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Star Soldier: Vanishing Earth
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Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with hidden level selects
Games > Games by developer > Games developed by Konami > Games developed by Hudson Soft
Games > Games by platform > Arcade games
Games > Games by platform > Nintendo 64 games
Games > Games by publisher > Games published by Electro Brain
Games > Games by publisher > Games published by Konami > Games published by Hudson Soft
Games > Games by publisher > Games published by Seta
Games > Games by release date > Games released in 1998
Games > Games by series > Star Soldier series
| Star Soldier: Vanishing Earth |
|---|
|
Developer:
Hudson Soft
|
Debug Options
Applying the below GameShark code will open up a couple of debug options. This opens ENEMY SELECT and STAGE SELECT menus.
- ENEMY SELECT allows you to choose any enemy from the game. It will then send you to a map where they endlessly spawn forever.
- STAGE SELECT allows you to choose any stage in the game, including bosses to choose from.
N64 only codes:
| Version | GameShark Code |
|---|---|
| Japan | 810ABA9C 0800 |
| USA | 810AB92C 0800 |
(Source: Original TCRF research)
Crash Handler
A fairly elaborate crash handler would appear on screen if the game ever crashed. Don't divide by zero folks.
If for whatever strange reason you would like to crash your game, apply the below code.
Crash Your Game!
| Version | GameShark Code |
|---|---|
| Japan | 81052DFC 1000 81052DFE 0007 |
| USA | 81052F88 1000 81052F8A 0007 |
| Aleck64 | 81054A4C 1000 81054A4E 0007 |
(Source: Original TCRF research)
Development Text
Present at 0x86D80 in the ROM is text for a crash handler.
BD IP8 IP7 IP6 IP5 IP4 IP3 IP2 IP1 Interrupt TLB modification exception TLB exception on load or instruction fetch TLB exception on store Address error on load or instruction fetch Address error on store Bus error exception on instruction fetch Bus error exception on data reference System call exception Breakpoint exception Reserved instruction exception Coprocessor unusable exception Arithmetic overflow exception Trap exception Virtual coherency exception on intruction fetch Floating point exception (see fpcsr) Watchpoint exception Virtual coherency exception on data reference U3 U2 U1 U0 RP FR RE BEV TS SR CH CE DE M8 M7 M6 M5 M4 M3 M2 M1 KX SX UX USR SUP KER ERL EXL IE FS C Unimplemented operation Invalid operation Division by zero Overflow Underflow Inexact operation EV EZ EO EU EI FV FZ FO FU FI RN RZ RP RM %s x%08x %c%s thread %d epc x%08x badvaddr x%08x cause sr fpcsr v0 x%016llx v1 x%016llx at x%016llx a0 x%016llx a1 x%016llx a2 x%016llx a3 x%016llx t0 x%016llx t1 x%016llx t2 x%016llx t3 x%016llx t4 x%016llx t5 x%016llx t6 x%016llx t7 x%016llx t8 x%016llx t9 x%016llx s0 x%016llx s1 x%016llx s2 x%016llx s3 x%016llx s4 x%016llx s5 x%016llx s6 x%016llx s7 x%016llx s8 x%016llx gp x%016llx sp x%016llx ra x%016llx
(Source: Ferrox)
| The Star Soldier series | |
|---|---|
| NES | Star Soldier |
| TurboGrafx-16 | Super Star Soldier • Final Soldier • Soldier Blade |
| Arcade | Star Soldier: Vanishing Earth |
| Nintendo 64 | Star Soldier: Vanishing Earth |
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with hidden level selects
Games > Games by developer > Games developed by Konami > Games developed by Hudson Soft
Games > Games by platform > Arcade games
Games > Games by platform > Nintendo 64 games
Games > Games by publisher > Games published by Electro Brain
Games > Games by publisher > Games published by Konami > Games published by Hudson Soft
Games > Games by publisher > Games published by Seta
Games > Games by release date > Games released in 1998
Games > Games by series > Star Soldier series


