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Strong Bad's Cool Game For Attractive People/Homestar Ruiner/dlg

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This is a sub-page of Strong Bad's Cool Game For Attractive People/Homestar Ruiner.

Packed in the game's data ttarch file, these .dlg files act like a shooting script of the game. Each function of the game, usually defined by chore files, are explained in various degrees of detail. Any and all spelling errors have been kept uncorrected.

Please note that in order to keep these pages from ballooning even further, chores with duplicate commentary have been condensed to show just the first step of the process. For instance, every Cell Phone chore contains the same animation, chore, and sound effect notes. Only the first instance of these details will be preserved in these notes.

ANIM Animation directions. If the chore calls for specialize animation(s), specify those here. Otherwise, use a "generic" animation.
CHORE What the chore is supposed to do for each "step" of the routine.
C CHORE Use to denote when a chore is used by the April 2008 demo.
DIR Used for scene blocking and general notes from the game's developers.
FX Generate animated FX at this instance in the chore.
LOGIC Gives context on when and how this chore is supposed to be used in the game.
MUS Cue the specified song at this instance in the chore.
OBJ Either generate a new object or hide/unhide an existing object in a scene.
SFX Cue the specified sound effect at this instance in the chore.

Text in bold denotes when the script is different from the actual game.

(All content on this and sub-pages courtesy of: Original TCRF research)

Sub-Pages

TextIcon.png
env_castle
SB no longer tries to hide behind poop.
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env_exterior
SB says something witty
TextIcon.png
env_lockerroom
Homestar pokes his head out of the door. He is nekkid.
TextIcon.png
env_marzipanhouse
The "useful" bit should be a bit sarcastic (duh).
TextIcon.png
env_strongbadhouse
This, unfortunately, is also for the demo. My bad.

