If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
Shin Megami Tensei III: Nocturne/Unused Battle Dialogue/battle
Jump to navigation
Jump to search
This is a sub-page of Shin Megami Tensei III: Nocturne/Unused Battle Dialogue.
These might've been used in the prototype for an early negotiation system, and was likely cut due to complexity. They are a lot simpler than the "nego" scripts. In the final game, the dialog is stored inside the .ELF file.
Note: the text in this sub-page is presented with custom formatting done by a conversion program; it is not stored this exact way in the game.
Contents
dds3.img\battle\script\0x2d.bmd
Japanese | Translation |
---|---|
ID:1(DUMMY_FAIL) オレ様の連れに 手ェ出すんじゃねぇ! ---------------------------------- ID:2(DUMMY_FAIL_ESCAPE) ヘッ、馬鹿が。 あばよ、ウスノロ。 ---------------------------------- ID:3(DUMMY_FAIL_ESCAPE_ANGRY) ケッ、やってられるかってんだ! あばよ! ---------------------------------- ID:4(DUMMY_REQ_FAIL_MONEY) ふざけろッ! ---------------------------------- ID:7(DUMMY_REQ_EMPTY_MONEY) …んだよテメェ、 持ち金が足りねえじゃねぇか! ---------------------------------- ID:8(DUMMY_REQ_EMPTY_MAG) …んだよテメェ、 持ってねえじゃねぇか! ---------------------------------- ID:9(DUMMY_REQ_EMPTY_ITEM) …んだよテメェ、 持ってねえじゃねェか! ---------------------------------- ID:10(DUMMY_FAIL_ATTACK) 死んで詫びろや! ---------------------------------- ID:11(DUMMY_PLAN_INVITE) オレ様を引き抜こうってか? ---------------------------------- ID:12(DUMMY_PLAN_MONEY) 何かよこせだァ? ---------------------------------- ID:13(DUMMY_PLAN_INFO) オレ様の秘密を聞き出そうってか? ---------------------------------- ID:14(DUMMY_STYLE_SUCCESS) あわわ・・・わ、わかったよ! わかったから、 いい大人が子供をイジメないでくれよ! ---------------------------------- ID:16(DUMMY_STYLE_FAIL) カツアゲ? ガキが笑わせんじゃねえ! ---------------------------------- ID:17(DUMMY_STYLE_FAIL2) お前・・・ダマそうとしてるだろ。 お前みたいなバカが 俺をハメようなんざ十年早ぇんだよ! ---------------------------------- ID:19(DUMMY_REQ_MONEY0) なら、[VAR(3)]円出してもらおうか。 ---------------------------------- ID:20(DUMMY_REQ_MONEY1) 安くしろだァ? チッ…… じゃあ[VAR(3)]円で勘弁してやる。 ---------------------------------- ID:21(DUMMY_REQ_MONEY2) まだ値切ろうってか? いっちょ前に足元見やがる…… ……[VAR(3)]円でどうだ? ---------------------------------- ID:22(DUMMY_REQ_MONEY3) [VAR(3)]円だ! これ以上はビタ一文譲れネェ! ---------------------------------- ID:23(DUMMY_REQ_MAG) [VAR(3)]MAGよこしな。 ---------------------------------- ID:24(DUMMY_REQ_ITEM) [VAR(3)]よこしな。 ---------------------------------- ID:25(DUMMY_REQ_SEL) 渡す 渡さない ---------------------------------- ID:26(DUMMY_REQ_CONTINUE) うーん、まだ足りねェな…… ---------------------------------- ID:27(DUMMY_HELP_SUCCESS) チッ、しょうがねえなァ… ---------------------------------- ID:28(DUMMY_HELP_FAIL) テメェの意見なんざ聞いてねー! ---------------------------------- ID:29(DUMMY_REQ_SUCCESS_HELP) ま、当然だな。 ---------------------------------- ID:30(DUMMY_REQ_SUCCESS_NOHELP) 当然だ。 ---------------------------------- ID:31(DUMMY_REQ_FAIL_HELP) テメェ、いい度胸だ! ---------------------------------- ID:32(DUMMY_REQ_FAIL_NOHELP) ふざけろッ! ---------------------------------- ID:33(DUMMY_SUCCESS_INVITE) いいだろう。 オレ様を連れていけ。 [VAR(1)]が仲魔になった ---------------------------------- ID:34(DUMMY_SUCCESS_MONEY) [VAR(3)]円だ。 これ持って失せな。 ---------------------------------- ID:35(DUMMY_SUCCESS_MAG) [VAR(3)]MAGだ。 これ持って失せな。 ---------------------------------- ID:36(DUMMY_SUCCESS_ITEM) [VAR(3)]だ。 これ持って失せな。 ---------------------------------- ID:37(DUMMY_SUCCESS_INFO) まあいい、教えてやる。 『ルイージ』って名前は、 兄貴の『類似』品だから付いたらしいぜ。 ヒデェよな。 ---------------------------------- ID:38(DUMMY_FAIL_INVITE) オレ様がテメェの仲魔だァ? 寝ぼけんな! ---------------------------------- ID:39(DUMMY_FAIL_MONEY) 豚が真珠を 欲しがってんじゃねえ! ---------------------------------- ID:40(DUMMY_FAIL_MAG) テメェなんざ MAG切らして死にやがれ! ---------------------------------- ID:41(DUMMY_FAIL_ITEM) 豚が真珠を 欲しがってんじゃねえ! ---------------------------------- ID:42(DUMMY_FAIL_INFO) テメェなんぞに話す事はねえ。 失せろ! ---------------------------------- ID:43(DUMMY_ERROR) まだ何か用か。 話はもう済んだろうが! |
