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Shin Megami Tensei IV

From The Cutting Room Floor
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Title Screen

Shin Megami Tensei IV

Developer: Atlus
Publisher: Atlus
Platform: Nintendo 3DS
Released in JP: May 23, 2013
Released in US: July 16, 2013
Released in EU: October 30, 2014
Released in KR: November 9, 2013


AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
Carts.png This game has revisional differences.


NotesIcon.png This game has a notes page

Shin Megami Tensei IV lets you become a technology-wielding samurai and fight|persuade|recruit|taunt demons.

Sub-Pages

TextIcon.png
Unused Dialogue
...Or so the mystic script says.
Shin-Megami-Tensei-IV-Demon-Dummy-Small.png
Legion Spreadsheet
SpreadsHEEt HO!
Shin-Megami-Tensei-IV-DevilDNA.png
Devil DNA
A cut feature that would allow you to change a demon's DNA during Fusion.
Shin-Megami-Tensei-IV-tetra256.png
Debug Menu
A working debug menu, which unfortunately doesn't have any visible option text.

Unused Maps

4_06 4_03 12_01 (Used)
Shin-Megami-Tensei-IV-unused-map-4 06(1).png Shin-Megami-Tensei-IV-unused-map-4 03(1).png Shin-Megami-Tensei-IV-unused-map-12 1(1).png
Shin-Megami-Tensei-IV-unused-map-4 06(2).png Shin-Megami-Tensei-IV-unused-map-4 03(2).png Shin-Megami-Tensei-IV-unused-map-12 1(2).png
Shin-Megami-Tensei-IV-unused-map-4 06(3).png Shin-Megami-Tensei-IV-unused-map-4 03(3).png Shin-Megami-Tensei-IV-unused-map-12 1(3).png

4_06 - Empty city location with basic, very dim lighting effects. The current location is shown as "Sunshine 60" which is very odd, as this is the name of a Demon's Domain. The Sunshine 60 Domain is actually used in the final game, but obviously it is not the same map as this one.

4_03 - The same location, but has updated geometry, added monsters, teleports and two entrances which are connected to the world map and the Ikebukuro Underground District. Obviously this was going to be used as the front side of Ikebukuro (in the final game, you enter the Underground directly from the world map).

12_01 - The same location, in which some geometry and the entrance to the Ikebukuro Underground District has been removed. In the final this location is a separate city on the world map.

43_01 43_02
Shin-Megami-Tensei-IV-unused-map-43 1.png Shin-Megami-Tensei-IV-unused-map-43 2.png
43_03 43_04
Shin-Megami-Tensei-IV-unused-map-43 3.png Shin-Megami-Tensei-IV-unused-map-43 4.png

43_01 - 43_04 - Empty locations (copies of the Infernal Tokyo map where you meet Walter in the very first cutscene) filled with "Dummy" messages. Probably for DLC use.

4_02
Shin-Megami-Tensei-IV-unused-map-4 02.png

4_02 - A small location placed near the ruined bridge in Ikebukuro. Has an inactive entrance.

18_06
Shin-Megami-Tensei-IV-unused-map-18 6.png

18_06 - Unfinished floor of the Reverse Hills dungeon with basic textures and lighting effects.

Unused Graphics

Mikado Castle

Hmmm...
To do:
More information about these Mikado backgrounds?
Unused Used
Shin-Megami-Tensei-IV-mikado-unused-bg01.stex.png Shin-Megami-Tensei-IV-mikado-used-back.png
Shin-Megami-Tensei-IV-mikado-unused-bg02.stex.png Shin-Megami-Tensei-IV-mikado-used-castle.png