strongbad

strongbad_use_mustache_strongbad_e1_160.chore
Andy Welihozkiy ANIM sk81_action_pickUpMustache.anm
strongbad_use_attachedmustache_e1_161.chore
Andy Welihozkiy ANIM sk81_action_pickUpMustache.anm
strongbad_use_floathead_strongbad_e1_156.chore
Mike Stemmle LOGIC This should run when SB attempts to put on the Homestar Float head without the reast of the costume.
Mike Stemmle CHORE SB puts on float head.
Andy Welihozkiy ANIM sk81_gesture_handToHeadOnOff
Mike Stemmle CHORE SB puts away float head.
strongbad_use_homestarclothes_strongbad_e1_158.chore
Mike Stemmle LOGIC When SB uses the H* clothes on himself (before collecting the head), he'll put them on for a bit, then take them off.
Mike Stemmle CHORE SB puts on H* clothes (perhaps with a Wonder Woman spin?)
Andy Welihozkiy DIR simply animate visibility on clothes and pop them on/off - no animation - we'll wait to see if people complain about this..
Mike Stemmle CHORE SB takes off H* clothes.
strongbad_use_homestarclothes_strongbad_e2_159.chore
Mike Stemmle CHORE SB puts on H* clothes (perhaps with a Wonder Woman spin?)
Mike Stemmle CHORE SB takes off H* clothes.
strongbad_use_homestarcostume_strongbad_e1_170.chore
Mike Stemmle LOGIC When the player has both the floatHead and the homestarClothes, they'll combine in the inventory to form the Homestar Costume.
Using it on himself cause him to put on the costume, setting the "disguised as Homestar" flag, takes the homestarCostume out of the inventory, and adds the strongbadClothes to the inventory.
Mike Stemmle CHORE Strong Bad puts on Homestar costume (with cool, animation obsucring effect)
Andy Welihozkiy DIR (Andy Welihozkiy, Thu Apr 17 15:15:41 2008)
simply animate visibility on clothes and pop them on/off - no animation - we'll wait to see if people complain about this.
strongbad_use_homestarcostume_strongbad_e2_171.chore
Mike Stemmle CHORE Strong Bad puts on Homestar costume (with cool, animation obsucring effect)
strongbad_use_strongbadclothes_strongbad_e1_172.choreÍ
Mike Stemmle LOGIC When SB uses his clothes on himself, he'll take of the H* costume, setting the "disguised as Homestar" flag back to false, takes the strongbadClothes out of the inventory, and returns the homestarCostume to the inventory.
Mike Stemmle CHORE Strong Bad returns to his normal outift.
Andy Welihozkiy DIR (Andy Welihozkiy, Thu Apr 17 15:15:41 2008)
simply animate visibility on clothes and pop them on/off - no animation - we'll wait to see if people complain about this.
strongbad_use_strongbadclothes_strongbad_e2_173.chore
Mike Stemmle CHORE Strong Bad returns to his normal outift.
strongbad_use_gelatin_strongbad_e1_174.chore
Mike Stemmle CHORE Strong Bad takes one box of Jela-Ton out and begins to pour the powder into his mouth. Use nav cam or dynamic cam.
Andy Welihozkiy ANIM sk81_gesture_revealPourPacketInMouth
strongbad_call_marzipan_e1_73.chore
{Mobile} Let's see... speed dial #1...
Mike Stemmle LOGIC This should happen only during the first act, before SB has burned down the decorations.
Mike Stemmle CHORE SB takes out H*'s cellphone, hits Marzi's speed dial number.
Andy Welihozkiy ANIM sk81_holdCellPhone_reveal, sk81_idle_holdCellPhone, sk81_holdCellPhone_pressButton, sk81_holdCellPhone_toCellPhoneEar, sk81_idle_cellPhoneEar, sk81_cellPhoneEar_toHoldCellPhone, sk81_holdCellPhone_putaway
Mike Stemmle SFX Dialing numbers... if they can play a funny tune, so much the better.
All phone numbers have this note, but none of them play a funny tune.
Mike Stemmle CHORE SB puts away phone.
strongbad_call_marzipan_e2_74.chore
Mike Stemmle CHORE SB takes out H*'s cellphone, hits Marzi's speed dial number.
strongbad_call_marzipan_e3_75.chore
Mike Stemmle CHORE SB takes out H*'s cellphone, hits Marzi's speed dial number.
strongbad_call_marzipan_e4_76.chore
Mike Stemmle CHORE SB takes out H*'s cellphone, hits Marzi's speed dial number.
strongbad_hint_act2_e1_101.chore
Mike Stemmle LOGIC These are all act 2 hints. Wiring will come in later.
strongbad_call_marzipan_e1_68.chore
Mike Stemmle LOGIC (Mike Stemmle, Tue Mar 04 10:28:13 2008)
This should happen after Marzipan has been enraged by the destruction of her party decorations, but before Strong Bad decides to get them back together.
Mike Stemmle CHORE (Mike Stemmle, Tue Mar 04 10:28:13 2008)
