Talk:Ōkami (PlayStation 2)
Exit Modifier and Useful Info
Here is a exit modifier code I made. I went through several values but didn't find anything too interesting. I didn't spend a lot of time on it so perhaps someone would like to go through them? All codes here are for the NTSC-U version of the game.
Exit Modifier (Tap L2+O in game) D0539302 0000DDFF 1067E73E 0000xxyy D0539302 0000DDFF 0067E78F 00000002
xx is the section ID of the game. For example, C0 is the main menu section ID. 0F is the field section ID. Putting a value like 0C02 will put you into the extra options screen from the main menu. Putting a value of 0F01 will bring you to cursed Shinshuu Plains. yy is the map ID. However, this game uses fixed coordinates when entering a area meaning it is impossible to know what the correct entry coordinates for the map you wish to enter is. Another problem with fixed coordinates is it is hard to properly enter a map. Below is the coordinates the game stores when exiting a map so you can force them if you want.
2067E750 ???????? 2067E754 ???????? (this line controls height of the map you enter) 2067E758 ????????
Or you can skip that and levitate your way into a map with the following code:
D0539302 0000FFEF 20366A10 3C013100 D0539302 0000FFBF 20366A10 3C014100 D0539302 0000FFDF 20366A10 3C013F33
Levitate D-PAD Up, Drop D-Pad Down, Return to normal D-Pad Left
The following code changes the sound of Amaterasu's bark sound. I don't think there is much loaded in that sound bank.
- A user named LXShadow on Youtube has found an unused map, video here. It was showcased in one of the first (if not the first) trailer for the game. Would someone happen to have the Japanese version available on the slim chance that there's differences between the Japanese and international versions before we add it to the main page? Shiranui (talk) 22:58, 7 July 2017 (EDT)