bg Folder

Hmmm...
To do:
ID locations, add final location images. Images with no final version will be identified as such.
Location Name Unused Used
Mikado Casualry Area Shin-Megami-Tensei-IV-bg-folder-2d eve bg001.stex.png Shin-Megami-Tensei-IV-bg-used-2dbg011.stex.png
Mikado Luxuror Area Shin-Megami-Tensei-IV-bg-folder-2d eve bg002.stex.png Shin-Megami-Tensei-IV-bg-used-2dbg098.stex.png
Shin-Megami-Tensei-IV-bg-folder-2d eve bg003.stex.png
Shin-Megami-Tensei-IV-bg-folder-2d eve bg004.stex.png
Shin-Megami-Tensei-IV-bg-folder-2d eve bg005.stex.png Shin-Megami-Tensei-IV-bg-used-2dbg048.stex.png
Hunter's Association Shin-Megami-Tensei-IV-bg-folder-2d eve bg006.stex.png Shin-Megami-Tensei-IV-bg-used-2dbg087.stex.png
Shin-Megami-Tensei-IV-bg-folder-2d eve bg007.stex.png
Ueno, Shinobazu Pond. This appears to be an early in-game screencap used as a placeholder. The area is in an earlier state of development, but the most interesting thing about this screencap is the bright pink sky framed with dark buildings; in the final game, the sky is much darker (owing to the cavern ceiling) and the buildings are lit with electricity. Shin-Megami-Tensei-IV-bg-folder-2d eve bg009.stex.png
Mikado Castle Interior Shin-Megami-Tensei-IV-bg-folder-2d eve bg011.stex.png Shin-Megami-Tensei-IV-bg-used-2dbg010.stex.png
Mikado Castle Menu? Shin-Megami-Tensei-IV-bg-folder-2d eve bg012.stex.png
Mikado Castle: Barracks Shin-Megami-Tensei-IV-bg-folder-2d eve bg013.stex.png Shin-Megami-Tensei-IV-bg-used-2dbg005.stex.png
Mikado Castle: Aquila Statue Plaza Shin-Megami-Tensei-IV-bg-folder-2d eve bg014.stex.png Shin-Megami-Tensei-IV-bg-used-2dbg006.stex.png
Mikado Castle: K's Tavern Shin-Megami-Tensei-IV-bg-folder-2d eve bg015.stex.png Shin-Megami-Tensei-IV-bg-used-2dbg009.stex.png
Naraku 7th Stratum Exit Gate; uses an early in-game screenshot as placeholder. Shin-Megami-Tensei-IV-bg-folder-2d eve bg016.stex.png Shin-Megami-Tensei-IV-bg-used-2dbg022.stex.png
Naraku 7th Stratum Boss Room; uses an early in-game screenshot as placeholder. Shin-Megami-Tensei-IV-bg-folder-2d eve bg017.stex.png Shin-Megami-Tensei-IV-bg-used-2dbg023.stex.png
Kasumigaseki Counter-Demon Force Base side room Shin-Megami-Tensei-IV-bg-folder-2d eve bg018.stex.png Shin-Megami-Tensei-IV-bg-used-2dbg036.stex.png
Mikado Bakery Shin-Megami-Tensei-IV-bg-folder-2d eve bg019.stex.png Shin-Megami-Tensei-IV-bg-used-2dbg015.stex.png
Jonathan Vision, Prologue Shin-Megami-Tensei-IV-bg-folder-bg001.stex.png Shin-Megami-Tensei-IV-bg-used-2dbg002.stex.png
Kiccigiorgi Forest (?) Shin-Megami-Tensei-IV-bg-folder-bg002.stex.png Shin-Megami-Tensei-IV-bg-used-2dbg019.stex.png
Kiccigiorgi Shin-Megami-Tensei-IV-bg-folder-bg003.stex.png Shin-Megami-Tensei-IV-bg-used-2dbg031.stex.png

BUSTUPBG Folder

Hmmm...
To do:
ID locations, add final location images. Images with no final version will be identified as such.
Location Name Unused Used
Mikado Aquila Statue Plaza Shin-Megami-Tensei-IV-bg02.stex.png Shin-Megami-Tensei-IV-bustupBG-3dbg023.stex.png
Shinjuku National Park Cocoon Site Shin-Megami-Tensei-IV-bg03.stex.png Shin-Megami-Tensei-IV-3dbg070.stex.png
Mikado Luxuror Area Shin-Megami-Tensei-IV-bg04.stex.png Shin-Megami-Tensei-IV-bustupBG-3dbg001.stex.png
Mikado Monastery Shin-Megami-Tensei-IV-bustupBG.stex.png Shin-Megami-Tensei-IV-bustupBG-3dbg029.stex.png

dispTest Folder

Shin-Megami-Tensei-IV-BG test002.stex.png Shin-Megami-Tensei-IV-oyaji test001.stex.png

Apparently an early test for the Cathedral of Shadows, with some reused assets.

item Folder

Shin-Megami-Tensei-IV-item-s wnd 07 police.stex.png Shin-Megami-Tensei-IV-item-s wnd 08 phone call.stex.png

Grimoire

Shin-Megami-Tensei-IV-grimoire-grimoirebg001.stex.png Shin-Megami-Tensei-IV-grimoire-grimoireparts001.stex.png

This would have been used to record "Legion Skills", a removed gameplay function which you can see Shin_Megami_Tensei_IV#Legion_Skills here.

