Scooby-Doo! Mystery Mayhem (PlayStation 2, GameCube, Xbox)
|Scooby-Doo! Mystery Mayhem|
This game has a prerelease article
Rip the graphics, models, and sounds.
|This page sucks.|
If you could make it suck less, that would be awesome.
Specifically: Somewhat better, though still pretty lackluster as it needs fact-checking.
Scooby Doo! Mystery Mayhem is a game where you capture ghosts and you have to suck them in the Tome of Doom.
Unused Voice Lines
The Milton Brothers were supposed to appear in Episode 2, but were ultimately cut out. Several voices are left in the game's VAG files though.
|MIE510EN||Mind that monster, daddy-o!|
|MIE511EN||Be careful. We don't have any insurance.|
|MIE515EN||This is so cool!|
|MIE524EN||It's in the can, baby!|
|MIE525EN||That was positively swinging!|
This music was going to be in one of the episodes or mini games for going through the crypt, but it was left out of the game and remains unused in the Stream folder.
Mysterious Flower in Pause Menu
If the player takes the camera out of bounds while in the pause menu, you can see a tiny flower floating, but it is very mysterious why it is there.
Shaggy in Shower
Scooby Running with a Barrier
An unused room exists in the main library and Scooby and Shaggy. If you open it, it will say the door is locked and there are no handles for the door. There is a desk in there, as well as computers, keyboards and chairs.
While this likely would have changed some internal settings, it's unknown if it still does.
MaxFPS = 30 DefaultLanguage = EN StartingLevelPath = LOADER StartingLevelToLoad = LOADER.GCR ProgressBarTopLeftX = 482 ProgressBarTopLeftY = 390 ProgressBarWidth = 128 ProgressBarHeight = 32 ProductCode = SD2003 DisplayMode = NTSC UseConsoleLanguage = TRUE AvailableLanguages = EN VideoAudioTrack_EN = 0 GameTitle = Scooby-Doo!(tm) Mystery Mayhem
MaxFPS = 30 DefaultLanguage = EN StartingLevelPath = LOADER StartingLevelToLoad = LOADER.P2R ProgressBarTopLeftX = 482 ProgressBarTopLeftY = 390 ProgressBarWidth = 128 ProgressBarHeight = 32 ProductCode = BASLUS-20701 DisplayMode = NTSC BootUpPSSName = \MOVIES\BOOT.PSS UseConsoleLanguage = TRUE AvailableLanguages = EN-FR VideoAudioTrack_EN = 0 VideoAudioTrack_FR = 1
MaxFPS = 30 DefaultLanguage = EN StartingLevelPath = LOADER StartingLevelToLoad = LOADER.XBR ProgressBarTopLeftX = 459 ProgressBarTopLeftY = 405 ProgressBarWidth = 128 ProgressBarHeight = 32 ProductCode = Scooby-Doo! DisplayMode = NTSC UseConsoleLanguage = TRUE AvailableLanguages = EN-FR-DE XBOXMaxAudioRam = 5 VideoAudioTrack_EN = 0 VideoAudioTrack_FR = 1 VideoAudioTrack_DE = 2
|The Scooby-Doo series|
|ZX Spectrum||Scooby-Doo in the Castle Mystery|
|PlayStation||Cyber Chase (Demo)|
|Nintendo 64||Classic Creep Capers|
|Game Boy Color||Classic Creep Capers|
|Game Boy Advance||Cyber Chase • Scooby-Doo • Unmasked|
|PlayStation 2, GameCube, Xbox||Night of 100 Frights • Mystery Mayhem|
|PlayStation Portable||Who's Watching Who?|