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Shrek: Reekin' Havoc

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Title Screen

Shrek: Reekin' Havoc

Developer: TOSE
Publisher: TDK Mediactive
Platform: Game Boy Advance
Released in US: July 30, 2003
Released in EU: October 24, 2003


DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.


A mediocre sidescrolling beat 'em up that is based on the movie.

Build Date

In the US version at 0x4D090:

2003/05/06 16:19:32

and in the European version at 0x4D097

2003/05/13 13:43:59

Misc. Text

PRESENT FIGURE = ..0...1...2...3...4...5...6...7...8...9


End
Language
Difficulty
MapNo
StartNo 
MaxLife
MaxPower
NowLife
NowPower
Combo
Score
Coins
Remains
EventList


Continue
Clear
Suicide


Index   = . 
Regist  = . 
Num Tp  = . 
Num Id  = . 
Type    = . 
SubType = . 
Posi X  = . 
Posi Y  = .


START BUTTON (EXIT)
A BUTTON (DECISION)
B BUTTON (CANCEL)
UP or DOWN KEY (SELECT)
LEFT or RIGHT KEY (FIGURE)
A or B BUTTON (BACK)
LEFT or RIGHT KEY (SELECT)


(HEART_S)   ...
(HEART_M)   ...
(HEART_L)   ...
(POWER_S)   ...
(LIFE_S)    ...
(SPECIAL_S) ...
(COIN)      ...
(COIN_BAG)  ...
(CLUB)      ...
(SWORD)     ...
(STONE)     ...
(CLUB_ATK)  ...
(SWORD_ATK) ...


(KIBAKO)      . 
(KIBAKO_B)    . 
(TARU1)       . 
(TARU2)       . 
(TUBO)        . 
(ST4_2_0)     . 
(ST4_4_0)     . 
(ST4_7_0)     . 
(ST4_8_0)     . 
(ST4_8_1)     . 
(ST6_FIRE)    . 
(ST6_9_0)     . 
(ST6_11_0)    . 
(ST6_12_0)    . 
(ST6_13_0)    . 
(ST6_16_0)    . 
(ST6_18_0)    . 
(ST6_18_1)    . 
(ST2_IWA)     . 
(ST2_IWA_S)   . 
(ST2_5_HASHI) . 
(ST2_5_DOOR)  . 
(ST5_2_0)     . 
(ST5_2_1)     . 
(ST5_2_2)     . 
(LUMP)        . 
(ST5_12_0)    . 
(PRISON)      .


(PINOBODY)   .. 
(MASKWELL)   .. 
(PRISONBACK) .. 
(LEVELFONT)  ..


(MAPCHANGE)
(PINOCCHIO_SUB1)
(PINOCCHIO_SUB2)
(PINOCCHIO_SUB3)
(PINOCCHIO_SUB4)
(RABBIT_SUB1)


(NORMA_1)     .
(NORMA_2)     .
(NORMA_3)     .
(NORMA_4)     .
(NORMA_5)     .
(NORMA_6)     .
(SPECIAL)     .
(ENEOUT)      .
(DEMO_COMN)   .
(DEV_HASHIGO) .
(DEV_ROPE)    .
(DEV_IVY)     .
(SEARASTER)   .

An object viewer, leftover from a debug mode.

@
Object No.
Animation No.
Anime Loop ON OFF
U/D : Cursor Move
L/R : Value Change
A   : Restart Animation
B   : Go Back
SHReK
Fiona

A debug menu.

Stage  Select
Map Select
Start Select
Player Select
SPR View
Sound Test
Kobako
FinalResult
Language
Difficulty
SaveKill
U/D : Cursor Move
L/R : Value Change
A   : Go Next
Stage1
Stage2
Stage3
Stage4
Stage5
Stage6
Stage7
Stage8
Stage9
Stage10

A sound test.

U/D : Cursor Move
L/R : Page Change
A   : Play Sound
B   : Go Back
SELECT : Music Stop 
BGM00
BGM01
BGM02
BGM03
BGM04
BGM05
BGM06
BGM07
BGM08
BGM09
BGM10
BGM11
BGM12
BGM13
BGM14
BGM15
BGM16
BGM17
BGM18
SE00
SE01
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