We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Sackboy's Prehistoric Moves

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Sackboy's Prehistoric Moves

Also known as: LittleBigPlanet: LiBits to Asobo (JP)
Developer: Supermassive Games
Publisher: Sony Computer Entertainment
Platforms: PlayStation 3
Released in JP: February 10, 2011
Released in US: December 14, 2010
Released in EU: December 15, 2010


GraphicsIcon.png This game has unused graphics.


ProtoIcon.png This game has a prototype article

Hmmm...
To do:
Document the Sackboy's Big Move prototype.

Sackboy's Prehistoric Moves is essentially a PlayStation Move tech demo disguised as a short LittleBigPlanet story mode. Despite practically all the content from that game being present in the files, there is no way to create levels. It's a shame because it contains several unique assets that would've been useful in Create Mode. Instead of prize bubbles, the levels contain special bubbles that only exist to unlock trophies.

While it lacks a dedicated Create Mode, the assets from this game would eventually make their way into a mainline LittleBigPlanet title... Five years later.

Unused Graphics

Early Save Icon

Sackboyprehistoric lbpprehistoric.png

An early save icon, from when the game was known as LittleBigPlanet Prehistoric Moves.

Background

This background would've been nice to use in LittleBigPlanet.

A panoramic view of the game's background.

Empty Title

Sackboyprehistroic nologo.png

An image of the title screen without the logo, copyright info or the Sackboys.

Object Previews

Several of the game's objects have popit previews, but since you can never collect them, they're impossible to see.