Placeholders

Shin-Megami-Tensei-IV-Save-Icon-Small.png Shin-Megami-Tensei-IV-Save-Icon-Large.png

A small and large version of an external save data icon from the Nintendo 3DS software development kit.


Shin-Megami-Tensei-IV-Death-Effect.png

A visual effect with "death dissolve" written on it.


Shin-Megami-Tensei-IV-Placeholder-Mikado.png

A placeholder Mikado icon. The text translates to "dummy".


Shin-Megami-Tensei-IV-Bust-Placeholder.png

A placeholder graphic for character bust images. The text translates to "no bust up".


EtrianOdyssey4-Font-f09 001.png

One of the main fonts from Persona 4 is in the font folder.


Etrian-Odyssey-Test-P4-Protagonist.png

The protagonist from Persona 4 can be found in a test folder.


Shin-Megami-Tensei-IV-Demon-Dummy-Small.png Shin-Megami-Tensei-IV-Demon-Dummy-Large.png

A small and large version of a placeholder demon portrait featuring Jack Frost. The text on top says "dummy".


Shin-Megami-Tensei-IV-Legion-Placeholder.png

A placeholder for horde portraits. There are copies for numbers 000, 017 through 040, and 042 through 048.

Sanat

Early Final
Shin-Megami-Tensei-IV-Sanat-Early.png Shin-Megami-Tensei-IV-Sanat-Final.png

Ancient of Days

Early Final
Shin-Megami-Tensei-IV-Ancient-of-Days-Early.png Shin-Megami-Tensei-IV-Ancient-of-Days-Final.png

Early sketch versions of two DLC bosses are leftover in the game, alongside their final versions.

Shin-Megami-Tensei-IV-Logo-Early.png

An early version of the logo for the game.


Shin-Megami-Tensei-IV-Flynn-Early.png Shin-Megami-Tensei-IV-Isabeau-Early.png Shin-Megami-Tensei-IV-Jonathan-Early.png Shin-Megami-Tensei-IV-Walter-Early.png

Early colored sketch versions of Flynn, Isabeau, Jonathan, and Walter's key portraits.


Shin-Megami-Tensei-IV-Placeholder-BG-1.png Shin-Megami-Tensei-IV-Placeholder-BG-2.png

Two placeholder background images remain in \tex\stex\bg.

(Source: Original TCRF research)

Early Interface Graphics

Shin-Megami-Tensei-IV-early-interface-battle sita01.stex.png

The player is called "Futsuo Hero" and is using a Strange Journey sprite. The demons are White Rider, Pisaca, and Asherah. Interestingly, "Futsuo" is a name used for the SMT1 protagonist in Kazuma Kaneko Complete Illustration Works. White Rider's attack description is "To One Enemy, Effect: None" (敵単体/1回 /追加・なし). Finally, demons cannot defend in the final game as they could in earlier SMT titles.

Shin-Megami-Tensei-IV-early-interface-camp sita01.stex.png

The player is called Flynn here, but uses a sprite of the protagonist from the first game. The demons are White Rider, Thor, Asherah (party row), Pisaca, Nekomata, Tao Tie/Toutetsu (unused until Apocalypse), and Goblin on the second row, Mokoi, Koppa Tengu, Apsaras, Sylph (asleep) on the third row, and Katakirauwa and Ganesha on the final row. There is a "x2" mark on White Rider's status icon, but the significance of this is unknown.

Shin-Megami-Tensei-IV-early-interface-battletest002.stex.png

There are several status effects that don't exist in the final, including Bomb (used in Soul Hackers), Down (used in Persona titles, and probably evolved into Smirk), Paralyze (only its lighter version, Bind, is used), and Close (used and localized as "Mute" in Apocalypse). Paralyze uses the same abbreviation as in other titles of the series such as SMT:If and SMT2.

