If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Talk:Half-Life 2: Episode One

From The Cutting Room Floor
Jump to navigation Jump to search
This is the talk page for Half-Life 2: Episode One.
  • Sign and date your posts by typing four tildes (~~~~).
  • Put new text below old text.
  • Indent replies by prefixing with a colon :
  • Add new sections with the 'Add topic' button at the top right.
  • Be polite.
  • Assume good faith.
  • Don't delete discussions.
  • Be familiar with the talk help page.

Alyx Power Box lines

The developer commentary mentioned a scrapped scene where Gordon defended Alyx as she operated on a powerbox. I've found unused voice lines in vo\episode_1\c17 that seem to be directly from the scrapped scene, the WAVs start with al_pb. There are also a few lines starting with al_pb1 that are related. --RandomCatDude (talk) 07:22, 4 March 2019 (EST)

Mini Striders?

In ep1 the hunters were originally called mini strider, but in ep2 they are called hunters and have a different model. Could someone upload a section and a pic of the mini strider?

Broken demo map?

In EP1, there's a map called ep1_citadel_00_demo however, trying to load it freezes the game and decompiling it gives errors in BSPSource. Also, there are no demo versions of EP1 released officially as i know. --RodgerSwaggins (talk) 04:13, 7 June 2015 (EDT)

That's an accidental Valve leak with SteamPipe update. It's actually the first EP1 map that is seen in the demo version of it. it is used but only unused in the full game --Juest (talk) 00:10, 22 November 2019 (EST)

Source SDK Content

There's a bunch of stuff uncovered recently in the Source SDK. Partial release is here! The full files come with the SDK which is really expensive, but out there. Some of the content has been released. Some has only been shown off. Unused content from Half Life 2 (early physics gun) and Episode 1 (Bullsquid, early Alex death) are present. Maybe Episode 2.

Video with beta maps here. Video summarizing much of the content here. Developments ongoing. --Heran Bago (talk) 16:19, 10 August 2016 (EDT)