SB takes out H*'s cellphone, hits Marzi's speed dial number.
John Drake C CHORE This is in the demo.
strongbad_call_marzipan_e2_69.chore
Mike Stemmle LOGIC (Mike Stemmle, Thu Mar 13 16:18:25 2008) (Mike Stemmle, Tue Mar 04 10:28:13 2008)
This should happen after Marzipan has been enraged by the destruction of her party decorations, but before Strong Bad decides to get them back together.
strongbad_call_marzipan_e1_72.choreu
Mike Stemmle LOGIC (Mike Stemmle, Thu Mar 13 16:18:25 2008) (Mike Stemmle, Tue Mar 04 10:28:13 2008)
This should happen after Marzipan has been enraged by the destruction of her party decorations, but before Strong Bad decides to get them back together.
strongbad_call_pompom_e1_78.chore
Mike Stemmle CHORE (Mike Stemmle, Thu Mar 13 16:26:18 2008) (Mike Stemmle, Thu Mar 13 16:18:25 2008) (Mike Stemmle, Tue Mar 04 10:28:13 2008)
SB takes out H*'s cellphone, hits Pom-Pom's speed dial number.
Andy Welihozkiy ANIM sk81_holdCellPhone_reveal, sk81_idle_holdCellPhone, sk81_holdCellPhone_pressButton, sk81_holdCellPhone_toCellPhoneEar, sk81_idle_cellPhoneEar, sk81_cellPhoneEar_toHoldCellPhone, sk81_holdCellPhone_putaway
Mike Stemmle SFX Funny speed dial number
Mike Stemmle SFX Beep
Mike Stemmle CHORE SB puts away phone.
strongbad_call_pompom_e1_77.chore
Mike Stemmle LOGIC This version should show up after Pom-POm is disqualified
Mike Stemmle CHORE (Mike Stemmle, Thu Mar 13 16:35:14 2008) (Mike Stemmle, Thu Mar 13 16:26:18 2008) (Mike Stemmle, Thu Mar 13 16:18:25 2008) (Mike Stemmle, Tue Mar 04 10:28:13 2008)
SB takes out H*'s cellphone, hits Pom-Pom's speed dial number.
strongbad_call_strongbad_e1_70.chore
Mike Stemmle CHORE (Mike Stemmle, Thu Mar 13 16:35:45 2008) (Mike Stemmle, Thu Mar 13 16:35:14 2008) (Mike Stemmle, Thu Mar 13 16:26:18 2008) (Mike Stemmle, Thu Mar 13 16:18:25 2008)
(Mike Stemmle, Tue Mar 04 10:28:13 2008)
SB takes out H*'s cellphone, hits Strong Bad's speed dial number.
strongbad_call_thecheat_e1_71.chore
Mike Stemmle CHORE (Mike Stemmle, Thu Mar 13 16:43:37 2008) (Mike Stemmle, Thu Mar 13 16:35:45 2008) (Mike Stemmle, Thu Mar 13 16:35:14 2008) (Mike Stemmle, Thu Mar 13 16:26:18 2008)
(Mike Stemmle, Thu Mar 13 16:18:25 2008) (Mike Stemmle, Tue Mar 04 10:28:13 2008)
SB takes out H*'s cellphone, hits The Cheat's speed dial number.
strongbad_call_bubs_e1_72.chore
Mike Stemmle CHORE (Mike Stemmle, Thu Mar 13 16:43:37 2008) (Mike Stemmle, Thu Mar 13 16:35:45 2008) (Mike Stemmle, Thu Mar 13 16:35:14 2008) (Mike Stemmle, Thu Mar 13 16:26:18 2008)
(Mike Stemmle, Thu Mar 13 16:18:25 2008) (Mike Stemmle, Tue Mar 04 10:28:13 2008)
SB takes out H*'s cellphone, hits Bubs speed dial number.
strongbad_call_coachz_e1_73.chore
Mike Stemmle CHORE (Mike Stemmle, Thu Mar 13 16:43:37 2008) (Mike Stemmle, Thu Mar 13 16:35:45 2008) (Mike Stemmle, Thu Mar 13 16:35:14 2008) (Mike Stemmle, Thu Mar 13 16:26:18 2008)
(Mike Stemmle, Thu Mar 13 16:18:25 2008) (Mike Stemmle, Tue Mar 04 10:28:13 2008)
SB takes out H*'s cellphone, hits Coach Z speed dial number.
strongbad_call_homsar_e1_79.chore
Mike Stemmle LOGIC If the player gets through the other speed dials, Homsar's will come up.
Andy Welihozkiy ANIM sk81_holdCellPhone_reveal, sk81_idle_holdCellPhone, sk81_holdCellPhone_pressButton, sk81_holdCellPhone_toCellPhoneEar, sk81_idle_cellPhoneEar, sk81_cellPhoneEar_toHoldCellPhone, sk81_holdCellPhone_putaway
Mike Stemmle SFX Funny speed dial number... it should either have a LOT of numbers, or like only three
Mike Stemmle CHORE SB puts away the phone.
strongbad_get_manualpage_e1_187.chore
[pickup] It's the cover to my long-lost Snake Boxer 5 manual!
Mike Stemmle LOGIC SB finds the cover of the Snake Boxer V manual
strongbad_get_manualpage_e4_190.chore
[pickup] Sweet. Holy. Trogdor. It's the last page of my long-lost Snake Boxer 5 manual, which contains (easy Strong Bad) THE SECRET CODE TO UNLOCK THE SECRET FROBIDDEN LEVEL!!!
Mike Stemmle LOGIC Secret level unlocks.
strongbad_get_trophy_e1_193.chore
Mike Stemmle LOGIC These lines fire off after Strong Bad has seen the trophy on screen.
strongbad_exit_e1_68.chore
John Drake CHORE Strongbad hangs up the phone.
Andy Welihozkiy ANIM sk81_holdCellPhone_reveal, sk81_idle_holdCellPhone, sk81_holdCellPhone_pressButton, sk81_holdCellPhone_toCellPhoneEar, sk81_idle_cellPhoneEar, sk81_cellPhoneEar_toHoldCellPhone, sk81_holdCellPhone_putaway
