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Talk:Sonic Advance
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Unused Music
Can anyone verify that the music on this page is actually unused? The other "unused music" here was actually used in a multiplayer mode. --Ninetales 00:10, 22 February 2012 (EST)
- I think that's from the screen where players connect to the Multiplayer game. There's an alternate unused invincibility music in the game, though, similar to the one in Sonic Advance 2 if I remember correctly. --ICEknight 09:28, 22 February 2012 (EST)
- It is the Sonic Advance 2 invincibility. There should be at least one more unused song from that game. See also Sonic Pinball Party. --Heran_Bago 03 January 2013
- Okay, just to put this in a place where it can be referenced, there are 5 "unknown songs" in the GSF rip done by CaitSith2 and 3 "unknown jingles"
- It is the Sonic Advance 2 invincibility. There should be at least one more unused song from that game. See also Sonic Pinball Party. --Heran_Bago 03 January 2013
- Can anyone identify/upload the other 3 and identify/upload the 3 jingles? -Einstein95 (talk) 18:55, 29 April 2015 (EDT)
- "Unused song" #2 above is used for the intro screen during single-pak multiplayer mode. I don't remember hearing #3 in-game. --Ninetales (talk) 22:39, 29 April 2015 (EDT)
- I knew I screwed up somehow. Strangely, I heard that the single-pak multiplayer music was unused. I don't know why, but that's what someone told me. --HyperswordDelta (talk) 14:23, 30 April 2015 (EDT)
- "Unused song" #2 above is used for the intro screen during single-pak multiplayer mode. I don't remember hearing #3 in-game. --Ninetales (talk) 22:39, 29 April 2015 (EDT)
- Can anyone identify/upload the other 3 and identify/upload the 3 jingles? -Einstein95 (talk) 18:55, 29 April 2015 (EDT)
Some old emulators dragged up an unused screen with (I believe) unused music.
Should this be added to the main page?
Video link - https://www.youtube.com/watch?v=TBAasHQ44aI --RyeBread 16:06, 09 April 2019 (EDT)
Those are just untagged, but actually used (e.g. X-Zone 3rd Boss). Ffffff (talk) 22:53, 26 May 2021 (UTC)
At 0x060037e0 in video memory is this pause menu item for sleep mode, probably a leftover from the standalone Tiny Chao Garden version.
Tomrow (talk) 22:19, 18 December 2020 (UTC)
Unused Sonic sprites?
Can anyone with a functional access to the Single Pak Mode please verify if these sprites are used there or not?
--AsuharaMoon (talk) 02:38, 29 November 2022 (UTC)