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Talk:Panda World

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This is the talk page for Panda World.
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Ending Music

The whole Ending music is actually used. In 3rd Woods level you have to lose all your lives, get continue and there we go, the music from the Ending is playing in the level. - Sledge3 19:22, 15 July 2013 (CET)

Music Modifier

Could someone make a music modifier Game Genie code for Pocket Monster. There's some leftover songs from Panda World I'd like to record. --AttackedbyGlitch (talk) 00:43, 18 February 2014 (EST)

xxKEXVGE, or in an emulator's cheat editor: address = 8E4A, compare = 0C, value = whatever tune number you want (starting from 01). The possible values cover both music and sound effects. I can also rip a NSF if you'd like, assuming one doesn't exist already. --Devin (talk) 01:13, 18 February 2014 (EST)
I don't think anyone has ripped an NSF for this game (or Google is being less helpful than usual). I would like you to rip it please. --AttackedbyGlitch (talk) 02:14, 18 February 2014 (EST)
here [1] --Devin (talk) 03:02, 18 February 2014 (EST)

Panda World Theme

I found this music playing in the game. It's located in 1st and 4th boss. Like I mentioned before, you must lose all your lives, get continue and hidden music is playing in those 2 bosses. Glitch or easter egg? -Sledge3 22:08, 20 March 2014 (CET)

Super Pocket Monster

What's Super Pocket Monster? I noticed that part of my edit was reverted, but I assumed that the 'Super' was accidentally added due to the similar sounding Super Popo's Adventure'. --Grandta13 (talk) 19:27, 21 August 2015 (EDT)

Game order

Super Popo's Adventure appears to be the original game, as discussed here. Pocket Monster likely came last, due to there being unused palettes from Panda World present in it. I'll rewrite and move the page soon. --AttackedbyGlitch (talk) 23:52, 28 May 2016 (EDT)