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Sonic Gems Collection (GameCube)

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Title Screen

Sonic Gems Collection

Developer: Sonic Team
Publisher: Sega
Platform: GameCube
Released in JP: August 11, 2005
Released in US: August 16, 2005
Released in EU: October 7, 2005


GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.


Sonic Gems Collection is a compilation of Sonic CD, Sonic R, Sonic the Fighters, and six Game Gear games (Sonic 2, Sonic Spinball, Sonic Triple Trouble, Sonic Drift 2, Tails' Sky Patrol, and Tails Adventures).

Inexplicably, Gems was a GameCube exclusive in the US while Japan and Europe also got it for the PlayStation 2. Also inexplicably, some of the game's gallery is devoted to art from Knuckles' Chaotix.

Cancelled Games

Action Replay code 021CCD5B 0000XXXX on the US version replaces an entry on the menu with other games that aren't actually present (the game crashes if they're picked), but logo pictures are shown. Replace "XXXX" with one of the following:

Most of these are Mega Drive entries, including some of the Monster World/Wonder Boy games. The most intriguing part is the presence of Sonic Eraser, a very obscure Japan-only game with a very small connection to Sonic.

Eraser and Monster World IV use an orange MD icon rather than the normal blue one, and as both of them were Japan-only titles at this point, they might have been planned to be included untranslated in the US version.

(Source: Sonicretro.org)

Unused Descriptions

There exists English descriptions for the four games that were removed from the English release. These descriptions can be found in the file "text_e.utx" and are encoded in Shift-JIS.

Bonanza Bros.

History of "BONANZA BROS."
Released on May 17, 1991.
We're Bonanza Brothers!  We steal
as our own brand of justice!
Get into Bad Town, the city of villains
that threaten regular folks, sneak into
wicked companies, bogus casinos and
counterfeit-bill mints to find the proof
needed to incriminate the criminals!!
Once you have all pieces of evidence
within 3 minutes, you will
complete the stage!

Streets of Rage

History of  "Streets of Rage"
Released on August 2, 1991.
The first title of the Bare Knuckle series.
The town that had been peaceful fell
into the hands of a mob syndicate.
Violence and crime rage in the city,
fear and despair...  Three youths who are
ex-policemen decide to destroy
the syndicate with their own hands.
You've got one weapon; smash the syndicate
with your clenched fists (Bare Knuckle)!!

Streets of Rage 2

History of  "Streets of Rage 2"
Released on November 14, 1993.
The second title of the "Bare Knuckle"
series.  Two new characters as well as
the Battle mode among players are added.
The syndicate that once ruled the city
with violence and crime, and that was
thought to have been defeated
has returned. Kidnapping Adam is their
next move against our heroes. Thus
challenged by Mr. X, the mob boss,
the four decide take the battle to
him once and for all. Break through
one after another opponent to rescue
Adam!

Streets of Rage 3

History of  "Streets of Rage 3"
Released on March 18, 1994.
The third title of the "Bare Knuckle"
series. A mysterious explosion occurred
in Wook Oak City.  Smash the ambition
of the syndicate that now has a terrible
atomic element, Raksin, that is the
cause of the explosion!
With new elements "Growing Special Move"
and "Weapon Special Move", the title
further progressed from the previous
one, and features co-op 2-player
gameplay!
Burn, fighting spirit!! Roar, iron fist!!

Regional Differences

While Vectorman, Vectorman 2, Bonanza Bros, and all three Bare Knuckle (aka Streets of Rage) games are bonuses in the Japanese version, the international versions only have the Vectorman games. The others were removed to keep the rating low, but they can still be enabled in the international menus with cheat codes.

The US version also changed the MD (Mega Drive) and MCD (Mega-CD) icons to SG (Sega Genesis) and SCD (Sega CD) icons for the sake of localization.

Porting Oddities

  • Sonic CD is a port of the PC version, although there are some inaccuracies and differences. One change is the soundtrack, which changes depending on the region detected despite the fact that the PC version only had the US soundtrack and the game was not optimized to use the Japanese counterparts (for example, racing Metal Sonic in the Good Future will always play Stardust Speedway "G" Mix). In the PlayStation 2 version, both soundtrack files are actually still in the game and play the Japanese soundtrack if it detects the system settings as Japanese, even though there is no in-game option for unspecified reasons. The only remnants of the Japanese soundtrack in the American and European versions (and vice versa) are alternate FMV animations which play music from the other soundtrack. This can be activated with an Action Replay code.
  • Sonic the Fighters adds in-game options, button mapping, and deleted certain unused models such as Honey. Trying to access said unused elements will crash the game.
  • Sonic R is a port of the music-enabled PC version, with minor differences. The PlayStation 2 version reduces the number of players from four to two.
    The screen options menus from the PC version were left hidden in the game, though they're completely non-functional in this version:
  • The other games are more or less straightforward emulations.