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Talk:Command & Conquer: Red Alert (DOS, Windows)

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The tables

My speculative guess is that they are debug readouts meant to output to a monochrome monitor. Since I do not own a monochrome monitor nor a video card that has an output for one, I can't know for sure. Remember that MANY DOS games also had similar debug readouts exclusive for monochrome monitors. -HsienKo 20:50, 27 April 2012 (EDT)

The screens are 80x25 so that kinda makes sense. They could also be outputting info to a DOS / CMD prompt.

Pentium CPU not detected

+	
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 	+	
** Pentium CPU not detected. **
 	+	
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It should be noted that the game's min. CPU requirement is a Pentium 75 for the Windows version. Maybe it's used on the DOS version if it detects a 486 instead of a Pentium? --From: divingkataetheweirdo 12:26, 2 July 2012 (EDT)

Does it even run on a 486 in DOS? -- Sheeza 12:37, 2 July 2012 (EDT)
Yes and I have played it on a 486DX-4 back in the day. Both Windows 95 and DOS versions run well on a 486. They probably once had a Pentium CPU restriction (yay marketing) that was fortunately thrown out later after realizing what the majority of their market is. In addition there's also the case of running Red Alert on non-Pentium chipsets that don't report supporting the Pentium instruction set for the sake of compatibility, such as AMD K5 and Cyrix 6x86. -HsienKo 19:01, 2 July 2012 (EDT)

Red Alert Beta v0.09

We might need a new page for this. It's a real treasure trove.

https://www.reddit.com/r/commandandconquer/comments/dflqti/a_present_to_the_cc_community/

-Nyerguds (talk) 18:49, 29 January 2020 (EST)

Unused Cameos

Pretty sure that while functional the supply truck and badger bomber's cameos are never seen in legitimate gameplay and could be added to the page. The helicarrier as a unit and its cameo could also be added.--Hawk (talk) 17:41, 12 May 2021 (UTC)