ID:1(DUMMY_FAIL) Ey, buddy Hands off! ---------------------------------- ID:2(DUMMY_FAIL_ESCAPE) Heh, you idiot. Bye now, dumbass. ---------------------------------- ID:3(DUMMY_FAIL_ESCAPE_ANGRY) Tch, can do! Later! ---------------------------------- ID:4(DUMMY_REQ_FAIL_MONEY) Sike! ---------------------------------- ID:7(DUMMY_REQ_EMPTY_MONEY) ...Wha'wazzat, buddy? That ain't enough money! ---------------------------------- ID:8(DUMMY_REQ_EMPTY_MAG) ...Wha'wazzat, buddy? You ain't even got it! ---------------------------------- ID:9(DUMMY_REQ_EMPTY_ITEM) ...Wha'wazzat, buddy? You ain't even got it! ---------------------------------- ID:10(DUMMY_FAIL_ATTACK) You can apologize when you're dead! ---------------------------------- ID:11(DUMMY_PLAN_INVITE) Me, go with you? ---------------------------------- ID:12(DUMMY_PLAN_MONEY) Whaddya got to give me? ---------------------------------- ID:13(DUMMY_PLAN_INFO) Can ya let me in on somethin' about yourself? ---------------------------------- ID:14(DUMMY_STYLE_SUCCESS) O-o-oh...oh! I know! I get it now, You're a nice guy, not a bully! ---------------------------------- ID:16(DUMMY_STYLE_FAIL) Oh, you think it's funny to bully kids? 'Cause I ain't laughin'! ---------------------------------- ID:17(DUMMY_STYLE_FAIL2) You, damn, you're gonna be like that, then. Talk about an idiot, that's what you are. Gotta fuck me for ten years first, bud! ---------------------------------- ID:19(DUMMY_REQ_MONEY0) Hm, I'll take [VAR(3)] yen. ---------------------------------- ID:20(DUMMY_REQ_MONEY1) That's too much? Tch... Alright, I'll settle for [VAR(3)] yen. ---------------------------------- ID:21(DUMMY_REQ_MONEY2) Still gonna haggle me? You gotta grow up, man... ...[VAR(3)] yen sound okay? ---------------------------------- ID:22(DUMMY_REQ_MONEY3) [VAR(3)] yen! I'm not going any lower! ---------------------------------- ID:23(DUMMY_REQ_MAG) [VAR(3)]MAG is no good. ---------------------------------- ID:24(DUMMY_REQ_ITEM) [VAR(3)] is no good. ---------------------------------- ID:25(DUMMY_REQ_SEL) Hand over Don't hand over ---------------------------------- ID:26(DUMMY_REQ_CONTINUE) Yeeeah, let's try that again... ---------------------------------- ID:27(DUMMY_HELP_SUCCESS) Tch, can't be helped, can it... ---------------------------------- ID:28(DUMMY_HELP_FAIL) I didn't ask for your opinion! ---------------------------------- ID:29(DUMMY_REQ_SUCCESS_HELP) Mm, you're right. ---------------------------------- ID:30(DUMMY_REQ_SUCCESS_NOHELP) Right. ---------------------------------- ID:31(DUMMY_REQ_FAIL_HELP) Asshole, man up! ---------------------------------- ID:32(DUMMY_REQ_FAIL_NOHELP) Sike! ---------------------------------- ID:33(DUMMY_SUCCESS_INVITE) You're alright. Okay, take me away. [VAR(1)] joined you as a partner. ---------------------------------- ID:34(DUMMY_SUCCESS_MONEY) Here, [VAR(3)] yen. Now get lost! ---------------------------------- ID:35(DUMMY_SUCCESS_MAG) Here, [VAR(3)] MAG. Now get lost! ---------------------------------- ID:36(DUMMY_SUCCESS_ITEM) Here, [VAR(3)]. Now get lost! ---------------------------------- ID:37(DUMMY_SUCCESS_INFO) Oh alright, I'll spill it. I'm "Luigi." I think I'll go with you, you remind me of my big bro. Little chubby too. ---------------------------------- ID:38(DUMMY_FAIL_INVITE) Oh, you've already got someone just like me? You must be half asleep! ---------------------------------- ID:39(DUMMY_FAIL_MONEY) Only a pig would want that! ---------------------------------- ID:40(DUMMY_FAIL_MAG) What's your deal? If you don't have MAG, you're useless! ---------------------------------- ID:41(DUMMY_FAIL_ITEM) Only a pig would want that! ---------------------------------- ID:42(DUMMY_FAIL_INFO) Don't ever talk to me again. Beat it! ---------------------------------- ID:43(DUMMY_ERROR) Wait what were we talking about? Oh well, looks like we were done talking anyway! |
