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Sonic Spinball (Genesis)

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Title Screen

Sonic Spinball

Developers: Sega Technical Institute, Polygames
Publishers: Sega (JP/US/EU), Tec Toy (BR)
Platform: Genesis
Released in JP: December 10, 1993
Released in US: November 23, 1993
Released in EU: November 15, 1993
Released in AU: 1993
Released in BR: 1993


LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article

Sonic Spinball is a Genesis game based on ABC's Saturday-morning Sonic the Hedgehog cartoon. An adaption of an adaption? Things are getting a little too Inception here for comfort...

Cheat Codes

In the OPTIONS menu, the game registers the button inputs that you press. Pressing the correct button sequence will trigger either the Level Select or Play Credits.

Notes:

  • The Level Select doesn't work on REV0 USA version of Sonic Spinball (USA).
  • There is a bug where if you change the Flipper Controls from the default selection (A_LEFT | B_RIGHT | C_ALL), exit the OPTIONS menu and return to press the button combinations, the cheat codes won't work.

Level Select

In the OPTIONS menu, press the following:

A ↓ B ↓ C ↓ A B ↑ A C ↑ B C ↑

A sound effect will confirm if correct buttons were pressed. Now go back to the title screen and hold the required button:

  • A for Level 2 - Lave Powerhouse
  • B for Level 3 - The Machine
  • C for Level 4 - Showdown

While holding the required button, press Start to begin on that level.

Play Credits

In the OPTIONS menu, press the following:

C ↑ B ↑ A ↑ C B ↓ C A ↓ B A ↓

A sound effect will confirm if correct buttons were pressed. The Credits will automatically start playing.

Regional Differences

Japanese version

Most of the sound effects are different in the Japanese version.

Hmmm...
To do:
Document the sound effect differences here.
International Japan

The hee-haw sound played when losing a life was replaced by a proper jingle. It also only plays when you lose your last life, but it does not replace the Game Over theme. The European version uses a slower version of the hee-haw sound.

International Japan
Sonic Spinball U Pause.png Sonic Spinball J Pause.png

When you pause the game during one of the main levels in the International version, the message GAME PAUSED appears in the HUD. This message was removed in Japanese version, and instead just pauses what is on the HUD.

European version

There were some more music differences in the European version:

US/Japan Europe

The options screen's music was sped up.


US/Japan Europe

The tune played during the intro cutscene is longer on the European version, even including a little of the Game Over theme in it, but it ends up being cut off.


US/Japan Europe

The music for Lava Powerhouse, the second level, plays faster in the European version, and it also fixes a glitch in which the PSG would die off once the song looped once.

Revisional Differences

The first US release has a few differences from the most common version. Firstly, the Level Select code mentioned above does not work in this version. It also uses the Sonic 1 title theme on the title screen and a remix of the Sonic 1 Game Over music when a player got Game Over. This version was very quickly replaced by a new version with different, hastily composed new themes because Sega doesn't actually own the copyright on much of the music from Sonic 1 and apparently hadn't licensed it for Sonic Spinball.

Initial US Release Later US Release/International


(Source: Sonic Retro)