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Sega Smash Pack (Game Boy Advance)

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Title Screen

Sega Smash Pack

Developer: CodeFire
Publishers: THQ (US), Sega (EU)
Platform: Game Boy Advance
Released in US: August 23, 2002
Released in EU: July 1, 2003


CopyrightIcon.png This game has hidden developer credits.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.


The GBA Sega Smash Pack is a compilation of three Genesis games: Ecco the Dolphin, Golden Axe, and Sonic Spinball.

Obscured Graphics

In-Game Full
SegaSmashPackGBA-eccotitle.png SegaSmashPackGBA-eccotitlefull.png

The graphic of Ecco on the title screen for Ecco the Dolphin is taller than the GBA's vertical resolution. As a result, part of the graphic is cut off. What appears outside the 240×160 ratio includes a leftover tile for the water surface, and Novotrade's logo, both untapped from the title screen's porting to the GBA hardware.

(Source: Original TCRF research)

Debugging Text

Checking mob:
active. rate:
animated.
transformed.
last_pic_ix fails.
on_scrn fails.
Not deleted.
Drawing vsp for:
SCRN/LSCRN failed.
failed on x, old_x, y, old_y, or flags: Not active.
wp= Waiting for external event.
ASC_DEL
ASC_FREEZE
ASC_NOOP
ASC_JMP
ASC_TLOOP
ASC_CBRANCH
cdata, number of branches:
New seqn:
ASC_PAUSE
ASC_RANDOM
ASC_ONSCRN
ASC_ATSET
ASC_SPAWN
ASC_GLBCLR
ASC_GLBSET
ASC_SND
ASC_SUB
Calling subroutine:
ASC_PRIOFF
ASC_PRISET
ASC_SNDOFF
ASC_XPOS
ASC_YPOS
ASC_XSET
ASC_YSET
special_collision.
INIT problem, please fix.
Bad transfer block. COUNTDOWN... %d !!!
HW sprites exhausted.
No hardware sprites available for plex.
Bad sound_proc param.
Unable to find an empty one.
Plex allocation failure.
Bad get 4.
Bad get >= 5.
Bad put 4.
Bad put >=5:
Trap called.
Unrecognized sound:
Playing sound:
* HIP * HOP *
sethsmode:
Arena alignment issue.
wprint attempt <y, x, s =: >
Range error.
Skipping LoadFields.
size is 0.
Last valid sprite tile:
Stageno:
Error - need to expand s_ctilebuf.
initsession called with:
Unrecognized melody code:
Unrecognized sound code:
Bad alloc size.
getAtilevec
addsprite
makesprite
tile2chrX
tile2chrY
tile2chrXY
allocdma
pblock
settempo
checksum failure.
FIELDNUMBER: %d
0-NORM
1-DEMO
2-REC
3-PBACK: %d
RECORD TIME: %d (SEC)
INITIAL X POS: %d (TILE)
INITIAL Y POS: %d (TILE)
MEMORY ADDRESS: %08lx
Calling sessreinit. %s
We're in demomode.
HOMERET HOMEBAYR
%ld*
New field: