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Shin Megami Tensei: Devil Summoner (PlayStation Portable)

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Title Screen

Shin Megami Tensei: Devil Summoner

Developer: Atlus
Publisher: Atlus
Platform: PlayStation Portable
Released in JP: December 22, 2005, March 7, 2007 (Atlus Best Collection)
Released in AS: December 20, 2005

DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.

Debug Functions

The codes in the following sections only work on the Japanese ULJM-05053 version of the game.

Debug Menu

Shin-Megami-Tensei-Devil-Summoner-PSP-debugmenu1.png Shin-Megami-Tensei-Devil-Summoner-PSP-debugmenu2.png

A debug menu containing a variety of options can be enabled with the below code. With the code on, at any time press Select.

_C1 Press Select For Debug Menu
_L 0xD01D12F0 20000001
_L 0x00474410 00000005
Text Notes
TITLE Sends you to the title screen.
DEVIEL CHARACTER Sends you to an image viewer menu.
MS BG CHARACTER Crashes the game when selecting anything.
UP CHARACTER Crashes the game when selecting anything.
MOVIE Allows you to watch the game's movies.
EVENT SCRIPTE Allows you to view the game's events.
2D MAP Sends you to the overworld.
3D MAP Sends you to the library.
TALK TEST This only displays one text message.
BGM TEST Allows you to play all of the music in the game.
SE TEST Allows you to play all of the SFX in the game.
GAME LOAD Sends you to the load screen.
(Source: Original TCRF research)



This debug option presumably sets event flags on or off.

_C1 L1 + R1 For Event Bit, Start to Disable
_L 0x001F53D4 00000001
_L 0xD01D12F1 20000003
_L 0x20180F80 088766B4
_L 0xD01D12F1 20000003
_L 0x00474410 00000005
_L 0xD01D12F0 20000008
_L 0x20180F80 08874E78
(Source: Original TCRF research)

CPU & GPU Graph


Applying the below code will draw a blue and red graph at the top of the screen. These represent CPU and GPU usage.

_C1 Enable CPU & GPU Graph
_L 0x001D1324 00000001
(Source: Original TCRF research)