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Talk:Rayman 3 (GameCube)

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Debug Mode

I have the feeling that there is debug mode in the Demo, I'm seacrhing with someone but refering to this : http://raymanpc.com/wiki/script-en/images/7/7b/Rayman-3-beta-000005.jpg, There is some parts of this text (not all but most of text is in) in the demo text files, which probably contains it again. This really need investigation! Got4n (talk) 23 March 2014 (EST)

Are your sure debug mode is in the demo? Then again there was more one demo released. The heath bar in the photo looks like from rayman2 and that level I don't even recognize. Addablestone13 10 July 2016

More removed characters

You know the secret room in the Tower of the Leptys? The one that contains 3 emeralds and only opens up after a certain amount of points are collected? Those creatures behind the bars were reportedly to be in the regular game, but cut out. Perhaps they have more animations, but this should be looked into. WhoIAm (talk) 20:44, 25 February 2014 (EST)

Build Date

0x0022CED8 V5.9.0 - August 11th 1997

--Gilgamesh (talk) 18:15, 29 September 2017 (EDT)

Action Replay Codes

Access All Extras & Arcade Games (Incl. 2D Nightmare) [Ralf@gc-forever]
PAL Version
005D7E70 0000000C

NTSC Version
005D8950 0000000C

Access All Cinematics
PAL Version
005D7E71 00000009

NTSC Version
005D8951 00000009


--Gilgamesh (talk) 08:34, 30 September 2017 (EDT)

Placeholder textures at Windows version

After extracting textures from the Windows version of the game at tex32_1.cnt with Rayman Texture Tools (MixerX) I found some placeholder textures at the main directory: l1.gf, l2.gf, l3.gf, l4.gf, l5.gf are textures with numbers 1-5 repeated in backgrounds with different color tonalities. I don't know if they are in the GameCube version too, or if someone else from tcrf have taken a look at the game textures (I would not know if there are more unused textures for sure).--Juanmv94 (talk) 17:17, 5 February 2018 (EST)