The dialogue gave the game more of a plot, but the developers cut it for unknown reasons. There is also a really epic rock tune floating somewhere on the disc that was meant to play in a scrapped boss battle where the Magician revealed himself to be Mr. Dark's apprentice/biggest fan. The real encounter with the Magician in the final has the player merely chase him down.
  • CD-ROM releases (haven't checked Steam) have strings for a debug menu like the one in Legends (offset 62A0A4, demo disc), executable may be a "final build" but they DO exist unlike retail builds of Legends.

In Rayman Origins, the titular hero is tasked with saving the Glade of Dreams from the evil Darktoons. Delightful 2D platforming goodness ensues.

Unused Graphics

To do:
There most likely are more.


A little Rayman that was supposed to be a trophy when game was life-wise.



The Wii Remote, Nunchuck, and Classic Controller are probably leftovers from the Wii port.


Uh, this dummy image?


The King Lum is always sleeping, so this texture is unused.


Unused sign that looks like the Rayman 1 one when the game was supposed to be close to Rayman 1.

RAYMAN ORIGINS X360 pad buttons.tga.png

Some buttons?

RAYMAN ORIGINS Globox i2.tga.png

The sketch of the Globox_i2 spritesheet.

RAYMAN ORIGINS Logobink.png.png

An image of the Bink logo.

RAYMAN ORIGINS Ruler result.png

A 30 cm ruler.

Debug Arguments

Creating a file named cmdline.txt allows you to execute some debug arguments such as being invincible or loading a map you selected.

To do:
Figure out the full list of arguments.

Developer Cheats

There's a ton.

Scene Config

A setting called enableCheatMode is present, it is unknown what it does as no one enabled it as of now.

Shooter Level Config

A setting going by DBG_CanVaccumIfFull is present, given by the name (with a few typos), the vacuum ability can still be used even when mouth is already full. DBG_VaccumAllowPressStop is also present but it is unknown what it does.

Trigger Config

A setting called DBG_DrawCountdown is present, given by the name, the 3-2-1 countdown will be drawed.

Enemy Death

A setting called dbgDrawExplodeRadius is present, given by the name, the enemy pop animation's radius will be drawn.

Unused Animations

To do:
There DEFINITELY are more!

There's a few animations left on the disc. A part of them is about the main characters. In the video, we can see Rayman with a scared face (from Rayman 1?), being caught by something, with an item, etc.

(Source: GOT4N)

Unused Levels

Remember when YT had a little indifferent face when a video went down? TCRF remembers.
This page or section has one or more broken YouTube links.
Please find an archived version of the video(s) or a suitable replacement.

This level is titled "flowerflat" in the game's files.

This level is titled "livingflat" in the game's files.