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Sonic & All-Stars Racing Transformed (Wii U, Xbox 360, PlayStation 3, Windows)

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Title Screen

Sonic & All-Stars Racing Transformed

Developer: Sumo Digital
Publisher: Sega
Platforms: Wii U, Xbox 360, PlayStation 3, Windows
Released internationally: January 31, 2013 (Windows)
Released in JP: May 15, 2014 (Wii U, 360, PS3)
Released in US: November 18, 2012 (Wii U, 360, PS3)
Released in EU: November 16, 2012 (360, PS3), November 30, 2012 (Wii U)


GraphicsIcon.png This game has unused graphics.
RegionIcon.png This game has regional differences.


Hmmm...
To do:
Supposedly there's incomplete character data for Billy Hatcher. He was meant to be playable, which explains why he does not appear with his friends at Chilly Castle and why he doesn't appear as a hologram at Race of AGES, but his data was never completed because the devs couldn't come up with a good vehicle design for him. Also check the Vita and mobile versions.

Unused Graphics

SART-ryotexture1.pngSART-ryotexture2.pngSART-ryotexture3.png

The textures for Ryo Hazuki's vehicles contain static images for the arcade cabinet screens. The game uses an animated texture for the screens instead.

(Source: Ferrox)

Oddities

The Swarm item is internally referred to as Sky Tiger in the game's executable but this name isn't ever mentioned anywhere in the game or manual.

(Source: Ferrox)

Regional Differences

The Japanese console versions feature a few differences from the international versions:

  • A completely different announcer, Takenobu Mitsuyoshi.
  • The Blowfish item was replaced with a Garbage Puyo.
  • Danica Patrick was removed.

Porting Differences

All versions except for the PlayStation 3, PlayStation Vita and mobile ports contain exclusive characters. Mii is exclusive to the Wii U and Nintendo 3DS ports, Xbox Live Avatar is exclusive to the Xbox 360 port, Football Manager, Team Fortress, Shogun, Willemus, and Simon are exclusive to the Windows port.