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Streets of Rage 2 (Genesis)

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Title Screen

Streets of Rage 2

Also known as: Bare Knuckle II (JP)
Developers: Sega, Ancient, Shout! Designworks, MNM Software, H.I.C.
Publisher: Sega
Platform: Genesis
Released in JP: January 14, 1993
Released in US: December 20, 1992
Released in EU: January 1993


AnimationsIcon.png This game has unused animations.
CodeIcon.png This game has unused code.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.


ProtoIcon.png This game has a prototype article

With larger characters, more moves and a better variety of stages, Streets of Rage 2 improves upon its predecessor in every aspect, helping the series transcend its roots as a mere Final Fight clone and into becoming a beat-'em-up classic in its own right. Yuzo Koshiro once again composed the soundtrack, but this time he collaborated with Motohiro Kawashima.

Extra Options

Gensor2-option.png

Hold A + B on the second controller and select the Options menu to add two extra skill levels (Very Easy and Mania), a setting for up to 9 lives instead of 5, and a level select. The 3DS port enables these extra options by default.

(Source: GameFAQs (NTsui))

Unused Music

Track 09 in the game's sound test, titled "Little Money Avenue" on the official soundtrack, is not used in the game proper. It was composed by Motohiro Kawashima, and later found use in the fifth stage of Streets of Rage 4, when the retro soundtrack is enabled. Track 04 plays an unused, slower version of "In The Bar". Track 01 plays an alternate version of "Go Straight". The original PC-88 version of "Go Straight" is similar to this version.

(Source: Sega-16)

Unused Sprites

SOR2 Unusedblaze.png

An unused Blaze sprite, found at offset 0xD020E.

(Source: SOR Online)

SOR2-UnusedSkateMigraine.png

Unused migraine attack frame for Sammy/Skate, found at offset F085C.

SOR2-Donovon-FallingAttack.gif

An animation for Donovan in the air with a pipe, and using it exists, but goes unused.

Unused Background

SOR2-UnusedElevatorWall.png

Viewing the Stage 8 elevator with a larger screen size, through use of a save editor, reveals a hidden door/wall set that can't be seen normally. The tiles can also be seen loaded into VRAM.

(Source: CrissRiot)

Unused Jet Animation

There is an unused animation in the game for Jet's appearance: he flies up from below the screen. It was likely changed because of how slow and dull it is.

To enable it, use the code 1F19D4:9C02 (or, alternatively, the Game Genie code AJNV-93GY).


(Source: gsaurus)

Regional Differences

Japan Europe US
Streets of Rage 2 (U) --001.png Streets of rage II pal title.png Streets of Rage 2 (U) english.png

The Japanese and European versions use the Roman numeral II in their logos. The US version just uses a regular 2.

Bare Knuckle II Streets of Rage 2
Streets of rage 2 battling.png Streets of rage 2 duel.png

Streets of Rage 2's "Duel" mode is known as "Battling" in Bare Knuckle II.

Bare Knuckle II Streets of Rage 2
Streets of rage 2 sammy.png Streets of rage 2 skate.png

Skate is called "Sammy" in Bare Knuckle II.

(Source: Rage Quitter 87)
Japan/Europe US
SoR2-BlazeKick-JPEU.png SoR2-BlazeKick-US.png

Blaze's flying kick was slightly more risqué in the Japanese and European versions. Streets of Rage 4 uses the uncensored sprite in all regions.

(Source: Rage Quitter 87)
Bare Knuckle II Streets of Rage 2
Streets of rage 2 Mr X smoking.png Streets of rage 2 Mr X no cigar.png

When you see Mr. X in the last level, he's smoking a cigar in the Japanese version. This was removed from all of the other versions. Whether it was intentional or an oversight, Mr. X did not retain his cigar during his retro mini-boss cameo in Streets of Rage 4, nor in his stained glass window artwork in the final stage (which is based on his Streets of Rage 2 spritework).

(Source: Rage Quitter 87)

Bareknuckle2-killcount.png

In the Japanese version, you can pause and press A to see how many enemies you've defeated. The first number shows how many you've defeated on your current credit, while the second shows the overall total.

This feature was silently removed from the European and American versions, although it's still possible to see the kill counts on the high score screen by pressing A.

(Source: Rage Quitter 87)