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Talk:Grand Theft Auto (Windows)

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The page currently says that

The original split DOS/Windows release contains an alternate graphic set for the 320x200x256 resolution. Curiously, it still uses the old DeluxePaint pallete, meaning it was probably done in 1995 when the game was still about dinosaurs.

Is there more information about the dinosaur bit? The only other page that talks about it that I can immediately find in Google is TV Tropes:

The game was originally intended to be about dinosaurs rampaging through a city, an idea obviously inspired by The Lost World. Somewhere down the line the devs decided that Hot Wheels were an easier childhood pastime to translate to a video game than dinosaurs, and GTA as we know it was born.

--JONI (talk) 14:41, 7 October 2017 (EDT)


The prototypes provided by Mike Dailly make mention of the dinosaur game (called ATTACK!) originally in development. From the readme in 'GTA ProtoType 2'

The demo is called DINO, since the code base was taken from another prototype, ATTACK!, which was a dinosaur

game (hence DINO). Funnily, this .EXE name stayed with the project for a LONG time.... and if you look in \gta\gtados

DINO.BAT was even shipped! :)

Helicopter is not really "unused graphics"

I remember seeing it in an animated sequence during one mission on the PC version - IIRC in San Andreas, I just don't remember which one. Other sources: https://gta.fandom.com/wiki/Helicopter_(GTA_1) and https://www.grandtheftwiki.com/Helicopter_(GTA_1)

Does anyone know that particular mission so this can be confirmed? --Kabuto (talk) 08:50, 6 February 2020 (EST)

Demos

I'm guessing the three demos mentioned in the todo are just named after the three cities. I remember spending a LOT of time with the Liberty City demo back in the day, and also downloading a second demo in San Andreas back then. If there was indeed a third demo, I could see it being set in Vice City.

I'm also pretty sure the demo timer was set for six minutes. Granted we're going back twenty years in memory here but like I said, I spent a LOT of time with the demo before I got the full game.

Fun fact: Somebody made a crack to disable the timer. Turns out it's possible to unlock the second level of Liberty City in the demo when given enough time. San Andreas probably worked the same way but I don't remember it as well. -- Wxbryant (talk) 15:33, 6 February 2020 (EST)

Regarding the timer crack, having found it online, it actually looks like it's the regular game executable with a no-cd crack, and a full game mission file that has been stripped back down to a demo version. The fxt format is intentionally different in the demo to stop people just sharing a copy from the full game and cracking it that way, as the timer at the top of the screen is actually just a part of the mission script. The demo script looks like it hasn't actually been cracked yet - I wonder what secrets it may hold...