John Drake C CHORE This is in the demo.
strongbad_use_metaldetectorwarm_e1_176.chore
Mike Stemmle LOGIC Use this when Strong Bad is getting closer with the metal detector...
Andy Welihozkiy ANIM sk81_move_walkHoldMetalDetector, sk81_idle_holdMetalDetector
strongbad_use_mapact3_e1_152.chore
Mike Stemmle LOGIC In Act 3, if Strong Bad tries to use the map (or use the door to exit), he'll balk thusly.
strongbad_use_mapgonowhere_e1_153.chore
Mike Stemmle LOGIC If SB uses the map to go to go nowhere, he might say one of these lines.
strongbad_use_metaldetectorcold_e1_179.chore
Mike Stemmle LOGIC These lines can be fired off when Strong Bad is getting colder while using the metal detector.
Andy Welihozkiy ANIM sk81_move_walkHoldMetalDetector, sk81_idle_holdMetalDetector
strongbad_use_metaldetector_e1_192.chore
Mike Stemmle LOGIC SB demures from using the metal detector indoors
Andy Welihozkiy ANIM sk81_move_walkHoldMetalDetector, sk81_idle_holdMetalDetector
strongbad_use_metaldetector_e1_191.chore
Mike Stemmle LOGIC Strong Bad tries to use metal detector in place where he's already found something.
Andy Welihozkiy ANIM sk81_move_walkHoldMetalDetector, sk81_idle_holdMetalDetector
strongbad_use_cellphone_strongbad_e1_69.chore
John Drake C CHORE This is in the demo, but it doesn't do anything but launch the interactive dialog, so it might not need anything.
strongbad_get_trophy_exploration_e1_210.chore
MarkDarin LOGIC (Mike Stemmle, Fri Mar 21 17:47:01 2008) SB receives the EXPLORATION trophy for one of the cool things he's done.
MarkDarin CHORE (Mike Stemmle, Fri Mar 21 17:47:01 2008) Trophy flys at screen like the other collectables with fanfare
MarkDarin SFX (Dave Bogan, Sat Apr 19 20:15:53 2008) fanfare
MarkDarin ANIM (Andy Welihozkiy, Thu Apr 17 15:26:48 2008) use generic
strongbad_get_trophy_strongsad_e1_211.chore
MarkDarin LOGIC (Mike Stemmle, Fri Mar 21 17:47:01 2008)
SB receives the STRONG SAD trophy for one of the cool things he's done.
strongbad_get_trophy_hedges_e1_212.chore
MarkDarin LOGIC (Mike Stemmle, Fri Mar 21 17:47:01 2008) SB receives the HEDGES trophy for one of the cool things he's done.
strongbad_get_trophy_angered_e1_213.chore
MarkDarin LOGIC (Mike Stemmle, Fri Mar 21 17:47:01 2008)
SB receives the ANGERED trophy for one of the cool things he's done.
strongbad_cs_optionalmanualcomment_e1_203.chore
Mike Stemmle LOGIC If the player picks up the first page of the Manual, but has never played Snake Boxer 5, he should say this line after picking up the cover.
Mike Stemmle DIR Whatever camera work needs to be done for picking up the manual page should be continued here.
strongbad_forcehomestardisguiseremoval.chore
Mike Stemmle LOGIC Empty dialog that forces costume removal
strongbad_cs_dontusecostumehere_e1_215.chore
Mike Stemmle LOGIC Strong Bad decides not to use the Homestar Costume here (for whatever reason).
This logic is never used anywhere in the game.
strongbad_cant_call_marzipan_e1_218.chore
Mike Stemmle LOGIC Strong Bad decideds not to call someone in front of them.
strongbad_use_balloons_strongbad_e1_216.chore
Mike Stemmle LOGIC Strong Bad uses balloons on himself
Mike Stemmle CHORE Use the anim that Strong Bad uses when he picks up the balloons
Mike Stemmle DIR SB pulls out balloons, hovers a few inches off the ground
Mike Stemmle DIR Strong Bad returns to ground, puts away balloons
strongbad_use_balloons_strongbad_e2_217.chore
Mike Stemmle LOGIC Strong Bad uses balloons on himself
ui_collectiblepopups_getbeltchampionship.chore
Mark Darin LOGIC (MarkDarin, Fri Apr 25 14:13:22 2008)
SB receives the CHAMPIONSHIP BELT costume item for achieving the maximum awesomness rank.
Mark Darin CHORE (MarkDarin, Fri Apr 25 14:13:22 2008)
BELT flys at screen like the other collectables with fanfare
Mark Darin SFX (Dave Bogan, Sat Apr 19 20:15:53 2008)
fanfare
Mark Darin ANIM (Andy Welihozkiy, Thu Apr 17 15:26:48 2008)
use generic
strongbad_hint_getrecord_e3_219.chore
Mike Stemmle LOGIC Gratuitous email reminder
strongbad_hint_winrace_e6_220.chore
Mike Stemmle LOGIC Gratuitous email reminder
strongbad_hint_givecandy_e3_221.chore
Mike Stemmle LOGIC Gratuitous email reminder
strongbad_call_homsar_e2_219.chore
Mark Darin SFX (Mike Stemmle, Thu Mar 13 17:03:13 2008)
Funny speed dial number... it should either have a LOT of numbers, or like only three

