Also known as: 8-Bit ADV: Steins;Gate
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...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
The NES Steins;Gate is an added exclusive bonus to the Switch version of Steins;Gate: Elite, which is an NES ROM packaged in a fancy emulator. The game itself isn't bad, and has a surprisingly good soundtrack. It can also play quite well on real NES hardware.
Stored near the ending graphics is a graphic featuring all the main characters of the series. It lacks an associated palette. Its presence right next to the final ending graphics would suggest it was supposed to show up during the ending. The game instead cycles through the areas the player has traversed, ending with a graphic of Makise Kurisu.
An odd sound effect which sounds similar to the cursor selection sound, but extended with what sounds like other sound effects.
A bizarrely long music track, clocking in at 2 minutes and 15 seconds. A possible reasoning for its exclusion is due to the awkward pauses in the song, which sound very oddly placed. Perhaps an early ending theme?
What is the game actually saving? Find out what purpose the save data has.
The game generates an 8KB save file on most flashcarts and emulators (including Steins;Gate: Elite's own emulator), which is mostly empty except for a small amount of data. The game also prints "steins" at the beginning of the file.
This is odd since the game lacks a save system of any kind.