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Shrek: Fairy Tale Freakdown

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Title Screen

Shrek: Fairy Tale Freakdown

Developer: Prolific Publishing
Publisher: TDK Mediactive
Platform: Game Boy Color
Released in US: May 29, 2001
Released in EU: 2001

CopyrightIcon.png This game has hidden developer credits.

A fighting game based on the movie. A bad one at that. It can literally be beaten in under 10 minutes.

Developer Credits

Within the ROM are rather nicely organized credits.

Prolific Publishing, Inc. 
Game Boy Color Team

James J. Host "James the Animal Tamer" -- Lead GBC programmer, Lead tools programmer, processing
Chris Chu "CC" -- GBC programmer, AI programmer, tools, some processing
Edgar C. Tolentino "Edgar" --  GBC programmer, tools, processing
William A. Ware -- GBC programmer, tools, some technical design, processing
John L. Saleigh "The lobsters are everywhere" -- (legacy) Level building tool

Derek W. Frost -- Game Designer

Derek W. Frost -- Lead artist, Lead level builder, Lead Animator
Michele M. Rivera -- Production Artist
Spincer Wilkins -- Artist
Edgar C. Tolentino -- Animator
William A. Ware -- Associate Animator
James J. Host -- Associate Animator
Aaron Koblin -- Associate Animator

John Harvey -- Music composition, Sound design

Matthew Miller -- Producer (A Busy Man)
Baron R. K. Von Wolfsheild -- Technical Design Assistance, Diplomatic relations
Russell Mix -- The Deal

Pirates leave no footprints.