If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Shrek: Reekin' Havoc

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Shrek: Reekin' Havoc

Developer: TOSE[1]
Publisher: TDK Mediactive[1]
Platform: Game Boy Advance
Released in US: July 30, 2003[1]
Released in EU: October 24, 2003[1]


DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.


A mediocre sidescrolling beat 'em up that is based on the movie.

Unused Text

Build Date

Version Hex Address Date
US 0x4D090 2003/05/06 16:19:32
Europe 0x4D097 2003/05/13 13:43:59

Debug Leftovers

Leftovers from a debug menu that does not appear to be functional anymore.

Debug Menu

Stage  Select
Map Select
Start Select
Player Select
SPR View
Sound Test
Kobako
FinalResult
Language
Difficulty
SaveKill
U/D : Cursor Move
L/R : Value Change
A   : Go Next
Stage1
Stage2
Stage3
Stage4
Stage5
Stage6
Stage7
Stage8
Stage9
Stage10

Object Viewer

@
Object No.
Animation No.
Anime Loop ON OFF
U/D : Cursor Move
L/R : Value Change
A   : Restart Animation
B   : Go Back
SHReK
Fiona

Sound Test

U/D : Cursor Move
L/R : Page Change
A   : Play Sound
B   : Go Back
SELECT : Music Stop 
BGM00
BGM01
BGM02
BGM03
BGM04
BGM05
BGM06
BGM07
BGM08
BGM09
BGM10
BGM11
BGM12
BGM13
BGM14
BGM15
BGM16
BGM17
BGM18
SE00
SE01
SE02
SE03
SE04
SE05
SE06
SE07
SE08
SE09
SE10
SE11
SE12
SE13
SE14
SE15
SE16
SE17
SE18
SE19
SE20
SE21
SE22
SE23
SE24
SE25
SE26
SE27
SE28
SE29
SE30
SE31
SE32
SE33
SE34
SE35
SE36
SE37
SE38
SE39
SE40
SE41
SE42
SE43
SE44
SE45
SE46
SE47
SE48
SE49
SE50
SE51
SE52
SE53
SE54
SE55
SE56
SE57
SE58
SE59
SE60
SE61
SE62
SE63
SE64
SE65
SE66
SE67
SE68
SE69
SE70
SE71
SE72
SE73
SE74
SE75
SE76
SE77
SE78
SE79
SE80
SE81
SE82
SE83
SE84
SE85
SE86
SE87
SE88
SE89
SE90

Miscellaneous

PRESENT FIGURE = ..0...1...2...3...4...5...6...7...8...9
End
Language
Difficulty
MapNo
StartNo 
MaxLife
MaxPower
NowLife
NowPower
Combo
Score
Coins
Remains
EventList
Continue
Clear
Suicide
Index   = . 
Regist  = . 
Num Tp  = . 
Num Id  = . 
Type    = . 
SubType = . 
Posi X  = . 
Posi Y  = .
START BUTTON (EXIT)
A BUTTON (DECISION)
B BUTTON (CANCEL)
UP or DOWN KEY (SELECT)
LEFT or RIGHT KEY (FIGURE)
A or B BUTTON (BACK)
LEFT or RIGHT KEY (SELECT)
(HEART_S)   ...
(HEART_M)   ...
(HEART_L)   ...
(POWER_S)   ...
(LIFE_S)    ...
(SPECIAL_S) ...
(COIN)      ...
(COIN_BAG)  ...
(CLUB)      ...
(SWORD)     ...
(STONE)     ...
(CLUB_ATK)  ...
(SWORD_ATK) ...
(KIBAKO)      . 
(KIBAKO_B)    . 
(TARU1)       . 
(TARU2)       . 
(TUBO)        . 
(ST4_2_0)     . 
(ST4_4_0)     . 
(ST4_7_0)     . 
(ST4_8_0)     . 
(ST4_8_1)     . 
(ST6_FIRE)    . 
(ST6_9_0)     . 
(ST6_11_0)    . 
(ST6_12_0)    . 
(ST6_13_0)    . 
(ST6_16_0)    . 
(ST6_18_0)    . 
(ST6_18_1)    . 
(ST2_IWA)     . 
(ST2_IWA_S)   . 
(ST2_5_HASHI) . 
(ST2_5_DOOR)  . 
(ST5_2_0)     . 
(ST5_2_1)     . 
(ST5_2_2)     . 
(LUMP)        . 
(ST5_12_0)    . 
(PRISON)      .
(PINOBODY)   .. 
(MASKWELL)   .. 
(PRISONBACK) .. 
(LEVELFONT)  ..
(MAPCHANGE)
(PINOCCHIO_SUB1)
(PINOCCHIO_SUB2)
(PINOCCHIO_SUB3)
(PINOCCHIO_SUB4)
(RABBIT_SUB1)
(NORMA_1)     .
(NORMA_2)     .
(NORMA_3)     .
(NORMA_4)     .
(NORMA_5)     .
(NORMA_6)     .
(SPECIAL)     .
(ENEOUT)      .
(DEMO_COMN)   .
(DEV_HASHIGO) .
(DEV_ROPE)    .
(DEV_IVY)     .
(SEARASTER)   .

References