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Supercross 2000 (Nintendo 64)

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Title Screen

Supercross 2000

Developer: MBL Research
Publisher: EA Sports
Platform: Nintendo 64
Released in US: October 31, 1999
Released in EU: February 2000


DevTextIcon.png This game has hidden development-related text.


Another motocross game for the N64, not to be confused with Jeremy McGrath Supercross 2000.

Development Text

Starting at 0x800871F0 in memory is various development related text.

Lose
Win
Stunt
TV4
TV3
TV2
TV1
Interactive
Reverse
Flyover
Crash
Stupid
Path
Head
Chase3
Chase2
Chase1
None
PACKED
Front
AI
firstWall2D
terrain
firstFence2D
numFence2D
firstFinish2D
numFinish2D
firstHaybale2D
numHaybale2D
Track %d %d
Outline
leftLane
rightLane
sectDesc
flyoverSnaps
track
%s.obs
wall2D
fence2D
finish2D
haybale2D
nbike
RutsCenter
RutsFarLeft
RutsLeft
RutsRight
RutsFarRight
Ruts
(???MEDLEYBONUS???)
(???)
(NO MESSAGE)
sched stack
video dram stack
video yield buf
terrain
Track %d %d
Obstacle %d %d
Stadium
Sky
Gate
NOTIFY
RAND
big
OpenFile
SoundHeader
%s.rnd
3d
header
point
vert
face
mat
pointI
obj
xfm
view
pos
rot
tag
cam
fov
baseRot
baseTra
facePointBuf
vertMat
vtx
oList
%s.nsh
imagT
pal%d
xfmPar
locEuler
image
locRot
locTra
camRot
camTra
camMt0
camMt1
gZBuffer
NFN
over3d
SPA
SWE
DUT
ITA
GER
FRE
ENG
UNLOADED!
PAGE
nsh
nfn
????
UNKNOWN ARG INDEX
INT???
COLOR???
UNKNOWN_TYPE???
???
string index
langdb index
string ptr
color
pagefx
SPCHDB
SPCHPHR
SPCHSEL
SPCHAUD
SPCHDEF
SPCHCON
SPCHPTB
SPCHQUE
micro-talk buffers
audio heap
RAM
MB_RAM
thread stack
OSThread
mutex
bigfile buf
biggerfile buf
MCfileinfo
ROMfilesysheader
ROMFILEs
filesysheader
    FILE %s LINE %d FUNCTION %s
    PC[%d] = %08x
VWINDOW
%s LOW
%s HIGH
WINDOW
(Source: Ferrox)