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Solar Jetman: Hunt for the Golden Warpship

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Title Screen

Solar Jetman: Hunt for the Golden Warpship

Developers: Zippo Games, Rare
Publishers: Tradewest (US), Nintendo (Europe)
Platform: NES
Released in US: September 1990
Released in EU: September 26, 1991


AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.
RegionIcon.png This game has regional differences.


DCIcon.png This game has a Data Crystal page

Solar Jetman is a Gravitar-esque space exploration/shooter and the sequel to Lunar Jetman, an Ultimate Play The Game title on the ZX Spectrum.

Hmmm...
To do:
"ZIPPO!" is used as the reset string

Unused Graphics

Sj hud.PNG

Alternate fuel/weapon meter parts, loaded into the other CHR-RAM bank and not animated like the ones that are used. Note that the entire number font is also loaded into this bank but actually overwritten.

Preludon Map

SolarJetman Planet1PreludonMap.png

As of Planet 2, Mexomorf, you can obtain a Mapping Device that allows you to see a map of the nearby area. However, a map of Planet 1, Preludon, exists and can be accessed by using a password that gives you a Mapping Device early (such as KBBKBBDBDGBB).

Since the entire planet is only about 25% of the map screen, it's a little buggy, but the map is otherwise accurate. You can even see all the items and wormholes (including the one for the optional bonus stage) if you have a Super Mapping Device.

Unused Planet

A fourteenth planet, "Dryn Kup Leez", was apparently planned at one point. Enter the Game Genie code IASSTU or the password KBHNBBDBKLBB to see it. Unfortunately, no data exists for the planet, so you'll spawn in Preludon's Golden Warpship Part area and instantly warp to the Cyber Zone.

Regional Differences

SolarJetmanNESUltimatePlayTheGame.png

The European version adds this additional screen after the initial copyrights screen, featuring the name of Rare's predecessor who also distributed the first two games in the Jetman series.