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Sonic the Hedgehog 2 (2013)/Changes from the Genesis Version

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Hmmm...
To do:
this page only just barely started, there are still more differences to cover

Gameplay Differences

  • The game now runs in widescreen. As a result, some of the boss battles and arenas are altered, such as in Aquatic Ruin Zone and Death Egg Zone (Mecha Sonic only).

Graphical Differences

  • Smooth sprite rotation has been implemented for certain sprites that rotated in the original version. (e.g. the drills of Mystic Cave Zone's boss and the cogs in Metropolis Zone).
  • Many other objects have also had their animations smoothed, such as the Rexon badnik.

Sega Screen

In the original Genesis version, Sonic's in-game sprite is used and enlarged accordingly. The 2013 version uses new upscaled Sonic sprites for the Sega screen.

Genesis 2013 version
Sonic2SegaScreen.png Sonic2-2013SegaScreen.png

Audio Differences

  • All of the music uses cleaner instrument samples than the original version.
  • The only non-level music to have a sped-up version is the invincibility theme. One effect of this is that encountering a boss with Speed Shoes will only play the normal boss theme, not the sped-up version.
  • Hidden Palace Zone uses the 2-player Mystic Cave music assigned to it in various prototypes of the original game, with Song #10 (the music assigned to Hidden Palace in the original game's final release) instead used for Proto Palace Zone.
  • The Wing Fortress Zone boss now has sounds for charging up and firing its laser, taken straight from Sonic 3 & Knuckles.
  • Death Egg Zone also has new sounds for closing the Death Egg Robot's head and explosion sounds when escaping, also taken from Sonic 3 & Knuckles.

Level Differences

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To do:
Mystic Cave also has brand-new Knuckles-only paths in many places.

Chemical Plant Zone

Act 1

  • There are two new secret monitors near the start of Act 1:

S2Taxman ChemicalPlant1Secret01.png

  • The two monitors that were introduced in Knuckles in Sonic 2 are present:

S2Taxman ChemicalPlant1Secret02.png

  • There's a whole new path exclusive to Knuckles, as well as a Knuckles-exclusive checkpoint area:

S2Taxman ChemicalPlant1KnuxPath.png

Act 2

  • The entire second half is filled with new Knuckles-exclusive paths.

Hill Top Zone

Act 1

  • There is now a brand-new Knuckles-only section near the beginning:

S2Taxman HillTop1KnuxPath01.png

  • There is also a new Knuckles-only section near the entrance to the first underground section:

S2Taxman HillTop1KnuxPath02.png

Mystic Cave Zone

Act 2

  • The infamous spike pit has all of its spikes removed, though jumping down there isn't treated like a bottomless pit - it instead sends you to Hidden Palace Zone!

Wing Fortress Zone

  • The lone diagonal conveyor belt now actually functions as a conveyor belt, unlike the original where it served no actual purpose.
  • Speed boosters were tweaked and are able to launch the player across the large gap far in the level.