If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
San Francisco Rush 2049 (Arcade)
Jump to navigation
Jump to search
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with revisional differences
Games > Games by content > Games with unused text
Games > Games by developer
Games > Games by developer > Games developed by Warner Bros. Games > Games developed by NetherRealm Studios > Games developed by Midway Games > Games developed by Atari Games
Games > Games by platform > Arcade games
Games > Games by publisher
Games > Games by publisher > Games published by Warner Bros. Games > Games published by Midway Games > Games published by Atari Games
Games > Games by release date > Games released in 1999
Games > Games by release date > Games released in October
Games > Games by series > Rush series
San Francisco Rush 2049 |
---|
Developer: Atari Games This game has hidden development-related text. |
To do: Config test of the wheels and pedals. |
Contents
Build Date
Jul 20 1999 11:49:57
Swear Filter Oddities
The game contains a list of swears and slang terms which if entered at the name entry, replaces it with a default name. Among this list are two odd ones: "hershy" and "chocolate".
Debugging Text
SELECT DRONETEST diag diags CARS STATIC AUDIO PLAYERS EFFECTS REFLECT1 CODE HUD MOVIES REFLECT2 REFLECT3 PHAN REFLECT4 REFLECT5 TRACKS visbox HISCORE STATS badfiles upd_vers ATTRACT initAero has invalid slot in model structure! %d REMOVE BLIT, NumBlits = %ld NewBlit - table full Can't find texture: %s SelectBlit(%s) bad blit, blit:%p info:%p SelectBlit(%s) bad size, req:%ld actual:%ld Invalid token passed to bpRead Invalid token passed to bpWrite spinx spiny spinz dob(%s): invalid distance: %f dob(%s): invalid acceleration: %f dob(%s): speed (old: %f, new: %f) followx followy follow-z followz flipbook alpha reflect view2 rocketflame DOB: Unknown car dob token: %s CARS/CAR%d/COL%d Repeated path on track:%d (%g %g %g) Shorten path on track:%d to < 700 (%g %g %g) error 1a near (%g %g %g) error 1b near (%g %g %g) error 1c near (%g %g %g) Path start=%d end=%d loop=%d index position old saved pos %3d (%5g %5g %5g) (%g %g %g) add del %3d (%5g %5g %5g) %5d %5d %3d %3d %4d %4d MGUVARROWS curAvg 1secAvg 4secAvg 8secAvg 16secAvg -------- -------- -------- -------- -------- %s %ld peak:---- %0.1f (%0.1f) Total: car (mgcoord): %7.1f %7.1f %7.1f COLLISION:OFF FogColorR : FogColorG : FogColorB : FogMinDist : FogMaxDist : FogMinLevel: FogMaxLevel: %3ld %0.2f %0.4f RPM Bias : RPM Scale : TorqueBias : TorqueScale: %0.1f CurRPM:.%ld CurTOR:.%d NumObjects:%ld NumVisObjs:%ld SimpleObjs:%ld TotalNumPolys:%ld SimplePolys :%ld ClipPolysIN :%ld ClipPolysCLIP:%ld NumPixels:%ld XFRM CLIP DRAW TEXT OVHD ms %0.1f pcnt (%0.1f%%) TIMEBAR COLORTEX MBOX:%0.1f MODL:%0.1f GAME:%0.1f XCEP:%0.1f STEERING DEBUG CLIPPOS:0x%04x SWPOS :0x%04x SWTORQUE :%d SWDAMPK :%d SWFRICT :%d FBLEVEL :%d FSCALE :%d TOTTORQUE:%d SCLFORCE :%d AMPFORCE :%d MAGIC SWITCH MODE CATCHUP DEBUG place:%d catchup:%0.4f lag:%f GEAR:%d RPM :%0.1f %4d) %s ATTRACT TRKSEL CARSEL PLAYGAME ENDGAME GAMEOVER HISCORE PREPLAY PREPLAY2 COUNTDOWN ???? Trying: %ld Got one: %ld dob: Flipbook error (%s) d/%s%d dob(%s): WARNING: XREF comment length > 250 spinx spiny spinz dob(%s): invalid distance: %f dob(%s): invalid acceleration: %f dob(%s): speed (old: %f, new: %f) followx followy follow-z followz flipbook soundsphere soundbox soundend frontface lightpoint alpha collision hide blink box sphere point toggle dob: More than %d actions requested start stop open close knockdown DOB: knockdown unsupported : TRACK %d bounce sound coin delay dob(%s): No action specified before "delay" once dob(%s): No action specified before "once" count dob(%s): No action specified before "count" name when progress finishswap enter exit inside Unknown dob token: %s AnOnYmOuS_%d %sd/%s%d Mpath = %d %s %ld editing %s %10.4f %-10d %-8x GDBG_LEVEL Debug force feedback %12s: %0.1f pos ae pf ppos %8d %8d %8d PlayerD: LState: CarData: CarPack: TgtStrt: multiple #%d cabinets detected Change to: %s Can't find texture: %s $Id: selftest.c,v 1.78 1999/06/08 02:08:07 forrest Exp $ GAME: .No GAME at 0x GUTS: Not available EPROM: PRE_ST_GAME PRE_GAME REBOOT PREPARATION To run test, Or, To select test, Null Menu GPF, Dude! To return to game, SELFTEST MENU PRE_ST st_getenv() failed OK, I HEARD YOU POST_ST $Id: eedrive.c,v 1.26 1999/07/12 16:04:52 forrest Exp $
Revisional Differences
To do: Not complete. |
Two different updates known as Tournament Edition and Special Edition were released.
Tournament Edition
- Added an online tournament via the Midway Tournament Network.
- Added new tracks and vehicles.
- Bugfixes.
Special Edition
- Added two tracks, 10 vehicles, and more shortcuts.
The Rush series
| |
---|---|
Arcade | San Francisco Rush: Extreme Racing • San Francisco Rush 2049 |
Game Boy Color | San Francisco Rush: Extreme Racing • San Francisco Rush 2049 |
Nintendo 64 | San Francisco Rush: Extreme Racing • Rush 2: Extreme Racing USA • San Francisco Rush 2049 |
PlayStation | San Francisco Rush: Extreme Racing |
Dreamcast | San Francisco Rush 2049 |
PlayStation 2, PlayStation Portable, Windows, Xbox | L.A. Rush |
Categories:
- Pages missing developer references
- Games developed by Atari Games
- Pages missing publisher references
- Games published by Atari Games
- Arcade games
- Pages missing date references
- Games released in 1999
- Games released in October
- Games with hidden development-related text
- Games with unused text
- Games with revisional differences
- To do
- Rush series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with revisional differences
Games > Games by content > Games with unused text
Games > Games by developer
Games > Games by developer > Games developed by Warner Bros. Games > Games developed by NetherRealm Studios > Games developed by Midway Games > Games developed by Atari Games
Games > Games by platform > Arcade games
Games > Games by publisher
Games > Games by publisher > Games published by Warner Bros. Games > Games published by Midway Games > Games published by Atari Games
Games > Games by release date > Games released in 1999
Games > Games by release date > Games released in October
Games > Games by series > Rush series