Shin-Megami-Tensei-IV-early-interface-battletest001.stex.png

Shin-Megami-Tensei-IV-early-interface-battletest003.stex.png

Yet another command window for combat, presumably a mockup later in development since the "white squares" background is present. This time the protagonist sprite is the main character from Strange Journey. Fittingly, the first demon is Mastema, with Asherah (again) and the Soul Hackers version of Pixie (the final game uses the series staple Pixie design). R is used to initiate Auto-Battle in the final version, but here X is used, with R seemingly being relegated to Guest Party Members. There is an unusual "SP" gauge on the hero here, the use of which is unknown, but might be connected to the Assist Gauge in Apocalypse. The protagonist's name here is "主人公八文字まで", which means "Hero('s name) is limit 8 characters.".


Shin-Megami-Tensei-IV-camp pic01.stex.png Shin-Megami-Tensei-IV-finger001.stex.png Shin-Megami-Tensei-IV-messagewindow01.stex.png

This looks closer to the final game's menus, but it still has the somewhat strange Wipeout-style menu design. More text:

Text Translation
アイテムを確認・使用します。貴重品を確認します。 You can use items and access valuables.

Format:
Japanese
Translation
English Name if different

回復薬
Recovery pill
Medicine?
魔石
Magic Stone
Life Stone
宝玉
Jewel
Bead
宝玉輪
Jewel Ring
Bead Chain
チャクラポット
Chakra Pot
グレイトチャクラ
Great Chakra
道返玉
Return Orb
Revival Bead
パトラストーン
Patra Stone
ディスポイズン
Dis-Poison
アムリタソーダ
Amrita Soda
チャクラ金剛丹
Chakra Kongoutan
Doesn't appear in the final game
チャクラ金剛丹
Chakra Kongoutan
カの香
Strength Incense
運の香
Luck Incense
魔の香
Magic Incense

Item description at the bottom (for the "Return Orb"):

Text Translation
HPが最大値の50%の状態で、味方単体を死亡から復活させる。 Resurrect a single ally from death at 50% HP.

Unused Voice Clips

Sound File Line Comments
Burroughs: Oh, one more thing... Apparently you were intended to buy the augmented reality feature that highlights staircases, shops, etc. as a Burroughs App. This conversation appears during the tutorial, right after receiving the quest to recruit a demon. Since this would make most resource spots either inaccessible or at the very least would not display an icon, and since for a majority of the game your only options for gaining money is from either using the "Fundraise" App, or collecting relics from the aforementioned resource spots, making this App always-on was a very good idea.
Burroughs: There's an app I really think you should try out, Master.
Burroughs: It's called "AR." Do you want me to explain how it works?
Burroughs: All right, I'll display the info for you again.
Burroughs: If you intend to use AR guidance, don't forget to pick up that app.
Mido: Welcome to the Cathedral of Shadows, where demons gather... An alternate take for Mido's line upon entering the Fusion App.
これで、5人目か?
ほれ、お前の分だ。キッチリ装備しておけよ。 Well, it's your's. Gear up.
黒きサムライを殺せよ。破棄しておいてあげるわね。 Burroughs: "Kill the Black Samurai." I'll get rid of it.