env_lappy

env_lappy_cs_totalloadofferemail_e1_10.chore
Mark Darin DIR this is a regular interactive email that the player can access on lappy. It plays out as normal with NO StrongBad foreground head.
Mark Darin LOGIC on exit, auto run the TotalLoad email part 2
env_lappy_use_anymail_e1_17.chore
Mike Stemmle LOGIC These are hummed when SB opens emails
env_lappy_cs_candycouponemail_e1_8.chore
Dave Bogan SFX fanfare
env_lappy_cs_gettotalloademail_e1_31.chore
Mike Stemmle DIR Empty exchange for hacving gotten enhancer already
env_lappy_cs_deleted_e1_23.chore
Mike Stemmle LOGIC Lines that Strong Bad says when deleting emails.
env_lappy_cs_undeleted_e1_27.chore
Mike Stemmle LOGIC Lines for Strong Bad undeleteing emails.
env_lappy_cs_totalloadofferemail_part3_e1_33.chore
Mark Darin DIR this shot is the Lappy Cutscene style featuring Strong Bad's foreground head and text typing.
Mark Darin LOGIC at the end of this exchange, the scene automatically exits to the Computer room
Mike Stemmle CHORE SB begins composing email.
env_lappy_use_mainmenuquit_e1_32.chore
Daniel Herrera CHORE Strongbad gets up from chair

