If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
This article has a talk page!

Robots (PlayStation 2, GameCube, Xbox, Windows)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen


Developer: Eurocom
Publisher: Sierra Entertainment
Platforms: PlayStation 2, GameCube, Xbox Windows
Released in US: February 24, 2005
Released in EU: March 11, 2005

AnimationsIcon.png This game has unused animations.
AreasIcon.png This game has unused areas.
CodeIcon.png This game has unused code.
DevTextIcon.png This game has hidden development-related text.
EnemyIcon.png This game has unused enemies.
ModelsIcon.png This game has unused models.

Robots is a 3D platformer based on the movie.

See a need, fill a need!

Unused/Leftover Developer Test Rooms

There are multiple references/calls to Developer test levels that were leftover in the code. These maps were apparently used to test different physic interactions and enemies. Restoring the calls in the code via reassemblely, you can access and explore these levels.





(Source: ArkhanLight (https://www.youtube.com/@arkhanlight/))

Windows .EXE Comments

Robots.exe itself contains a fair few comments, some of which discuss what needs to be done, and some of which is pretty vulgar:

Vulgar Dev Comment.png
;could mix this with the skinning code
;as skinned characters will not recieve shadows!
;w fix up

One goes as far as saying that some current code won't work:

;this needs sorting will stall .....