ワルター、気をつけろ。様子がおかしい。 Jonathan: Walter, be careful. Something is strange.
待て。2人とも。 Jonathan: Wait, you two.
Jonathan: Let's wait and see. It's top priority that we know the whole situation.
Jonathan: I also agree with your opinion.
Jonathan: Let's wait and see. This may be a valuable source of information.
少し様子を伺おう。今は状況を知ることが先決だ。
僕も君の意見に賛成だ。
少し様子を伺おう。貴重な情報源になるかもしれない。
オレっちが、ゴミ漁りってことで、正面玄関を開けてもらうからよ。 Demon:
もう来ないかと思ってたが、君が来るのを待っていたよ。 I was waiting for you to come, but I didn't think you would show.
見たか新人!これが、軍勢召喚レギオンスキルだ! Have a look, Rookie! This is the summoned Horde's Legion Skill!!
人間の肉で育ったコイツらの餌になっちまいな!
マスター、ホワイトメンのサーチ結果を教えてあげる。 Burroughs: Here is the result of the search on the White, Master.
[This would have been used during the Issachar White battle, but isn't, at least in the English version.]
私としたことが…。とんだ愚問だったみたいね。 What I did... Looks like that was a dumb question.
ならば、決着を付けましょうか!互いの主力を尽くして!!
Sound File Line Translation
Mido: ほう どうやら、レギオンスキルを手に入れたようだな。 Oh? I see you've learned a Legion Skill.
Mido: レギオンスキルに関するチュートリアルを聞いておくか? Would you like to hear a tutorial on Legion Skills?
Mido: レギオンスキルを再習得したい時は、「軍勢全書」を選ぶがよい。 When you want to relearn a Legion Skill, use the Horde Compendium.
Mido: レギオンスキルとは、悪魔の軍勢を一時的に召喚する魔法だ。 Legion Skills allow you to momentarily summon a demon horde.
Mido: 軍勢は強力なスキルを送り出し、お前を助けてくれるだろう。 The summoned horde will help you out in battle by unleashing a powerful skill.
Mido: ただし、ガントレットに登録しておけるレギオンスキルの数は限られている。 However, do know that there's a limit to how many Legion Skills you can save to your Gauntlet.
Mido: 多数の悪魔を一度に扱うため、ガントレットが膨大な計算を行うからだ。 This is because summoning so many demons all at once takes a computational toll on your Gauntlet.
Mido: したがって、お前はレギオンスキルの取捨選択に悩まされるだろう。 I'm sure that leaves you with you some tough decisions about which Legion Skills to keep and which to toss out.
Mido: そこで、新機能を用意しておいたぞ! Luckily for you, I've prepared a new feature to help you deal with just that!
Mido: レギオンスキルを登録するグリムワール・・・その名も、「軍勢全書」だ。 Introducing the Grimoire, AKA the Horde Compendium. This is where all of your Legion Skills are registered.
Mido: メニューを見るがよい。軍勢全書の項目が追加されているだろう。 Look at the menu. You'll notice that the Horde Compendium option is now available.
Mido: お前が今までに習得したレギオンスキルは全てその中に登録されている。 Every Legion Skill you've learned up until now is contained within its pages.
Mido: スキルの内容を確認できるのは勿論、再び習得しなおしたいスキルがあれば You can, of course, use the Horde Compendium to remind yourself what each Legion Skill does. But, if there's a Legion Skill you want to relearn...
Mido: マッカと引き換えに、いつでも習得しなおすことができるぞ。 Well, all it takes is some Macca and you can relearn it at any time.
Mido: さて、チュートリアルは以上だ。 That's all for my tutorial.
Mido: バトルの切り札、レギオンスキル。その切り札がズラリと並ぶ軍勢全書。 Legion Skills are a major trump card in battles and your Horde Compendium is chock full of them.
Mido: この新たなの悪魔の業を是非とも活用してみるがよい。 I suggest making use of these newfound demon skills of yours now that you have them.
(Transcription & Translations: PepsimanGB)