dds3.img\battle\script\0x46.bmd
Japanese | Translation |
---|---|
ID:14(DUMMY_STYLE_SUCCESS) お前スゲー頭いいな! オレ様感動したぜ。 ぜひ俺の金も使ってくれ! ---------------------------------- ID:16(DUMMY_STYLE_FAIL) ヘッ、 誰がお前みたいなガキの脅しで ビビるかよ! ---------------------------------- ID:17(DUMMY_STYLE_FAIL2) ヘンッ! お互い子供同士なら、 脅されたって怖くないぜ! 銚子に乗んな! |
ID:14(DUMMY_STYLE_SUCCESS) Wow, you're really smart! Honestly, I'm impressed. Put my money to good use! ---------------------------------- ID:16(DUMMY_STYLE_FAIL) Heh, who does this brat think he is? Makin' me nervous! ---------------------------------- ID:17(DUMMY_STYLE_FAIL2) Hah! Maybe if we bear each others' kids, I ain't scared of your threats, buddy! Now ride me like an empty bottle of sake! |
dds3.img\battle\script\0x56.bmd
Japanese | Translation |
---|---|
ID:17(DUMMY_STYLE_FAIL2) お前、バカじゃねえの? オレ、王様だぜ。 おどされて言う事聞くと思ってんの? |
ID:17(DUMMY_STYLE_FAIL2) You're not that smart, are ya? I'm the king, see. You think I'm really going to take you seriously? |
dds3.img\battle\script\dummy.bmd
Japanese | Translation |
---|---|
ID:1(DUMMY_FAIL) あ ---------------------------------- ID:2(DUMMY_FAIL_ESCAPE) ケッ、やってられるかってんだ! あばよ! ---------------------------------- ID:4(DUMMY_REQ_FAIL_MONEY) 死んで詫びろや! ---------------------------------- ID:11(DUMMY_PLAN_INVITE) オレ様を引き抜くってか? ---------------------------------- ID:12(DUMMY_PLAN_MONEY) 何かよこせってか? ---------------------------------- ID:13(DUMMY_PLAN_INFO) いい情報はないかだと? ---------------------------------- ID:14(DUMMY_STYLE_SUCCESS) キラーメッセージ#1 ---------------------------------- ID:15(DUMMY_STYLE_SUCCESS2) キラーメッセージ#2 ---------------------------------- ID:16(DUMMY_STYLE_FAIL) ヘッ、それで脅してるつもりか? ガキはとっとと帰んな。 ---------------------------------- ID:17(DUMMY_STYLE_FAIL2) バ~カ。 アタマ弱いお前に だまされるオレかよ! ---------------------------------- ID:18(DUMMY_REQ_MONEY) 魔貨 ---------------------------------- ID:23(DUMMY_REQ_MAG) マグネタイト ---------------------------------- ID:24(DUMMY_REQ_ITEM) アイテム ---------------------------------- ID:25(DUMMY_REQ_SEL) はい いいえ ---------------------------------- ID:43(DUMMY_ERROR) まだ何か用か。 話はもう済んだろうが! |
ID:1(DUMMY_FAIL) A ---------------------------------- ID:2(DUMMY_FAIL_ESCAPE) Tch, can do! Later! ---------------------------------- ID:4(DUMMY_REQ_FAIL_MONEY) You can apologize when you're dead! ---------------------------------- ID:11(DUMMY_PLAN_INVITE) Me, go with you? ---------------------------------- ID:12(DUMMY_PLAN_MONEY) What have you got for me? ---------------------------------- ID:13(DUMMY_PLAN_INFO) Got any good info? ---------------------------------- ID:14(DUMMY_STYLE_SUCCESS) Killer Message #1 ---------------------------------- ID:15(DUMMY_STYLE_SUCCESS2) Killer Message #2 ---------------------------------- ID:16(DUMMY_STYLE_FAIL) Heh, you making a threat with that? Kid's got teeth... ---------------------------------- ID:17(DUMMY_STYLE_FAIL2) Moooron! Man, you're SO dumb! I feel like I'm cheating here! ---------------------------------- ID:18(DUMMY_REQ_MONEY) Macca ---------------------------------- ID:23(DUMMY_REQ_MAG) Magnetite ---------------------------------- ID:24(DUMMY_REQ_ITEM) Item ---------------------------------- ID:25(DUMMY_REQ_SEL) Yes No ---------------------------------- ID:43(DUMMY_ERROR) Wait what were we talking about? Oh well, looks like we were done talking anyway! |
dds3.img\battle\script\test.bmd
Japanese | Translation |
---|---|
ID:1(DUMMY_FAIL) この野郎! オレ様の連れに 手ェ出すんじゃねぇ! |
ID:1(DUMMY_FAIL) Bastard! Ey, buddy Hands off! |
(Translations: Tailspark; RandomGuardian)