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Tales of Xillia

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Title Screen

Tales of Xillia

Developer: Namco Tales Studio
Publisher: Bandai Namco
Platform: PlayStation 3
Released in JP: September 8, 2011
Released in US: August 6, 2013
Released in EU: August 9, 2013
Released in AU: August 9, 2013


AreasIcon.png This game has unused areas.
DevTextIcon.png This game has hidden development-related text.
MusicIcon.png This game has unused music.
RegionIcon.png This game has regional differences.


Hmmm...
To do:
Possible debug menu.

Test Maps

Access

Things you will need:

  • Download a hex editor such as HxD. Any hex editor will do.
  • For best results, start a new game as Jude and quick save after first controlling Jude.
  • Go to offset 0x4270 in your decrypted save file with your hex editor and paste the Map: information in these sections there.
  • Go to offset 0x4290 in your decrypted save file with your hex editor and paste the Coordinates: information in these sections there.
  • Save your edits and re-encrypt your save file.

Make sure you overwrite the data at these offsets.

System Test Map

A test map that unfortunately does not work anymore. There is no collision in this map, meaning that you cannot move around. Pressing L1 in this map will play the cinematic after the final battle.

Map:5359535F5445535F303031
Coordinates:440000000000000044000000C0490FD944000000000000004400000000010001

ToX Test Map 1.png

Test Maps

Test maps that contain carriages.

Map:544F575F484F555F303032
Coordinates:440000000000000044000000C0490FD944000000000000004400000000010001

ToX Test Map 2.png

Map:544F575F484F555F303030
Coordinates:440000000000000044000000C0490FD944000000000000004400000000010001

ToX Test Map 3.png

Map:544F575F484F555F303031
Coordinates:440000000000000044000000C0490FD944000000000000004400000000010001

ToX Tets Map 4.png

Map:544F575F484F555F303033
Coordinates:440000000000000044000000C0490FD944000000000000004400000000010001

ToX Test Map 5.png

(Source: Original TCRF research)

Dev Text

Below are some development-related strings:

Located at 0x59462633 in TLFILE.TLDAT in the European version of this game:

AM_16.
AM_17.
MEP_000_765_A.
MEP_000_765_B.
MODE_000_MATERIAL.
MODE_001_MATERIAL.
GUI_TTL_FONT_NEWGAME.
$PACK.GUI_TTL_FONT_QUICK.
$PACK.GUI_TTL_FONT_CONTINUE.
$PACK.GUI_TTL_FONT_EX.
$PACK.GUI_TTL_FONT_DOWNLOAD.
$PACK.GUI_TTL_FONT_NEWGAME_ON.
$PACK.GUI_TTL_FONT_QUICK_ON.
$PACK.GUI_TTL_FONT_CONTINUE_ON.
$PACK.GUI_TTL_FONT_EX_ON.
$PACK.GUI_TTL_FONT_DOWNLOAD_ON.
$PACK.SYS_SYS_000.
SYS_SYS_001.
SYS_SYS_002.
STR_MAP_SYS.
STR_MAP_SYS_NO_CLEAR_GAME_DATA.
GRADESHOP.%s..%s.
STR_MAP_SYS_CHECK_TO_EXIT_APPLICATION.
STR_SYS.STR_SYS_SYSTEM_WINDOW_GENERAL_SELECT.
STR_MAP_SYS_NG_PARENTAL_LOCK.%s.
STR_MAP_SYS_NEW_GAME.%s%s.@.
STR_MAP_SYS_CONTINUE.
STR_MAP_SYS_LOAD_GAME.
STR_MAP_SYS_EASY_TITLE_EXPL.
Tales of Xillia [%s]..DEBUG START?..%s.
GDF_GUI_TTL_PROJECT.
$PACK.GDF_EFF_SYS_055.
$PACK.GDF_GUI_TTL_BOTTON.
$PACK.GDF_GUI_TTL_MODE.
$PACK.ANNIVERSARY_000_MATERIAL.
GUI_TTL_SUB_FONT_001.
$PACK.PROJECT_000_MATERIAL.
GUI_TTL_SUB_FONT_000.
$PACK.BOTTON_BASE_000_MATERIAL.
GUI_TTL_PRESS.
$PACK.BOTTON_ADD_000_MATERIAL.
GUI_TTL_PRESS_ADD.
$PACK.CREDIT_000_MATERIAL.
GUI_TTL_CREDIT.
$PACK.MUS_TO11_SYS_000.ON.STAY.OFF.
SEL_11_SYS_MENU03.
SEL_11_SYS_MENU04.
SEL_11_SYS_MENU02.
SELECT_OFF.SELECT_ON
(Source: Original TCRF research)

Unused Song

Imen from Tales of Eternia is repeated a total of seven times in the game's files. It probably served as placeholder.

(Source: Original TCRF research)

Regional Differences

In the Japanese version, the cutscene where Agria falls down shows her sticking up her middle finger. In the international versions, she points with her index finger instead.

(Source: Censored Gaming)