Unused Demon

The demon Cait Sith was planned to be included in the game's vast array of demons, but was ultimately dropped. The only remains of it are all of its relevant graphics, as well as its removal being mentioned in a development spreadsheet.

Shin-Megami-Tensei-IV-devbu386-stex.pngShin-Megami-Tensei-IV-en386-stex.pngShin-Megami-Tensei-IV-st bu en386-stex.png

Unused Text

Legion Skills

A cut feature called Legion Skills has text remnants in a few files. "Legion" is the internal name for the group Horde enemies throughout the game. Hordes are not recruitable, but apparently it was possible to learn unique skills through attempting to recruit them. It seems originally there were going to be a lot more Hordes, as conversation text exists that implies groups of same personality demons were once a thing (see Unused Dialogue).

battle\talk\TalkSystem.mbm

Legion Skills are powerful skills where you can temporarily summon an army of demons.
By successfully Scouting a group of demons, you can earn the Legion Skill of that group.
There are other Legion Skills other than the one you just obtained, so try Scouting other groups of demons when you run into one.
Mido of the Cathedral of Shadow knows the details about Legion Skills. When this battle ends try started the application.

bible\bible.mbm

Mido
You do not have enough Macca to set that Legion Skill.

event\e717\e717.mbm

Hey, prentice. Looks like you’re
taking part in the little competition
that’s up on the board.
Legion Skills can be very powerful
weapons in a Samurai’s quiver.
This quest will teach you how to
attain these skills.
Is there anything you wish to know?
”What is a Legion Skill?”
”How cam I attain Legion Skills?”
”Not really, no.”
Legion Skills are skills that demons
can use when gathered into hordes.
Under a Samurai’s command, they are
strong attacks that temporarily
summon a group of demons.
These hordes can be troublesome foes,
but if you can convince one to help
you, it can be a tremendous asset.
If you are going to be a real Samurai,
you should be able to use one or two
Legion Skills.
Legion Skills are attained from
demon hordes.
Hordes are pretty easy to find,
since they look like swarms.
Once you enter battle, try using the
”Scout” command while in conversation
with the demons.
If you are successful, the horde may
”teach” you the Legion Skill.
...This is possible by having them
Whisper the skill to you.
Don’t worry; it’s not difficult.
If you can make demons your allies
singularly, this is about the same.
Well, according to my information,
demon hordes tend to appear between
the 3rd and 5th levels of Naraku.
Once you have attained a Legion Skill,
come show it to me, and I’ll judge
it for you.
Legion Skills can be very powerful
weapons in a Samurai’s quiver.
This quest will teach you how to
attain these skills.
Is there anything you wish to know?
Ah, yes. It seems you do have a
Legion Skill.
Well, well, you’ve exceeded my
expectations. You’re in first place.
We’ve all been betting on the outcome
of the competition...
Looks like K’s gonna take the pot.
That guy sure knows how to pick ’em.
Well, that’s the joy of
Challenge Quests.
Good luck to you, prentice.
What’s wrong? If you don’t hurry,
the others are going to beat you
to it.
Well, according to my information,
demon hordes tend to appear between
the 3rd and 5th levels of Naraku.
Once you have attained a Legion Skill,
come show it to me, and I’ll judge
it for you.
Hey, prentice. Looks like you’re
taking part in the little competition
that’s up on the board.
Legion Skills can be very powerful
weapons in a Samurai’s quiver.
...Wait a minute, do you already
have one?
Why don’t you ask Mido from the
Cathedral of Shadows? He’s the
expert on this sort of thing.
Anyway, first you must obtain a
contract with a demon.
That way, Mido can give you a thorough
explanation on how to fuse demons.

A2 Version Leftovers

Several texts from a build of the game called "A2" are leftover in event files.

e615\e615.mbm

〉 α2ROM will not display the demon’s
signal.
〉 In the final game, the demon’s
location will be marked on your map.
〉 But, for now, go to B4 of Naraku,
because that’s where the demon is.
Trust us!
〉 The demon’s marker has moved to B7.
〉 Proceed to B7 of Naraku.
〉 By the way, in the full version,
the marker will randomly move around
the area.
〉 Defeat the demon before it moves
again.

The context of these are unknown, as only demons in certain Challenge Quests are marked on the map in the final game. "B7 of Naraku" would likely be the Sky Upper Scaffolding but no "moving" demons appear there in the final; the closest would be the Demiurge Challenge Quest late in the game.

e921\e921.mbm

Japanese Translation
A2ROM[用/よう]はレベル20から[開始/かいし]されます

キャンプメニューからステータスを[選択/せんたく]し [好/この]みのアーサーアプリを[取得/しゅとく]して[下/くだ]さい

The A2 ROM one starts at level 20.

From the pause menu, go into the stats screen and choose whichever Arthur Apps you like.

Contextual ambiguities are present in the original Japanese text, making it difficult to fully decipher what it's referencing, specifically what actually starts at level 20 and what Arthur Apps are. At this point "Arthur Apps" might be referring to an early version of Burroughs Apps using Strange Journey's Arthur AI character. Since the Gauntlets are actually taken from Demonica suits in SMTIV, it was probably intended that Arthur was the AI instead of Burroughs.

Build Data

BuildMode_gamecard.txt

ROM_MODE
CARD_MODE

zzz_dummy\BuildMode.txt

PC_MODE
NO_SOUND

Miscellaneous

Test

Dummy

Not Used

NOT USED

RESERVED

Reserve

Dummy Message

DUMMY MESSAGE

テスト

ダミーメッセージ

These strings appear multiple times across various files. The last two strings translate to "test" and "dummy message" respectively.

Model Oddities

Shin-Megami-Tensei-IV-Soldier.png

The opening animation contains a Mikado soldier looking at a billboard. The camera view only shows the back of this character, making his face mostly hidden. Interestingly, this unused design resembles a Kazuma Kaneko character rather than a Masayuki Doi character.

Opening In-Game
Shin-Megami-Tensei-IV-Soldier-Face-Intro.png Shin-Megami-Tensei-IV-Soldier-Face-ingame.png

Revisional Differences

A patch was made available on the eShop on August 5, 2013 that updated the StreetPass feature.