env_teengirlsquad

env_teengirlsquad_cs_teengirlsquad_opening_e1_2.chore
John Drake CHORE One voice here -- we'll layer multiples in the chore.
env_teengirlsquad_cs_enterbasketballgame_e1_6.chore
John Drake CHORE BPG passes the ball and it leaves a flame trail.
env_teengirlsquad.dlg:Hey Baksetballa, I made thi-bought this for you.
env_teengirlsquad_cs_death_dunkd_e1_7.chore
John Drake CHORE BPG grabs Teen Girl's head instead of basketball, dunking and decapitating her.
env_teengirlsquad.dlg:(Teen girl transforms into giant roach, shrinks, and is stomped upon.)
env_teengirlsquad_cs_death_kafkad_e1_9.chore
John Drake CHORE Teen girl transforms into giant roach, shrinks, and is stomped upon.
env_teengirlsquad_cs_death_armpitd_e1_8.chore
John Drake LOGIC Triggered by using kissyface during basketball game with perfume on.
John Drake CHORE Cloud of perfume combines with BPG's body odor to form poison cloud.
env_teengirlsquad_cs_death_mistakenidentityd_e1_54.chore
John Drake LOGIC If car is played on Whatsherface before basketball game.
John Drake CHORE Car is a black sedan with license plate "MOB DUP". It explodes when she puts the key in.
env_teengirlsquad_cs_death_torchd_e1_10.chore
John Drake LOGIC When hairspray is played on teen girl before the game.
John Drake CHORE (BPG passes the ball by the Teen girl, flames trailing behind it, and ignites the hairspray.)
env_teengirlsquad_cs_death_digestd_e1_11.chore
John Drake LOGIC When book is used on Soandso during game.
John Drake CHORE Soandso reads book and has a thought bubble of a moby dick style whale. It escapes the thought bubble and eats her.
env_teengirlsquad_cs_death_abducted_e1_12.chore
John Drake LOGIC When megaphone is used on Cheerleader at end of game.
John Drake CHORE Cheerleader is turned to stone by Medusa.
env_teengirlsquad_cs_death_broiled_e1_13.chore
John Drake LOGIC Use mirror outside on teen girl who has used suntan lotion.
John Drake CHORE Teen girl obscured by focused sun beam from mirror, revealed as crispy black skeleton.
env_teengirlsquad_cs_death_robopenguind_e1_14.chore
John Drake LOGIC When candy bar is used on Ugly One during game (when everyone's distracted).
John Drake CHORE Ugly One sees others are distracted and opens candy, attracting a cyborg penguin which zaps her with eye lasers, eats the candy, chokes, and dies.
env_teengirlsquad_cs_death_piedpiperd_e1_15.chore
John Drake LOGIC When TxtMsg is used after Ring Tone on same teen girl.
John Drake CHORE Huge swarm of rats passes over teen girl, leaving skeleton behind.
The rats don't skeletonize the teen girl in the final game.
env_teengirlsquad_use_basketball_e1_3.chore
John Drake LOGIC When played on any teen girl before basketball game.
John Drake CHORE Closeup of basketball in her hand, arrow guy on the right. Arrows shred ball.
env_teengirlsquad_use_perfume_e1_5.chore
John Drake CHORE Stink lines appear over teen girl's head.
John Drake LOGIC Stink lines persist, and will kill a bird when in the outdoor scene.
env_teengirlsquad_use_kissyface_e1_4.chore
John Drake LOGIC When not at basketball game.
env_teengirlsquad_use_kissyface_e1_33.chore
John Drake CHORE Stink lines shoot from BPG's armpits.
env_teengirlsquad_use_roach_e1_35.chore
John Drake LOGIC This always triggers the kafka'd death scene.
env_teengirlsquad_use_car_e1_37.chore
John Drake LOGIC On any teen girl but whatsherface
env_teengirlsquad_use_car_e1_36.chore
John Drake LOGIC Teengirl, here, is whatsherface, and this is during the game.
env_teengirlsquad_use_car_e1_53.chore
John Drake LOGIC When car is used on whatsherface before game. Teengirl, here, is whatsherface.
John Drake LOGIC Trigger Mistaken Identity'd death.
The final sound effect is "A SPLODE!"
env_teengirlsquad_use_book_e1_40.chore
John Drake LOGIC When used on any teen girl but Soandso.
env_teengirlsquad_use_book_e1_38.chore
John Drake LOGIC When used on Soandso during the game (teengirl is Soandso here).
John Drake LOGIC Trigger the Digest'd death.
The final sound effect is "CLIFF NOTED!"
env_teengirlsquad_use_book_e1_39.chore
John Drake LOGIC When used on Soandso before the game (teengirl is Soandso here).
env_teengirlsquad_use_megaphone_e1_42.chore
John Drake LOGIC When used on any teen girl (except cheerleader as last card in game).
env_teengirlsquad_use_megaphone_e1_41.chore
John Drake LOGIC When used on cheerleader as last card in game.
John Drake LOGIC Trigger Abducted death.
