We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
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- 17:31, 18 January 2021 diff hist +376 Talk:Mario vs. Donkey Kong →Unused object in tutorial?: new section
- 16:55, 24 March 2019 diff hist +104 Pikmin Moved proto SS Dolphin, added credits for my previous edits. Some minornc
- 07:52, 24 March 2019 diff hist +44 Pikmin →Other Info: Correction after further research.
- 03:11, 24 March 2019 diff hist +246 Pikmin →Other Info
- 03:10, 24 March 2019 diff hist +58 N File:Pikmin prototype SS Dolphin.png found in dataDir\cinemas\demo76 and dataDir\cinemas\demo77
- 03:20, 2 March 2019 diff hist +920 Pikmin →Unused Textures: Added a collection of textures I've known of for a while but never formally documented until now.
- 03:16, 2 March 2019 diff hist 0 N File:Pikmin red.txe restored.png
- 02:54, 2 March 2019 diff hist +174 N File:Pikmin yellow.txe.png Found in dataDir\2d_data\karltexs folder of Pikmin for the Nintendo GameCube. The entire folder is unused. "Karl" is a term used in Pikmin to denote backup or outdated files.
- 02:54, 2 March 2019 diff hist +174 N File:Pikmin red.txe.png Found in dataDir\2d_data\karltexs folder of Pikmin for the Nintendo GameCube. The entire folder is unused. "Karl" is a term used in Pikmin to denote backup or outdated files.
- 02:54, 2 March 2019 diff hist +174 N File:Pikmin cagenew.txe.png Found in dataDir\2d_data\karltexs folder of Pikmin for the Nintendo GameCube. The entire folder is unused. "Karl" is a term used in Pikmin to denote backup or outdated files.
- 02:54, 2 March 2019 diff hist +174 N File:Pikmin cage.txe.png Found in dataDir\2d_data\karltexs folder of Pikmin for the Nintendo GameCube. The entire folder is unused. "Karl" is a term used in Pikmin to denote backup or outdated files.
- 02:54, 2 March 2019 diff hist +174 N File:Pikmin blue.txe.png Found in dataDir\2d_data\karltexs folder of Pikmin for the Nintendo GameCube. The entire folder is unused. "Karl" is a term used in Pikmin to denote backup or outdated files.
- 02:54, 2 March 2019 diff hist +174 N File:Pikmin 2D piki.txe-karl.png Found in dataDir\2d_data\karltexs folder of Pikmin for the Nintendo GameCube. The entire folder is unused. "Karl" is a term used in Pikmin to denote backup or outdated files.
- 02:53, 2 March 2019 diff hist +174 N File:Pikmin 2D piki.txe.png Found in dataDir\2d_data\karltexs folder of Pikmin for the Nintendo GameCube. The entire folder is unused. "Karl" is a term used in Pikmin to denote backup or outdated files.
- 02:23, 2 March 2019 diff hist +176 N File:Pikmin udarrow.bti.png Found in dataDir\2d_data\karltexs folder of Pikmin for the Nintendo GameCube. The entire folder is unused. "Karl" is a term used in Pikmin to denote backup or outdated files.
- 02:23, 2 March 2019 diff hist +176 N File:Pikmin stick u.bti.png Found in dataDir\2d_data\karltexs folder of Pikmin for the Nintendo GameCube. The entire folder is unused. "Karl" is a term used in Pikmin to denote backup or outdated files.
- 02:23, 2 March 2019 diff hist +176 N File:Pikmin stick n.bti.png Found in dataDir\2d_data\karltexs folder of Pikmin for the Nintendo GameCube. The entire folder is unused. "Karl" is a term used in Pikmin to denote backup or outdated files.
- 02:23, 2 March 2019 diff hist +176 N File:Pikmin stick d.bti.png Found in dataDir\2d_data\karltexs folder of Pikmin for the Nintendo GameCube. The entire folder is unused. "Karl" is a term used in Pikmin to denote backup or outdated files.
- 02:22, 2 March 2019 diff hist +176 N File:Pikmin oldgmwin.bti.png Found in dataDir\2d_data\karltexs folder of Pikmin for the Nintendo GameCube. The entire folder is unused. "Karl" is a term used in Pikmin to denote backup or outdated files.
- 02:22, 2 March 2019 diff hist +176 N File:Pikmin kettei.bti.png Found in dataDir\2d_data\karltexs folder of Pikmin for the Nintendo GameCube. The entire folder is unused. "Karl" is a term used in Pikmin to denote backup or outdated files.
- 02:22, 2 March 2019 diff hist +176 N File:Pikmin gmwin.bti.png Found in dataDir\2d_data\karltexs folder of Pikmin for the Nintendo GameCube. The entire folder is unused. "Karl" is a term used in Pikmin to denote backup or outdated files.
- 02:22, 2 March 2019 diff hist +176 N File:Pikmin arrow.bti.png Found in dataDir\2d_data\karltexs folder of Pikmin for the Nintendo GameCube. The entire folder is unused. "Karl" is a term used in Pikmin to denote backup or outdated files.
- 23:06, 23 June 2018 diff hist +1 m Pikmin
- 23:04, 23 June 2018 diff hist +1,165 Pikmin I guess whoever hacked this game ages ago must have totally missed this unused enemy. No matter, for I can give you all the scoop now!
- 22:10, 23 June 2018 diff hist +374 N File:Pikmin Usuba.png Usuba in a "T-pose" when swapped for spacebg.mod in the intro cutscene of Pikmin 1. This is the only feasible way to view the model currently, as MOD extraction tools are not nearly complete at this time. Note that the eyes of this enemy are transluc...
- 17:00, 23 March 2018 diff hist +696 Talk:Pikmin/Windows Executable Figured out the N key blues.
- 16:59, 23 March 2018 diff hist +114 N User:Minty Meeo Created page with "I am obsessed with Pikmin 1. I'm gonna make that Windows Executable beg for me to stop poking and prodding at it." current
- 16:52, 23 March 2018 diff hist +186 N File:Pikmin executable radar screen works!.png By replacing the BTI files that cause Piki the Game to hang when the radar screen files are loaded, we can access the radar and, more importantly, decrease values in other debug screens!
- 06:38, 20 March 2018 diff hist +3,985 N Proto:Pikmin I created a rough and ugly compilation of my notes thus far. Hopefully somebody better than me at making wiki pages can make this something good someday.
- 11:44, 8 August 2017 diff hist +134 m Pikmin/Windows Executable Some discoveries I made while trying to get Beady Long Legs out of arena. BTW I totally succeeded.