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Talk:Beyond Good & Evil

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This is the talk page for Beyond Good & Evil.
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It seems that not many people tried to extract game resources from BG&E as is not really easy (like other UbiSoft games). The game resources are all packed in a BIG format file sally_clean.bf that fortunately has a tool to extract it's content called bfextractor that also converts the *.waa audio clips to *.wav.
Game resources from sally_clean.bf have the following extensions:

Extension Type Description
WAA audio Music and sounds. Can be converted to WAV with bfextractor.
BIK video Bink video. Can be played with VLC.
MTX unknown Very big files. Their filenames suggest them to be video files. In that case they could be unused.
BIN packed/binary files These files have strings, maps, models and graphics. The map scene format seems similar from the one of Rayman 2. There's an open source tool called bgaetool for extracting the content of these files, but it didn't worked for me with the GOG version of the game.
WOL pointers Very tiny files with very descriptive names. They have most of its data zeroed.
OFC,OIN,OMD unknown Very tiny files. They have most of its data zeroed.

Photos taken from the game camera are stored in JPEG format.

IrisTool (BIN file resource viewer) released

Finally, a tool was created to view models, animations, levels and sounds from the BG&E BIN files. The developer gave me the following link: https://mega.nz/#!6S4EFD6L!f2POyp_v9gntjQrkeWzB6iS6SWJ28taChOVzQt9N18g
Now it should be easy to find new unused content, but I have a problem: The tool needs OpenGL 4 support to render and it seems that my computer does not have.
If you want someone you can take a look, maybe you can find something interesting.