If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Star Wars Battlefront II (Windows, 2005)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Star Wars: Battlefront II

Developer: Pandemic Studios[1]
Publisher: LucasArts[1]
Platform: Windows
Released in US: November 1, 2005[1]
Released in EU: October 31, 2005[1]


AreasIcon.png This game has unused areas.


PrereleaseIcon.png This game has a prerelease article

Hmmm...
To do:
Look into the early Prototype demos, betas, as well as the unused content in the final build.

Star Wars: Battlefront II is a first and third person shooter video game based on the Star Wars film franchise. Developed by Pandemic Studios and published by LucasArts it is a sequel to the 2004's Star Wars: Battlefront. This article covers unused content in the Windows version of Star Wars: Battlefront II.

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Sub-Pages

Read about prerelease information and/or media for this game.
Prerelease Info

Unused Levels

Rhn2.lvl

Present in the path \GameData\data\_lvl_pc\RHN\ is the level Rhen Var: Citadel from the previous game Star Wars: Battlefront. The ground textures are unfinished. It was probably cut because they couldn't finish it in time. The map was later finished and released as DLC for the original Xbox.

Rhen Var: Citadel cut from Star Wars: Battlefront II

Unused map Rhn2.lvl


Rhen Var: Citadel is a map that originated from Star Wars: Battlefront. This map was cut from Star Wars: Battlefront II during development.

AI spawning on Rhn2.lvl


AI can be spawned when the level is placed over Naboo: Theed.

Rhn2.lvl is a level that was cut from the final game. It goes unused in the game's files.

test1.lvl

Present in the path \GameData\data\_lvl_pc\Test\ is a test level that goes unused. It features an early version of the Republic Attack Cruiser. They have no interiors besides the hanger. If you go through the two hanger doors in the back you will fall through the map. There is no Trade Federation Cruiser on the map, weirdly it features two early Republic Attack Cruiser. Perhaps the Trade Federation Cruiser wasn't created yet. Two of the four command posts on the map are underneath the ground layer. These two command posts spawn underneath the ground floor.

test1.lvl is a level that was used for testing the conquest gamemode.

BES

The only thing of this level that is left in the game's files is the folder itself. BES was most likely going to be one or both of the Bespin maps from Star Wars: Battlefront. The map Bespin: Cloud City from Star Wars: Battlefront was added as DLC to the Xbox version of the game so it could be possible that it was that map that was supposed to be in the Windows version as well.

In-game image from Star Wars: Battlefront.

Bespin: Cloud City from Star Wars: Battlefront.

KOR

The only thing of this level that is left in the game's files is the folder itself. This map could possibly have been Korriban: Valley of the Sith Lords. The map Korriban: Valley of the Sith Lords was a map in Star Wars: Battlefront: Renegade Squadron.

References