We just reached 20,000 articles on this wiki!
If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

SD Gundam Gachapon Senshi 4

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

SD Gundam Gachapon Senshi 4: New Type Story

Developer: Bits Laboratory
Publisher: Yutaka
Platform: NES
Released in JP: December 21, 1991


DebugIcon.png This game has debugging material.


One of many SD Gundam games.

Debug Mode

To enable debug mode, use this Game Genie code: EPXYEYOE.

CHR Test

SD Gundam - Gachapon Senshi 4 - New Type Story (J) -!--2.png

After using the Game Genie mentioned above, press and hold A then press Reset button to enable CHR test mode. Press Up or Down to change CHR page. Press Start to return to the title screen.

OBJ Test

SD Gundam - Gachapon Senshi 4 - New Type Story (J) -!--3.png

After using the Game Genie code mentioned above, press and hold B then press Reset button to enable OBJ test mode. Use Select, Up or Down buttons on first controller to change palette. Use A or B on first controller to select objects. Use Up, Down or A on second controller to change or reset animation phase. Press Start to return to the title screen. Finally, press A on second controller to change the last one unknown parameter.

Unknown Tests

There is two more debug options, accessible the same way as previous ones, but using buttons Up and Down to hold before reset. But there is no proper PRG bank settings before they call, so both codes do nothing. The first one seems to jump to the "HUGE WEAPON BLAST" animation sequence at bank 7, the second one seems to point nowhere.