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Scooby-Doo 2: Monsters Unleashed (Windows)

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Title Screen

Scooby-Doo 2: Monsters Unleashed

Developer: AWE Games
Publisher: THQ
Platform: Windows
Released in US: March 10, 2004


AnimationsIcon.png This game has unused animations.
EnemyIcon.png This game has unused enemies.
ModelsIcon.png This game has unused models.
SoundIcon.png This game has unused sounds.


A game based on the movie of the same name, with minigames and occasional point and click sections.

Unused Models

Classic Scooby-Doo and Shaggy

scoobytall_danceidle1r.GR2 and shaggydance_danceidle1r.GR2 are unrigged models of Scooby-Doo and Shaggy, much more closely resembling their original cartoon appearances than their movie appearances. Scooby is fully modeled, while Shaggy is only his hands and bald head.

It's A Trap Characters

In the minigame It's A Trap, the people who you have to catch are sprites in-game, but they all have 3D models with falling animations that go unused.

Buckmaster and Wolfman

Two classic Scooby-Doo villains, the Buckmaster and the Wolfman, who do not appear in the game (nor the movie itself) are present. They were likely meant to be in the Faux Ghost, as they have various dancing animations. The models are lifted directly from another THQ Scooby-Doo game, Scooby-Doo! Night of 100 Frights.

Unused Audio

In Sounds/l6a1.omt are four placeholder voice clips, utilizing a TTS voice

Filename Audio Dialogue
l6a1s4a
Well, that's mean.
l6a1s4b
What kind of jerk makes that his doorbell?
l6a1s4c
Probably had too many magazine salesmen.
l6a1s5b
Okay, Scoob, like now's our chance to impress everybody with our detectivorial non-suckitude.