env_teengirlsquad_use_mirror_e1_44.chore
John Drake LOGIC When used on any teen girl, either inside, or outside without the tanning lotion.
env_teengirlsquad.dlg:Gotta make sure my cover up isn't flaking. Nope, horrible scarring acne is safely concealed.
env_teengirlsquad_use_mirror_e1_43.chore
John Drake LOGIC When used on any teen girl with suntan lotion on outside.
John Drake LOGIC Trigger Broiled death.
The final sound effect is the funnier "ALTERNATIVE ENERGY SOURCE'D!"
env_teengirlsquad_use_suntanlotion_e1_45.chore
John Drake LOGIC Teen girl's face shaded for duration.
env_teengirlsquad_use_hairspray_e1_46.chore
John Drake LOGIC Cloud of hairspray hangs around teen girl's head for duration.
env_teengirlsquad_use_ringtone_e1_47.chore
John Drake CHORE A curious rat looks in from the side of the panel.
env_teengirlsquad_use_txtmsg_e1_49.chore
John Drake LOGIC When used on any teen girl without having used the ringtone on her.
env_teengirlsquad_use_txtmsg_e1_48.chore
John Drake LOGIC When used on teen girl after having used ringtone on her.
John Drake CHORE Curious rat peeks in from the side.
John Drake LOGIC Trigger Pied Piper'd death.
The final sound effect is "RATS LIKE METAL! ...Apparently"
env_teengirlsquad_use_candybar_e1_52.chore
John Drake LOGIC When used on any teen girl but ugly one.
John Drake CHORE Teen girl tosses candy bar away.
env_teengirlsquad_use_candybar_e1_51.chore
John Drake LOGIC When used on ugly one anywhere but basketball game (teengirl here is uglyone).
John Drake CHORE A piranha jumps out of the ground and skeletonizes the candy bar.
env_teengirlsquad_use_candybar_e1_50.chore
John Drake LOGIC When used on Uglyone during game (teengirl here is uglyone).
John Drake LOGIC Trigger Robo-penguin'd death here.
env_teengirlsquad_cs_halftime_e1_17.chore
John Drake LOGIC This is the transition from the outside environment to the game.
env_teengirlsquad_use_kissyface_e1_33.chore
John Drake CHORE Stink lines shoot from BPG's armpits.
John Drake LOGIC Trigger armpit'd death.
env_teengirlsquad.dlg:(Teen girl transforms into giant roach, shrinks, and is stomped upon.
env_teengirlsquad_cs_death_kafkad_e2_9.chore
John Drake CHORE (John Drake, Thu Mar 13 12:56:47 2008)
Teen girl transforms into giant roach, shrinks, and is stomped upon.
env_teengirlsquad.dlg:(Teen girl transforms into giant roach, shrinks, and is stomped upon.
env_teengirlsquad_cs_death_kafkad_e3_9.chore
John Drake CHORE (John Drake, Thu Mar 13 12:56:47 2008)
Teen girl transforms into giant roach, shrinks, and is stomped upon.
env_teengirlsquad.dlg:(Teen girl transforms into giant roach, shrinks, and is stomped upon.)
env_teengirlsquad_cs_death_kafkad_e4_9.chore
John Drake CHORE (John Drake, Thu Mar 13 12:56:47 2008) Teen girl transforms into giant roach, shrinks, and is stomped upon.
env_teengirlsquad.dlg:Gotta make sure my cover up isn't flaking. Nope, horrible scarring acne is safely concealed.
env_teengirlsquad_use_mirror_e2_43.chore
John Drake LOGIC (John Drake, Thu Mar 13 15:46:06 2008)
When used on any teen girl with suntan lotion on outside.
env_teengirlsquad.dlg:Gotta make sure my cover up isn't flaking. Nope, horrible scarring acne is safely concealed.
env_teengirlsquad_use_mirror_e3_43.chore
John Drake LOGIC (John Drake, Thu Mar 13 15:46:06 2008)
When used on any teen girl with suntan lotion on outside.
env_teengirlsquad.dlg:Gotta make sure my cover up isn't flaking. Nope, horrible scarring acne is safely concealed.
env_teengirlsquad_use_mirror_e4_43.chore
John Drake LOGIC (John Drake, Thu Mar 13 15:46:06 2008)
When used on any teen girl with suntan lotion on outside.
env_teengirlsquad.dlg:Hey Baksetballa, I made thi-bought this for you.
env_teengirlsquad_cs_death_dunkd_e2_7.chore
John Drake CHORE BPG grabs Teen Girl's head instead of basketball, dunking and decapitating her.
env_teengirlsquad.dlg:Hey Baksetballa, I made thi-bought this for you.
env_teengirlsquad_cs_death_dunkd_e3_7.chore
John Drake CHORE BPG grabs Teen Girl's head instead of basketball, dunking and decapitating her.
env_teengirlsquad.dlg:Hey Baksetballa, I made thi-bought this for you.
env_teengirlsquad_cs_death_dunkd_e4_7.chore
John Drake CHORE BPG grabs Teen Girl's head instead of basketball, dunking and decapitating her.
env_teengirlsquad_use_kissyface_e1_54.chore
John Drake LOGIC When not at basketball game.
ui_collectiblepopups_gettgscard_roach.chore
John Drake LOGIC This is where the roach card spins up and is awarded.