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Talk:Last Action Hero (SNES)

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TODO: Get this page published baby! There's a picture of a cat that appears in the BG1 Screen right before dropping in to the game after the first cutscene: http://imgur.com/a/9et7A --Iikori (talk) 11:12, 22 January 2017 (EST)

HAHA! On the same frame if you switch to BG3 you can see one of the developers hidden message http://imgur.com/a/Djfqj --Iikori (talk) 11:19, 22 January 2017 (EST)
From that message we can see that CALLYR must be girlfriend or secret crush of the developer.--Iikori (talk) 11:23, 22 January 2017 (EST)

also:

Find out how the ending credits are encoded/encrypted and then find out if there's more hidden messages using the encoding/encrypting information The preceding unsigned comment was added by Iikori (talk • contribs)

No idea how they're encrypted. Possibly XOR encrypted or using a bit table. Documentation on the inner working of this game are next to nonexistent. Two strings that jumped at me were CALLYR and KINETI, but I'm not sure if those are just corrupted function names. --From: divingkataetheweirdo (talk) 04:43, 22 January 2017 (EST)
When the credits are rolling the SNES WRAM shows that the text is being encoded the same way as the normal cutscene text is. I'm new to romhacking in general so I'm not yet familiar in XOR encryption or bit tables. I also noticed CALLYR and KINETI appearing in plain ascii in the ROM FILE. --Iikori (talk) 10:57, 22 January 2017 (EST)
By the way, which emulator did you use to take those screenshots? ZSNES? Because that's not a great emulator by any means. --From: divingkataetheweirdo (talk) 02:00, 23 January 2017 (EST)
The latest Bizhawk which in turn uses BSNES core --Iikori (talk) 02:12, 23 January 2017 (EST)
No dice here. I turned off all layers except BG1 in Bizhawk's BSNES compatibility core and I still don't see either of the things you mention. Never mind, I see it now, but you have to use the debugger. But wow, does it go by FAST. --From: divingkataetheweirdo (talk) 02:30, 23 January 2017 (EST)

Genesis version?

There's also a possibility that the same screen can be found from the Genesis version by the same developer. I will look into this after work. --Iikori (talk) 02:14, 23 January 2017 (EST)

Welp, nothing there so far. I will create a page for the Genesis version if I find something worth while.--Iikori (talk) 11:14, 23 January 2017 (EST)