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Sakura Wars: So Long, My Love (PlayStation 2)

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Title Screen

Sakura Wars: So Long, My Love

Also known as: Sakura Taisen V: Saraba Itoshiki Hito Yo (JP)
Developer: Sega
Publishers: Sega (JP), NIS America (US)
Platform: PlayStation 2
Released in JP: July 7, 2005
Released in US: March 30, 2010
Released in KR: February 16, 2006


DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


Hmmm...
To do:
See if anything on this page is in the Wii port. Figure out where the debug modes ADV MOVE and SLG are active.

Debug Mode

Much like Sakura Taisen: Atsuki Chishio Ni, another debug mode exists here as well with the use of a few button inputs. At any time during the main menus, or while in-game, do the following on Controller 2:

Press R3, then hold Select and press and hold the following:

+R1 (continue holding),

+L2 (continue holding),

+L1 (continue holding),

(release R1),

+R2 (continue holding),

(release R2),

+R2 (continue holding),

(release L2),

(release L1),

(release R2),

(release Select).

Now, press the following while not holding any button:

D-Pad Up,

D-Pad Right,

D-Pad Down,

Circle,

Square,

Triangle,

D-Pad Up,

D-Pad Right,

D-Pad Down,

Circle,

Square,

Triangle,

L3.

A sound will confirm correct entry. For the Japanese version, replace the two Circle inputs with X.

All of the buttons to activate debug options in the below sections are done on Controller 2.

(Source: Original TCRF research)

Scenario Select

Sakura Wars My Love - Debugmode1.png Sakura Wars My Love - Debugmode2.png Sakura Wars My Love - Debugmode3.png Sakura Wars My Love - Debugmode4.png

With debug mode on, you will come across this screen when entering a game mode. The menu items 1005, 1006, and 1007 are not present in the US version.

Mode Set Menu

Sakura Wars My Love - Debugmode5.png

Pressing Select will open this menu. Here, you can set the game into various sub-debug modes.

SYSTEM

Sakura Wars My Love - Debugmode6.png Sakura Wars My Love - Debugmode7.png Sakura Wars My Love - Debugmode8.png Sakura Wars My Love - Debugmode9.png Sakura Wars My Love - Debugmode10.png Sakura Wars My Love - Debugmode11.png Sakura Wars My Love - Debugmode12.png

This mode enables various system tasks and resource information. Press the following buttons below to enable various options:

  • Pressing L2 + L1 will disable or enable Runtime Debug. This enables or disables background debug logging.
  • Pressing Square or Triangle will enable debug information.
  • Pressing L3 will open a resource window. On the very last page, you can press X to change graphic transparencies, Square or Triangle to increase / decrease the size of the graphic, or R2 / R1 to change the graphic displayed.
ADV

Sakura Wars My Love - Debugmode13.png Sakura Wars My Love - Debugmode14.png Sakura Wars My Love - Debugmode15.png Sakura Wars My Love - Debugmode16.png Sakura Wars My Love - Debugmode17.png Sakura Wars My Love - Debugmode18.png Sakura Wars My Love - Debugmode19.png Sakura Wars My Love - Debugmode20.png Sakura Wars My Love - Debugmode21.png Sakura Wars My Love - Debugmode22.png

Press L2 + L1 here to open an exclusive menu to this mode. This allows you to display various debug information on-screen, print certain information in the background of the game engine (to a PlayStation 2 debugging unit, or an emulator). This also gives you the ability to edit the scenario you are currently in (the graphics displayed on-screen such as character art or background images).

There is also a menu that allows you to change the internal resolution. It isn't advised to change anything there.

Version Differences

The US release separates the Japanese audio and the English dub onto two discs. Some character names are different between them.